Psychedelic by SaltFactory Studio
Premise
With no idea of where you are in this world, you have no choice but to jump into the hole and hopefully find an exit. Fall through the hole while avoiding obstacles along the way and make your way to the bottom. Enjoy the ride and see you on the other side.
Control:
- W - A - S - D : Movement
- Shift : Sprint/Speed Up
- Space : Jump





| Link | https://saltfactory-studio.itch.io/psychedelic |
| Original URL | https://ldjam.com/events/ludum-dare/48/psychedelic |
Ratings
| Overall | 740th | 3.615⭐ | 28🧑⚖️ |
| Fun | 917th | 3.346⭐ | 28🧑⚖️ |
| Innovation | 499th | 3.577⭐ | 28🧑⚖️ |
| Theme | 120th | 4.269⭐ | 28🧑⚖️ |
| Graphics | 199th | 4.327⭐ | 28🧑⚖️ |
| Mood | 288th | 4.019⭐ | 28🧑⚖️ |
| Given | 16🗳️ | 27🗨️ |
good job all!
@ndhr-productions @ruddgasm @humphreysmedia @6smith We noticed that the movement can be a bit too slow for the speed the player is falling, and we wish we had the time to refine it better. The collision was also a bit off due to how fast the player is falling downward, but we're glad it didn't ruin the whole experiences. Thanks for playing!
Good job.
Nice entry, good trippy stuff
Only a few small suggestions from my side:
- It would be great to add some Trigger or Collider box outside the main hole. I easily manage to beat the whole game simply falling along outside the obstacles.
- Damage registration. If you land on some obstacle, every small jump will deduct your health points. It would be more convenient to register such damage only when you have been falling for some time before.


Nevertheless, I am a huge fan of such generative art, and for me, it's one of the most stylized games on the jam so far.
Good luck with the future updates!
@advay @aaronacus @hexa3 @bbaf Thank you, we really love the way the game look, and didn't expect it to look this cool when we were brainstorming ideas.