Survive in the deep by txanevk

As a diver, what are you going to find in the dark? Explore the deep ocean and find your fate. This game is made for the Ludum Dare 48 Compo. Enjoy!!!
About sound and music: you can find it on the repository, but i was not able to incluide it in the game, so Audio is an opt-out category.
POST-COMPO VERSION (19/05/2021)
Several improvements in almost every aspect:
- Music and sound fx added
- Better colision detection
- Added new enemies. The enemies move better and respawn.
- Boss is now smaller, because of pathfinding issues, and now it is more difficult to hide from him
- Pick up treasures to get points
- Water effect softened
- Simplified controls. Now you do not aim with the mouse and always fire in forward direction.
- If you play from a mobile device you should be able to use touch input controls
Ratings
| Overall | 804th | 2.881⭐ | 23🧑⚖️ |
| Fun | 796th | 2.643⭐ | 23🧑⚖️ |
| Innovation | 677th | 2.81⭐ | 23🧑⚖️ |
| Theme | 704th | 3.095⭐ | 23🧑⚖️ |
| Graphics | 333th | 3.614⭐ | 24🧑⚖️ |
| Humor | 578th | 2.026⭐ | 21🧑⚖️ |
| Mood | 442th | 3.262⭐ | 23🧑⚖️ |
| Given | 33🗳️ | 29🗨️ |
on another note: I got soft locked in the upper right corner of the level (see img) which ended up being a very strange situation as I was unable to move, but the fish was also unable to reach me because he apparently got stuck in a solid, so both me and the fish were just stuck, sitting still inanimately.
Shortly after that I realized I could just shoot him so, to make it even stranger, the soft lock ended up gifting me a dirty, undeserved victory :D
✔️ Nice pixel art.
➖ The text was a bit hard to read on the title screen. Maybe tune down the wave effect a bit.
I am your 20th rating, congratulations!
Thank you all again!
@quetzakol @s1lv3r-dr4g0n-games @robinfaury @cheesepencil @rngames @jimbly @pattedecanaard @chyrion @noel-widmer @3lstmsinatrenchcoat @liammasters @steven-c @mdotedot @hoichael @sugarsugarsugar @hpa97 @monkeybit29 @jgur