Penguin Trouble by Elllelel

[raw]
made by Elllelel for Ludum Dare 48 (COMPO)

Save the penguin lost underwater but beware of the dangers. This is my first ever game this far.Submarina<em>dn6liJTg1j.pngSubmarina</em>Fjfo8aSspj.png

Ratings

Overall 858th 2.595⭐ 23🧑‍⚖️
Fun 810th 2.619⭐ 23🧑‍⚖️
Innovation 799th 2.5⭐ 23🧑‍⚖️
Theme 638th 3.238⭐ 23🧑‍⚖️
Graphics 682th 2.976⭐ 23🧑‍⚖️
Humor 437th 2.5⭐ 22🧑‍⚖️
Mood 686th 2.81⭐ 23🧑‍⚖️
Given 23🗳️ 8🗨️

Feedback

Chensu
26. Apr 2021 · 06:10 UTC
Love the idea of the game, and the mood is fantastic. Just a slight thing I have noticed, some faces of your model disappeared, that could be the normals are wrong, which can be fixed via recalculating the normals in your 3d modeling software.
Kitsomo
26. Apr 2021 · 10:00 UTC
REally fun idea, and the colors fit the mood. I found the penguin first time then i died, but I could not find him the second time . Did I not look hard enough ? :D
gilborn
26. Apr 2021 · 12:30 UTC
The mood of the game is great (Sadly there is no music), with many pretty underwater animals.
The gameplay is simple and the difficulty easy, but nevertheless it makes fun playing it.
If you die with the rescued penguin, the game didn´t reset that (That´s why @kitsomo didn´t find him on the second try I guess): I can go in the next try directly to the left and save the day, because I still have the penguin ;-)
If this is your first game ever made, you can be very proud!
GlowGlew
26. Apr 2021 · 12:55 UTC
Amazing art, I loved all the models and the ocean decoration.
Panacea
26. Apr 2021 · 13:14 UTC
The links don't work?
🎤 Elllelel
26. Apr 2021 · 13:47 UTC
Sorry I forgot to change the state from draft to public. Now everything should work
trixydevs
26. Apr 2021 · 22:15 UTC
this game has some good models in some places but feels like it was rushed in others, I get it, its a game jam. and on top of that it felt very static. game play is boring and id like some check points. though the penguin was fun and the fish made for some good challenges
Secret Magic 404
30. Apr 2021 · 00:26 UTC
I loved the underwater rainbow corals! They looked beautiful! The big skeleton looked pretty cool too.

I wish the game was little easier... but having something a little more challenging to play once in a while has never hurt anyone :slight_smile:
ty_
01. May 2021 · 03:00 UTC
oh, really tough game! i wish there were audio, it would've really lifted the mood. the models and the scenary look super cute tho!

the controls could definitely be tighter, and maybe higher contrast - it's really hard to tell what's going on and where i'll be colliding into stuff. but it's a really neat concept!
Usenrame
02. May 2021 · 02:05 UTC
Don't understood what to doo, but love art and setting
OldDog
03. May 2021 · 07:52 UTC
nice idea , but seems like you dont have enough time to finish this game :smile:
fueelin
05. May 2021 · 21:21 UTC
I liked it! Took me two tries, but I rescued him! I liked the art best. Good job!
JavaSaurus
05. May 2021 · 21:21 UTC
Great idea and I love what you managed to do in just 48 hours ! Maybe some extra polish to make it pop would have helped you a lot (bubbles, engine sound, fish that wiggle tails for example). Just small things can go a long way ! Great stuff, thanks for making this.
DoctorTM
05. May 2021 · 22:02 UTC
Nice compo game. Cute graphics. Sound is missing though.
digital bacon
06. May 2021 · 11:06 UTC
Good compo game. I like the graphics, but the lack of sound is jarring. Also, it's a bit unforgiving to have touch-anything-once-and-you're-dead.
Kooky
07. May 2021 · 20:27 UTC
Well done on creating your first ever game. That's a great accomplishment!

It's got quite an eerie atmosphere due to exploring the darkness deep underwater when one hit can kill you, especially when the seaweed obscures your vision. Some unnerving music and water sound effects would really complement this atmosphere!

I did find it a little tricky to judge when I was going to collide with something, due to the 2.5d perspective. Maybe it could be possible to make it more obvious when something is definitely on the same plane as your character, or an easier way to judge how close you are to colliding with it.

Great work on getting all of the environment and enemies done and working on time! I love the use of lighting and shadows too, it helps add to the eerie mood.
Lees-Pac
07. May 2021 · 23:01 UTC
this game is surprisingly enjoyable, it not the craziest thing but ive seen much much worse from a first game, keep going man you got this!
VixenMink
08. May 2021 · 01:40 UTC
Unity engine was not loading for me in chrome or firefox. Really liking the concept tho
Daggett
08. May 2021 · 11:40 UTC
Great Work, loved the amount of models and how their details added to the mood. I also liked the visual camerawork with it's layering. Unfortunately the same camera-perspective made it really hard for me to judge what and when i will collide with. And i think the player is bigger than it needs to be, especially when even the walls can kill you.