Erasmus Singh: The DEEPHUNTER by SimoGecko

[raw]
made by SimoGecko for Ludum Dare 48 (JAM)

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What hidden mystery lies at the very bottom of the uncharted ocean?!

Famed underwater explorer and professional treasure hunter Captain Erasmus Singh is on the most dangerous mission of his storied career. Ersamus has discovered a heretofore unknown section of the ocean depths that may very well hide the most exciting discovery in the history of mankind. But what is this??? MINES! BARRIERS! TRAPS! Someone HAS been here before! But who? And why? Are they trying to protect their ancient vast treasure? Or is it something else...

INSTRUCTIONS:
Erasmus Singh: The Deephunter is a retro style submarine diving exploration game where you pilot a submarine DEEPER AND DEEPER.

  • Pilot the sub using the WASD keys or the control icons in the UI
  • Use your electro shock wave ability to save yourself in the stickiest of situations
  • Fire off depth charges to destroy mines
  • Collect fuel to continue your journey and coins to increase your score

True success can only be found when you reach THE BOTTOM OF THE DARKEST DEPTHS. Help Captain Erasmus Singh journey into LEGEND!

Ratings

Overall 1129th 3.395⭐ 21🧑‍⚖️
Fun 1557th 2.868⭐ 21🧑‍⚖️
Innovation 1702th 2.553⭐ 21🧑‍⚖️
Theme 103th 4.289⭐ 21🧑‍⚖️
Graphics 30th 4.658⭐ 21🧑‍⚖️
Mood 1371th 3.139⭐ 20🧑‍⚖️
Given 3🗳️ 2🗨️

Feedback

Prostone
26. Apr 2021 · 20:18 UTC
Link does not seem to work for me?
Thoastbot
26. Apr 2021 · 20:29 UTC
Itch.io link´s to 404 - is your page public?
Graphic looks great, please tell me if u update the link!
rgb-games
26. Apr 2021 · 20:30 UTC
The itch.io page does not show up. Maybe you forgot to publish it. There should be a publish button in the top left of the "edit page" screen. Hope it helps :)
Saerki
26. Apr 2021 · 21:52 UTC
Oh Wow! The game is drop-dead gorgeous for a Jam Game, definitely one of the best ones I've ever come across. Reminds me of the classic MSDOS games on the UI and gameplay-side of things.

I think the minefield was a tad bit too dense and made going slow the more preferable option, but aside from that I really enjoyed the game!
🎤 SimoGecko
26. Apr 2021 · 21:59 UTC
@prostone @thoastbot @rgb-games Sorry we were still finishing the page, it's now public and ready! :smile:
Trensient
28. Apr 2021 · 03:18 UTC
The visuals in this game are crazy good, I love the very stylistic sprites and UI.
Chambre19
28. Apr 2021 · 20:59 UTC
Hey there! This is a great entry. loved the art as well as the interpretation of the theme. It is very well executed and has the potential to be polished even further if you wanted to. I think my only gripes about the game were no exit button and the controls seemed a bit tight. Both of which are minor things and really don't detract from the experience!

Keep up the good work and see you next time!
yeppe
28. Apr 2021 · 20:59 UTC
Pretty visuals, gameplay is fine. Game becomes very hard if you dont want to spend 5 minutes slowly going downwards
Lucas Viana
28. Apr 2021 · 21:01 UTC
Good gameplay, good art, the steering mechanic is a well made core mechanic. I really miss the sounds tho
Jmartinez.gamedev
28. Apr 2021 · 21:05 UTC
Amazing drawings the quality and detail in them is great. I feel like having more responsive controls with an increase in enemy speed to compensate would improve the overall gameplay.
JLV
28. Apr 2021 · 21:05 UTC
Really great take on the theme ! You do not often see games making you pilot a submarine, and yours did not disappoint. The control scheme made for a challenging but immersive experience.

Strenghts :
- Great cartoony art
- Fun controls (speed was fun to control)
- More depth (no pun intended) than initially expected

Possible improvements :
- Streamline the UI a little bit

Great entry !
WeKri
28. Apr 2021 · 21:06 UTC
Wow! The graphics are outstanding. I would really like to see a comic as an intro :)
Reblys
28. Apr 2021 · 21:12 UTC
Cool game ! I liked how the inertia of the controls punishes the player for being too hasty. You have to manage speed, direction and fuel at the same time, watching what comes underneath. That's a pretty solid formula. Some sound effects and music would have been a nice addition to serve the underwater ambiance. Anyway good job :)
LDJam user 58658
28. Apr 2021 · 21:13 UTC
Quite fun game with gorgeous artwork! The submarine was a bit frustrating to control as steering was really hard and I ended up feeling multiple times like I couldn't stop myself from dying multiple as a bunch of mines just appeared out of nowhere and killed me. The shock button doesn't seem to do anything? Maybe that could have helped in those kinds of situations. And again the illustrations are amazing.
MetalFox Dioxymore
28. Apr 2021 · 21:16 UTC
There is no HTML5 version on your itch.io, but the Ludum Dare page says otherwise... Did you forgot to upoad it =) ?

The art is GORGEOUS. Thats was surreal quality for a game jam. The game itself is nice, but the controls are really not intuitive : to go down, you need to press "up". Yeah, I see what you wanted to do, it's more "accelerate/brake", but it really didn't feel natural in that context, at least for me ^^'. The submarine steering was also a bit frustrating.

Overall, a nice concept with awesome graphics, but the gameplay would need some little tweaks here and there to be perfect ^^
someone
28. Apr 2021 · 22:31 UTC
Excellent artwork. I like the controls on the right.
Pressing up to go down faster was a bit counter intuitive at first bit I got the hang of it.
Also would have liked a keyboard bind for the dive/restart buttons.
I didn't see any coins. Were there coins?
MaxCreed
28. Apr 2021 · 23:47 UTC
Everyone here said it but i say it again, Art was gorgeous. It was a simple but nice entry and i reached around -1100m (I suck hard on this haha) My only feedack is that maybe you could make the shock a bit more obvious of its range? Took me a while to get it to work. Great entry nonetheless!
RedneckChan
29. Apr 2021 · 07:41 UTC
Cool graphics, simple but fun gameplay. If you added any sounds, it would be great! Also, I didn't immediately understand how shock works, I thought that it destroys, not repels bombs.