The Deep North by buckmeister
The Kingdom was hit by the worst winter yet. Venture deep into the cold night and gather what is left of the sun shards to keep the worst cold at bay whilst defeating monsters infesting the woods.

Ratings
| Overall | 729th | 3.622⭐ | 47🧑⚖️ |
| Fun | 888th | 3.367⭐ | 47🧑⚖️ |
| Innovation | 1485th | 2.778⭐ | 47🧑⚖️ |
| Theme | 1593th | 2.989⭐ | 47🧑⚖️ |
| Graphics | 579th | 3.956⭐ | 47🧑⚖️ |
| Mood | 513th | 3.8⭐ | 47🧑⚖️ |
| Given | 29🗳️ | 24🗨️ |
Was a lot of fun to stand in a group of slimes and just swing and hit loads at once! Nice work :)
Speaking of the enemies, they tend to group up, allowing the player to fight an arbitrary number of them as if it was a single enemy. Ranged enemies could help with this, or having the current ones try to surround the player once the get close enough.
Overall though, the aesthetic is great and, together with the audio, creates a great atmosphere.
That's actually quite a nice little game, I got a strong GoT night watch vibe. The mood is really strong with one, overall it was a really enjoyable experience, duration might seems a bit short but for gamejam standards it's perfect.
Congratulations on your entry !
My only real gripe with what you have here at the moment is that the stamina recharges far too slow which ends up leaving enemies feeling quite damage-spongey. I think the sun shards seem to be recovering a small amount of stamina, but it could be good to have them restore quite a lot more alongside changing the base recovery rate.
Great job!
Thank you all! <3
i really enjoyed play it
Good job.