Drillromantik by pschichtel
Hey guys,
We are a german team and made a little clicker game.
Try to drill deeper and deeper to find precious shimmering diamonds 💠.

Have fun with our entry,
Team Banana4Life
🌐 Website: https://banana4.life
🐤 Twitter: @bananafourlife
recommendations
- If you are playing in the browser and you have bigger laggs and frame drops. Please try an other browser.
🎮 Controls 🎮
right mouse button: hold to navigate
mouse wheel: zoom
left click: select tiles / produce resources
Initial Submit: https://banana4life.github.io/Drillromantik/submission-1
Second Version: https://banana4life.github.io/Drillromantik/submission-2
Changes:
- Performance Improvements by disabling Cameras for RenderTextures and Global Illumination Baking
- Hint on Click Button / Improve Visibility
- Bugfix for Charcoal Burners not working alone
Credits
People:
@pschichtel, @Dzefris, @Faithcaio, @Oxropy: Coding
@Rahtainka: Music & Sounds
@Baumpflanzergnom, @CaracalNoir, @Katze, @Kijargo, @Nuckel-80: 3D Modeling in Minecraft
@Nuckel-80: Textures
Tools:
jmc2obj: Minecraft to OBJ Model Exporter
Jetbrains: Free Rider licenses
Unity: GameEngine
Inspired by:
Dorfromantik by Toukana Interactive
| Link | https://github.com/Banana4Life/Drillromantik/releases/latest |
| Link | https://banana4life.github.io/Drillromantik/submission-2 |
| Original URL | https://ldjam.com/events/ludum-dare/48/drillromantik |
Ratings
| Overall | 525th | 3.757⭐ | 39🧑⚖️ |
| Fun | 324th | 3.778⭐ | 38🧑⚖️ |
| Innovation | 1128th | 3.056⭐ | 38🧑⚖️ |
| Theme | 1611th | 2.958⭐ | 38🧑⚖️ |
| Graphics | 1002th | 3.611⭐ | 29🧑⚖️ |
| Audio | 287th | 3.868⭐ | 36🧑⚖️ |
| Humor | 1080th | 2.466⭐ | 31🧑⚖️ |
| Mood | 806th | 3.571⭐ | 37🧑⚖️ |
| Given | 26🗳️ | 37🗨️ |
Very cool idea. also love the voxel based art. The UI could be a bit more intuitive as i found it a bit confusion. But a very nice entry for the time frame :)
2 issues during my playthrough:
* the charcoal burner stopped producing charcoal but kept taking my wood. (Think it stopped after I upgraded it twice in the research lab
* I got wood, stone, copper, charcoal and bought every building, upgrade I could with it but I never unlocked the pickaxes (tools?) So I got stuck at that point
OVerall nice entry, well done!
I played dorfromantik a lot in the last weeks and did recognize it immidiately. Was amazed that it is suitable as a klicker game.
Nice work, keep it up!
Took me a while to figure out that I was supposed to click on a tile and then a picture of this tile would appear which I had to click again. Other than that, everything is nice.
Macht weiter so lol!
They were supposed to get bonus production when clustered but instead do nothing when alone.
Food for thought for your next project: A win condition and a more polished UI would have easily improved an otherwise still very neat little idle clicker.
I didn't understand how to get pickaxes, though, nor gold. So I got stuck at a point. From then on, I tried "exploring" a bit by building buildings as far away as possible, but didn't find anything that looked like gold or pickaxes.
In any case, I got pretty engaged with this game and played this longer that I intended do :P Good job!
One thing however, is that when you use your first "copper tool" somewhere other than "copper too production", it seems to get stuck with no way of producing more copper tools and every other building needing copper tools to upgrade. I think a bit of tweaking on what resources are needed to produce what. I could also imagine the forests having something like a click limit to show that you'd have to destroy forests in order to upgrade your town/facility, but that's a narrative thing that wouldn't matter too much. Nice work!
I would have liked a little better tutorial beforehand, I had to figure everything out myself, especially how to get the first copper tool.
I played for a bit and it was very relaxing, I love the Dorfromantik vibe !
It's the first time I see a worflow involving creating assets in minecraft, I find it so intersting and makes me want to try it also :D
- I found it a bit hard to distinguish iron pickaxes and steel pickaxes.
- When a building is fully upgraded, you cannot destroy it anymore. Just confirmed at least for lumbermills and coal burners.
- I can buy more than one market place and research facility, but that serves no purposes. Maybe restrict it to one of each? Or provide advantages for having more.
Still had a lot of fun with it, 5/5.