Devil's Avocado by DeadFragment

[raw]
made by DeadFragment for LD33 (JAM)
For reason's unknown, you have been reincarnated as a Demonic Volcano God.
You must survive 40 days listening to the wishes of the inhabitants of the island,
whilst deciding whether to fulfill their requests or to sacrifice them.

Allow regions to believe in you buy unlocking them with resources, however
Should a region lose faith in you, you in turn lose control of it.

You also have a Boss, try to do as he says, as he will destroy you.

Please tell us what day you reached in the comments!


Created by :
Programming: Hando Space Biscuits [@handobiscuits]
Art/Graphics/bgm: Neith [@Harken_W]
All assets were created in the 72 hour limit for the Ludum Jam.


Notes -
Requires java (latest version)
Tested on Linux and Windows (though it should work on OSX)

Ratings

Coolness 71% 3
Overall(Jam) 3.59 231
Audio(Jam) 3.00 437
Fun(Jam) 3.59 166
Graphics(Jam) 3.80 323
Humor(Jam) 3.32 258
Innovation(Jam) 3.61 135
Mood(Jam) 3.31 396
Theme(Jam) 3.67 350

Feedback

johnhattan
25. Aug 2015 · 19:02 UTC
Very nicely done. Quite enjoyed the theme even if I didn't grok the mechanic right away. Ironically, this is the second "you are an evil god" game that I played in a row. Who would've thought that would've become a thing.

Animation and graphics were very smooth. Sound was a little repetitive and didn't really fit the theme. Definitely could see sound and graphical special effects accompanying the floods and smitings and such. But there's only so much you can do in 72 hours.

Only complaint is that I didn't realize until about day three that you could rotate the entire map with the right mouse-button. That gave an entire new dimension (pun intended) to the game :)
JoeProgram
29. Aug 2015 · 23:31 UTC
Tried running it, but it just crashes on my old mac, even after updating Java. The game opens, I hear about 2 notes of the music, then it just shuts down. Running OS x 10.9.5 with 2 Ghz Core 2 Duo processor and 4GB memory.
Aaranos
30. Aug 2015 · 01:25 UTC
I really like the Flame town, so easy to please, just keep roasting them like marshmallows.
waveformmodulations
30. Aug 2015 · 01:36 UTC
Pretty cool idea and polished look.
noom
30. Aug 2015 · 01:41 UTC
I got sucked right into this one, not even sure how long I played, I got to day 42 before giving up though as it became a matter of just rejecting everything, doing all the resource requests, casting a global rain and ending my turn.
I clearly thoroughly enjoyed this game.
nihilaleph
30. Aug 2015 · 02:41 UTC
Quite a nice entry! Really liked the managing of the island! A bit confusing on the resources though (there are so many >.<) also a log with the prayers would be nice, I lost at day 36 because I kept forgetting what my boss and all those regions asked me to do ^^;
Slashee the Cow
30. Aug 2015 · 03:10 UTC
One of the better ones I've seen this time. But even with the text instructions at the start, it's really confusing. If you're going to work on it more, I'd really suggest an interactive tutorial.
psydack
30. Aug 2015 · 06:03 UTC
Same JoeProgram bug/error =/
rotpar
30. Aug 2015 · 06:43 UTC
Nice entry. Very well done.
Jacob123
31. Aug 2015 · 23:54 UTC
Interesting concept. Would make an awesome mobile app!
Mach60KAS
01. Sep 2015 · 00:22 UTC
I didn't get the significance of the pun in the title, but the game seemed alright. I'm not much of a fan of resource management games, but I managed to survive for the 40 days. The graphics reminded me (oddly) of Yoshi's Island. Well done!
superfreak
01. Sep 2015 · 00:27 UTC
I can't get over how polished this looks and how amusing I find the title. A++.
Robot Souls Games
01. Sep 2015 · 20:42 UTC
Pretty much impossible to play. No records of prayers. Impossible to gain faith of outer settlements. Gameplay is very basic, and there seems to be no strategy.
Patomkin
03. Sep 2015 · 13:59 UTC
Awesome game! Stopped at day 15 after grinding for life force became boring. It seems that all the other resources have little to no meaning compared to life force.
Still, I played it a lot more than other LD entries.
logiclogue
03. Sep 2015 · 15:14 UTC
Unfortunately I had the same problem as JoeProgram :(
blubberquark
03. Sep 2015 · 15:20 UTC
Very well polished for a game jam entry. Missing a goal or an ending though.
pi_pi3
03. Sep 2015 · 17:58 UTC
This is quite addicting. Although it's way too easy. I didn't feel any challenge. And there is no end, even though you stated the goal is to survive 40 days
Resonious
04. Sep 2015 · 02:51 UTC
Feels super polished, so excellent job on that. Definitely gotta write down the prayers. Amusing to play though good job.
Stending
11. Sep 2015 · 16:14 UTC
Visually great and really polished! Awesome entry, congratulations!
Beanalby
12. Sep 2015 · 01:19 UTC
I really like it, the only request i have is to be able to see the town's stats when deciding if I want to accept their offering. I can't remember who has what faith or population... Oh well, *SMITE*.
andreiichim
12. Sep 2015 · 02:07 UTC
Impressive. Great gameplay. I have a lot of fun playing it.
Answering prayers was a little confusing. Most of the time I forgot what people wanted. It would have been nice to have some kind of list of prayers that need to be answered.
Also, while deciding to answer a prayer or not it would have been nice to be able to check the faith of the specific island to see if I really need to accept or not.
Overall, I enjoyed it a lot.
I made it to day 24. I lost mostly because I miss-clicked a few times when the boss wanted something and I didn't get a chance to read what exactly he wanted.
Acuity
14. Sep 2015 · 01:51 UTC
Interesting game. I couldn't quite understand what some of the requests were ("set Stephen on fire?"), but I like the mechanics. The music was pretty good, too.
chikun Dev Team
14. Sep 2015 · 09:49 UTC
Reminds me a little of Populous. Nice strategy format. With some more polish and clearer direction this could be really solid. Would recommend.