Egress by SirDuck
You have come into possession of an infamous hard drive. Countless hackers have tried their hand at cracking the complex layers of cryptography that obscure every file; none of them have ever made it to the core. Now it's your turn.
However, you must be vigilant. Someone is watching. Certain ~~governments~~ entities do not want the information stored within that drive to become public. They're already on to you, so don't let your device get traced. Getting this info may be your only chance to escape.
Find the information, save yourself, and reveal the truth.
Play it in your browser on Itch: https://lunatic-games.itch.io/egress
We would love for you to join our Discord: https://www.discord.gg/z4kbnqb

Post-submission changelog: * Fixed terminate button causing crash in browser * Fixed invisible file entry * Fixed trace amount displaying incorrectly
| itch.io In browser | https://lunatic-games.itch.io/egress |
| Original URL | https://ldjam.com/events/ludum-dare/48/egress |
Ratings
| Overall | 274th | 3.933⭐ | 54🧑⚖️ |
| Fun | 496th | 3.632⭐ | 55🧑⚖️ |
| Innovation | 30th | 4.368⭐ | 55🧑⚖️ |
| Theme | 342th | 4.048⭐ | 54🧑⚖️ |
| Graphics | 343th | 4.176⭐ | 56🧑⚖️ |
| Audio | 329th | 3.814⭐ | 53🧑⚖️ |
| Humor | 467th | 3.277⭐ | 49🧑⚖️ |
| Mood | 321th | 3.981⭐ | 55🧑⚖️ |
| Given | 51🗳️ | 74🗨️ |
- The CRT screen effect was cool but too distorted for my taste / comfort
- I felt that the combat was too slow sometimes (maybe a means to speed it up on demand / settings)
Very interesting and innovative concept!
Do wish there was more explanation of what was actually happening however. All i know is that i sent my starting green thing in, kept hitting buttons, and eventually won... no real idea what was happening still.
The visuals fit nicely and I definitely got the terminal vibe.
I liked all the neat file names and some of the flavor contents that were in them.
For improvements I would definitely add a bit more of a tutorial to start, or explain how the attributes interact. I was really confused about what colors I was suppose to choose and the stats didn't seem to have much impact, regardless of the way I arranged them. I mainly progressed by trial and error until finally something would work, but I couldn't really tell you why it worked.
Overall I think its a great concept.
Amazing you actually had a tutorial at all, but I must admit the workings of the game were slightly elusive to me, I guess the colours had something to do with it? I managed to intuit "good builds" but it largely felt like a game of chance of sorts :)
Very nice concept!
In the way of feedback: I wish I knew what the program attributes did for me at the start when they're introduced (hovering over for more info?). Then, the tutorial jumped further into the HOW before explaining the WHAT, so it's a little confusing to keep track of what "egress, ingress, programs, and directories" are in the game as I’m told how to use them. With an expanded tutorial section and some variety in decryption/hostile encounters, I could easily sink a ton of time into this as a mobile hacking game. Awesome work so far!
**+**creative and consistent theme
**+**cool screen effect
**-**too much cool screen effect
**-**combat too slow
**-**clunky ux for managing programs & when they fight
(btw i somehow wasnt able to edit my programs, nothing happened when i clicked on edit)
I agree that the CRT effect is nice at first, but being able to toggle that off would be nice too. Also I got stuck in the tutorial my first play through via clicking too fast I think.
Overall this is really good and fits the theme well. Were you a Netrunner fan?
Fun game! The visuals and sounds fit together perfectly, and the BGM helped to create the feeling of urgency. I felt like I'm hacking into some evil corporation's mainframe and every second matter! :smile:
I'm not sure if I made an OP defense combination, or you just decided not to make viruses dangerous, but my defense never was breached, and I've hacked pretty much every file I've seen.
Nonetheless, had lots of fun playing your game. Good Job!
I wonder how did you made the opening animation? By simply hard-code or made by some video editor like flash or AE?
I think the graphics and audio both do their jobs here- Neither of them steals the show, but they do help draw you into the fantasy of a hacker fairly well. I also thought the writing was pretty good and liked many of the jokes.
Great work!
One quality of life improvement would be a toggle for Egress/Ingress - having Egress selected should disable Ingress, because clicking it gives you the feel of a buggy behaviour (first unselect Egress, then select Ingress).
But nevertheless - beautiful fellow godot :D
The mechanics seem a but weird at first, I could not figure out the difference between speed and rate, but other than that it was really cool! The music fit too and the chiptune sound effects fit in nicely. The tutorial you did put together was brief and to the point and that's a pretty good accomplishment for a jam game.
Really well done, one of my favourites so far!