Mine Rescue VR by Szymski
Your quest is to save miners after a collapse incident in a mine. You need to find miners in the dark corridors and bring them back to the lift. Be careful! You have limited supplies of oxygen and light battery. In addition, the lower you get, the faster your oxygen depletes. The game features procedurally generated map, which also gets harder with each level.
To grab items as well as the miners, you need to place your hand close to them and grab them for a while. You can save the battery by temporarily switching the light off, you can do it with a trigger button.
You will need a SteamVR compatible headset and controllers to play.
https://youtu.be/zTa6ACY3eiQ



| Link | http://szymekk.me/ld48/MineRescueVR.zip |
| Link | https://szymski.itch.io/mine-rescue-vr |
| Original URL | https://ldjam.com/events/ludum-dare/48/mine-rescue-vr |
Ratings
| Overall | 886th | 3.529⭐ | 36🧑⚖️ |
| Fun | 1172th | 3.176⭐ | 36🧑⚖️ |
| Innovation | 445th | 3.632⭐ | 36🧑⚖️ |
| Theme | 877th | 3.667⭐ | 35🧑⚖️ |
| Graphics | 846th | 3.735⭐ | 36🧑⚖️ |
| Humor | 1077th | 2.467⭐ | 32🧑⚖️ |
| Mood | 662th | 3.676⭐ | 36🧑⚖️ |
| Given | 77🗳️ | 46🗨️ |
Miałem nadzieje ze steam vr debuging macie ustawiony i właczył się ale nie zadziałał :/
Gameplay-wise, it's a good prototype, but it gets old very fast. But I really think that the concept is good and could be refined to create a whole enjoyable game that I could buy on Steam !
You got the balls to give us VR on a game jam, so take my 5 stars ! And I really hope that you will be motivated to continue developping it, to build deeper and depper (:D) gameplay mechanics (and reach the Steam store =p !)
As for improvements, one thing I like that other VR titles do is the ability to grab an object from a distance. I did have to bend down a lot to pick up objects. Also, a count on the number of minors would help too.
Other than that, nice work!