Release Day by Atridas

[raw]
made by Atridas for LD33 (JAM)
A new MMO has been released and you know what it means!

Several hour queues! Full servers and lag! But that's not everything there is to it. Starter zones are so crowded that a single enemy gets hunted by hundreds of thirsty low levels.

On RELEASE DAY you'll be able to play as that single mob that spawns on a starter zone. Tie your shoes tight, because it's time to run from the thirsty low level players. Lucky for you, the map has some spike traps for you to use, and the GMs have left the friendly fire on ;)

Team members:
Ada Ferran @ada_ferran - Art & Music
Héctor 'HAC' @hac_pal - Jack of all trades, but art
Isaac 'Atridas' @atridas87 - Programming & design

Save the NPCs!

- Game should support game controlers or standard wsad / arrow input.
- Any resemblance to the digital world is pure coincidence.
- No NPCs were harmed during the production of the game. PCs got what they deserved.

Ratings

Coolness 62% 3
Overall(Jam) 3.34 420
Audio(Jam) 2.70 546
Fun(Jam) 3.22 409
Graphics(Jam) 3.39 528
Humor(Jam) 2.68 582
Innovation(Jam) 3.59 142
Mood(Jam) 2.93 677
Theme(Jam) 3.25 674

Feedback

bwafflecone
25. Aug 2015 · 17:51 UTC
Very original idea, I like having to use the traps to kill the players.
mantis
25. Aug 2015 · 19:31 UTC
Really nice idea, really cool game! :D
pnkthrepwood
26. Aug 2015 · 11:04 UTC
Cool game and very original idea! :_D
AngryRebel
28. Aug 2015 · 08:25 UTC
Great game, love the traps!
PIN34PPLE
30. Aug 2015 · 10:47 UTC
I liked the graphics a lot and I liked the original method on killing the enemies. I'm not really sure that online is the best idea for Ludum Dare as I think it makes a large portion of the game that people will never see. Good entry though!
🎤 Atridas
30. Aug 2015 · 10:52 UTC
Well, PIN32PPLE, the game really is not online, it only simulates to be.
NoWandStudios
30. Aug 2015 · 10:52 UTC
Unique concept. I love the gameplay with traps
Benjamin
30. Aug 2015 · 10:54 UTC
fun concept. The music is a bit too calm for the action. I like the death animation it makes ennemies looking like pawns.
Jeasonfire
30. Aug 2015 · 11:00 UTC
Very cool graphics and a good concept.
Biruts
30. Aug 2015 · 12:27 UTC
Very nice project guys, i really love it, please check our game too and if you liked it give us a vote. Look for Road to hell and enjoy.
cjke.7777
31. Aug 2015 · 15:41 UTC
Very nice. Can't believe you did multiplayer in a jam, so impressive!
Denis347
31. Aug 2015 · 16:30 UTC
Cool idea, fun game!
Lady Beardo
01. Sep 2015 · 03:03 UTC
Very clever!
Robot Souls Games
01. Sep 2015 · 19:28 UTC
This game is actually really fun, but not much like an MMO. It definitely makes me think of pac-man.
Archonthewizard
06. Sep 2015 · 00:58 UTC
Hilarious premise. The traps and enemy spawns were setup in a way that made the game easy to learn without being frustrating
reiknight
12. Sep 2015 · 13:53 UTC
Remembered me the expansion release of a known game, one monster for hundred of players :P.

Great work, I like the camera and the graphics a lot. Maybe it needs to be a little more harder