Asteroid's Ahead: Double Trouble by AR Borno

[raw]
made by AR Borno for Ludum Dare 48 (COMPO)

Go Deep And Deeper Into The Space And Discover It's Secrets..

Control

Press "Space" To fly Up. Press 'A' and 'D' to steer Left or Right. Press 'W' To Shoot Bullets (In Endless Mode, player will have the access to the gun where in Campaign mode player have to buy the Gun to Shoot.. Gameplay

There are two deferent modes in this game. First campaign mode where player have to upgrade his ship and fly into the space by dodging traps and shooting down enemies. In Endless mode, player will be experience endless space with endless traps and enemies.

Thank You For Playing, Please give your thoughts on this game. It will help me to do better in future.Screenshot (291).pngScreenshot (300).pngScreenshot (303).png

Ratings

Overall 841th 2.705⭐ 24🧑‍⚖️
Fun 802th 2.636⭐ 24🧑‍⚖️
Innovation 812th 2.455⭐ 24🧑‍⚖️
Theme 812th 2.773⭐ 24🧑‍⚖️
Graphics 824th 2.5⭐ 24🧑‍⚖️
Audio 461th 3.105⭐ 21🧑‍⚖️
Humor 580th 2.025⭐ 22🧑‍⚖️
Mood 795th 2.425⭐ 22🧑‍⚖️
Given 30🗳️ 19🗨️

Feedback

Chumzy
26. Apr 2021 · 18:45 UTC
I feel like a lot of the game isn't too clear. Like it took me a bit too long to notice that hitting stuff was dropping my fuel and I was about to clear out of the game and leave a comment about there not being a shop when I realized it was just really difficult to see since the text was white on a bright yellow.

It wasn't too bad of a game though.

Also the music was a bit loud.
mdotedot
26. Apr 2021 · 18:48 UTC
I like the way you made the browser patch background match your background. Too bad that it didn't do that for the entire screen. Felt a bit like a keyboard mashing and that made it feel like I didn't had enough control over the ship.
vsi-
29. Apr 2021 · 07:07 UTC
really nice concept, remindes me smh, cool looking graphs, nice job!
Doot
29. Apr 2021 · 07:29 UTC
Any finished compo game is impressive to me, good job!

I guess you know it and just didn't find the time, but the game lacks a lot of feedback. Audio cues on the buttons, life bar (I'm not even sur if there is a concept of life or not?), and I also didn't understand what some elements where doing (the fans and big yellow bubbles).
Also, I feel like the dispositions of the coins could be more interesting.

Thanks for the game I had fun, and once again congratulations on making this alone in 2 days! You are a hero.
baconn00
29. Apr 2021 · 07:35 UTC
I have to give you 5 stars on the audio, I did not know if you made the sound track or not, but its really fit to the atmosphere and I love it. The gameplay is fun, I just can't get through the first space ship, kinna hard but great job.
jonah
29. Apr 2021 · 08:00 UTC
I enjoyed endless mode a lot! very challenging!

good job
Secret Magic 404
29. Apr 2021 · 09:36 UTC
Endless mode is definitely the highlight of this submission! I enjoyed the dramatic zoom upon collision: it made for both a comic and cinematic effect :smile:
nicholassoen
29. Apr 2021 · 09:40 UTC
Fun game :) Reminds me of the old GTA san andreas arcade games.
Nice!
bassguitarbill
29. Apr 2021 · 09:44 UTC
Making a jam game where you're required to grind is going to disappoint a lot of people. Having a game where the best strategy is "float around the starting area, collect as many coins as possible, then die, 20 times in a row, then you can buy the upgrades and actually try to beat the game" is not as fun as "fly through space and try to win"
themorfeus
29. Apr 2021 · 10:10 UTC
For some reason the choice of music made me really laugh, especially since in my firt playthrough it started playing as soon as i died - it made for a great comedic effect - besides being a good piece of music by itself.

The campaign mode is challenging, especially since i noticed my fuel goes down when touching the spinning wheels after a couple of tries.

I really like the close-ups in the endless mode! A great addition for a jam game.
Deedose
29. Apr 2021 · 15:24 UTC
It's a pretty fun game , and it fits the theme . I find the career mode very hard , especially because while we don't buy the gun and fuel upgrades , we can't go far , and money is hard to obtain . It took so much launches to get enough money ! Overall , it is a good mode . The endless mode is more straight forward , but I found it strange that this time , the spaceship was travelling from left to right . It would have made more sense to me that the endless mode was just an infinite fuel career mode . Overall , I had fun , well done .
LDJam user 240168
01. May 2021 · 07:41 UTC
Promising game! The controls are a bit weird, though - you can't move left/right when you're falling down, and acceleration seems to just immediately set you velocity to going upwards, while a more physical (and natural & intuitive) way would be to increase the velocity with time (like in Newton's second law). I didn't notice the shop completely - white text on a bright-yellow background isn't a good idea :( Anyways, congrats on submitting a finished game, good job!
vexorian
01. May 2021 · 14:25 UTC
All right I got to the end of the campaign. Here's some feedback.

There's definitely fun ideas here. Deacelerating so that you can move horizontally. Some of the art is pretty cool, the enemies and the monster at the end.

Where the game really lacks is in feedback to the player. It took me a long while to understand that hitting the fans was what was causing me to lose all my fuel. I think making fuel the health bar is a good idea that streamlines things, but this would be more understandable if there was some animation or sound when hitting something. And maybe if the fuel indicator blinked in that case. I understand art is not that easy to do, but I think that even some camera shaking would help.

It took me a long time to realize you had to click the fuel/gun upgrades to get them.

Maybe two modes is too much to deliver during a COMPO and polishing a single mode would have yielded nicer results.
LeviDSmith
03. May 2021 · 03:11 UTC
Nice spaceship game. I couldn't figure out how to buy the upgrades in campaign mode, but I was able to collect 220 coins. The endless mode controls reminded me of flappy bird.
Tim77
03. May 2021 · 10:14 UTC
Very hard to control! Constantly hopping around by pressing the space bar to collect gold. I noticed the text at the bottom of the screen after a few tries - it's too close to the background color - hard to see. I only tried the campaign mode. Hopefully a future version will have a more controllable rocket! Good luck for the jam!
bemmu
08. May 2021 · 05:09 UTC
Enjoyed this more than I expected. It's simple, but getting stronger and gradually making more progress is satisfying.
crazyMouse
15. May 2021 · 13:11 UTC
Nice game, I did enjoy playing it! I always like this kind of games where you slowly get better by purchasing improvements.