Flier Miner by Onygox

[raw]
made by Onygox for Ludum Dare 48 (JAM)

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Use your mouse to move left and right. Click or press space to shoot downward, propelling yourself up in the process.

Mine the brown crystals and collect the score points they drop.

Avoid red hazards.

Collect yellow score points.

Heal yourself by collecting blue health packs. If you collect a health pack while you have full health, it instantly mines all of the blocks around you for additional points!

Spaceship model is from Quaternius https://quaternius.com/packs/spaceships.html

Music is Forget Me Not by Patrick Patrikios​: https://www.youtube.com/watch?v=AGB2bQx5wWg

Sounds are from freesound.org​ users lsprice​, dm103​, florianreichelt​, and EnduringAutomotive​.

Ratings

Overall 1743th 2.85⭐ 22🧑‍⚖️
Fun 1572th 2.85⭐ 22🧑‍⚖️
Innovation 1780th 2.425⭐ 22🧑‍⚖️
Theme 1904th 1.975⭐ 22🧑‍⚖️
Humor 1431th 1.6⭐ 17🧑‍⚖️
Mood 1641th 2.75⭐ 18🧑‍⚖️
Given 46🗳️ 5🗨️

Feedback

Nick Barrash
26. Apr 2021 · 03:01 UTC
I'm not sure if it's my fault but framerate was really low for me. Seems interesting though!
Turkey
26. Apr 2021 · 03:08 UTC
Feels like a really beefed up Flappy bird! The concept of mining out the little blocks kinda felt a bit awkward to me though. I also encountered a bug where after winning the first game, in all subsequent games, I was unable to mine/ jump. Still, over all cool idea!
LakshyaIsAGod
26. Apr 2021 · 04:05 UTC
Nice Idea!Kinda resembles a lot of games, but you do you! Maybe work on it a bit to add some more variation and release it completely. 10/10
crucknuk
27. Apr 2021 · 12:11 UTC
I'm a little bit confuse with the digging mechanics,
The flappy bird concept is ok :ok_hand:

I very like the minimal art design, the ship, the color :open_mouth:
Good submission for a one man team !
Adam K
27. Apr 2021 · 23:25 UTC
My one complaint was the movement was a little strange and jittery. However it still worked consistently and predictably to enjoy. I liked the idea of needing to mine as much as you can in the little time and hurry and collect what you could before needing to transition into dodging the oncoming walls. It was a good game play loop and one that you could feel yourself getting better at as time went by.
Cannocchiale
28. Apr 2021 · 19:57 UTC
Nice game! For a one man team it was very good! :D
Cam_mrchl
01. May 2021 · 17:57 UTC
Nice game very fun!
Spaghetti
06. May 2021 · 18:25 UTC
you tried mixing different concepts but the result is not very good,maybe next time focus on getting even less things working but getting them right... you have to spam clicks in a not pleasant way, moving and dodging feels weird,particles of the pickups face the way you are looking and is a bit confusing.
Jordan Ottesen
07. May 2021 · 05:42 UTC
I think this game turned out really well! I like the way you have one button perform many functions. Clicking not only drops a bomb to create gold, but it also moves your ship. It's an interesting balance trying to create gold while also dodging the damage pipes coming at you. I liked that aspect a lot. Sure the movement isn't super fluid, but that didn't take away from the game's fun factor. Refining the player movement is something that you can do after the Jam.

All in all, great work here.
jk5000
12. May 2021 · 07:14 UTC
A very interesting little game. I overall liked it.