Deep Caverns by boxcar012
A trip down in to the depths to find the magic gate. Used Unity3D, Asprite, and SoundBridge
| Link | https://boxcar012.itch.io/deepcaverns |
| Original URL | https://ldjam.com/events/ludum-dare/48/deep-caverns |
Ratings
| Overall | 1845th | 2.625⭐ | 18🧑⚖️ |
| Fun | 1755th | 2.563⭐ | 18🧑⚖️ |
| Innovation | 1876th | 2.156⭐ | 18🧑⚖️ |
| Theme | 1623th | 2.941⭐ | 19🧑⚖️ |
| Graphics | 1718th | 2.5⭐ | 18🧑⚖️ |
| Audio | 1143th | 2.75⭐ | 18🧑⚖️ |
| Given | 16🗳️ | 2🗨️ |
I like how you reset the spawn point so you don't completely lose your progress when you hit a spike or fall from too high. It might be nice to indicate those checkpoints with a flag or something.
The spikes kind of blend in with the rest of the cave, so at the one part where you sliding down the ice it's really hard to see the spikes in order to jump and miss them.
Great job creating a deep world that I found interesting enough to get past the obstacles to see what else was next.
Great job!