Go up, Fall Deeper by DoctaDragon
Go up, fall deeper follows an electrician's struggle to fix a fuse box atop the building. Just be careful to not fall too hard: plywood can only take so much before it breaks
W = Jump
A/D = Left/Right
Space = Pass dialogue
| Link | https://doctadragon.itch.io/goupfalldeeper |
| Link | https://doctadragon.itch.io/goupfalldeeper |
| Original URL | https://ldjam.com/events/ludum-dare/48/go-up-fall-deeper |
Ratings
| Overall | 742th | 3⭐ | 22🧑⚖️ |
| Fun | 806th | 2.625⭐ | 22🧑⚖️ |
| Innovation | 792th | 2.525⭐ | 22🧑⚖️ |
| Theme | 881th | 2.2⭐ | 22🧑⚖️ |
| Graphics | 637th | 3.1⭐ | 22🧑⚖️ |
| Audio | 444th | 3.139⭐ | 20🧑⚖️ |
| Humor | 67th | 3.75⭐ | 22🧑⚖️ |
| Mood | 744th | 2.658⭐ | 21🧑⚖️ |
| Given | 27🗳️ | 6🗨️ |
I did have some problems with the controls though. I felt like I didn't have a lot of control over my character, especially when I was in the air. I would often slide off the non-ice platforms. It just felt a little loose or something. I can't quite describe it.
The game is not bad but it has its frustrating side for sure. I loved the intro dialogue and the whole bizarre situation. The graphics are pretty nice, too -- especially the characters!
I think the only new point I have to bring is the following. OK, that fall through the ground to the sewers was cool. It looked great and was surprising. But, looking from another perspective, I'd say it does a bad for the gameplay. The problem is that it puts the player in a position that is worse than the one at the beginning of the game. I, for myself, simply restarted the game whenever I felt to the sewers.
Side note: your game somehow made me remember a very old game from the very old MSX 8-bit computer: _Magical Tree_ by Konami :smile:
But at least now I learned how to complete the level with a single try! Despite being harsh, the game's not _too_ hard and the controls feels nice! I also enjoyed the humor, and the music is kinda nice. It's still a pretty good job!