Edge of Recursion by m-trigo
Reach for the edge
A Lundum Dare 48 Jam submission: Deeper and deeper

The excellent background music is “Galactic Knight (Chiptune)” by MAOU from OpenGameArt.Org
SFX created in sfxr
Font: “PICO-8 mono” by RhythmLynx
Color Palette: “PICO-8” by Lexaloffle Games
Art created in Aseprite
Source code at https://github.com/m-trigo/ld48/releases/tag/ld48
All other assets, including art, design and programming were created during the jam using an alpha version of my JavaScript game jam library "Peanut Butter Game Library"
| Link | https://m-trigo.itch.io/edge-of-recursion |
| Link | https://github.com/m-trigo/ld48/releases/tag/ld48 |
| Original URL | https://ldjam.com/events/ludum-dare/48/edge-of-recursion |
Ratings
| Overall | 1315th | 3.283⭐ | 25🧑⚖️ |
| Fun | 609th | 3.543⭐ | 25🧑⚖️ |
| Innovation | 1787th | 2.413⭐ | 25🧑⚖️ |
| Theme | 1789th | 2.63⭐ | 25🧑⚖️ |
| Graphics | 1476th | 3.065⭐ | 25🧑⚖️ |
| Mood | 1385th | 3.13⭐ | 25🧑⚖️ |
| Given | 22🗳️ | 22🗨️ |
@dandala88 I agree the music is awesome, but it wasn't made by me, which is why I opted out of the rating. All attributes are in the posting (and in the itch page). The BGM is “Galactic Knight (Chiptune)” by MAOU from OpenGameArt.Org
@xxnolanxx I won't be adding an infinite mode (I think), but I will be extending the gameplay to be much longer and add the theme-twist mechanic
Thank you all for playing
This is a really solid entry though. I had a lot of fun with this one.
Thank you for playing. That's a good idea that never occurred to me. I'll experiment with it in the future.
It was balanced well enough that I just barely made it to the end, which felt rewarding :)
Not sure how the game has to do with "recursion", the title made me expect something else.
Each sub-level would also have its own (optional) sub-level with more resources, but also more (and faster) asteroids. It would be a judgement call when to start "recursing back" up the levels with enough fuel to finish the very first.
Tutorializing this mechanic so that it wasn't confusing to players would have taken way too long, so I had to scrap it for the jam version.
I settled on "Edge of Recursion" because:
- I needed a name that would work for both the complete and jam version (the "trivial case" of the recursive gameplay)
- I figured naming it would motivate to work on the post-jam version with the mechanic
- I specifically did **not** want to name it "Deep Space" because that was never the thematic implementation of the game
- The name sounded cool and I was running out of time (I considered "End of Recursion" too)