Trench Elves by Trevor Hayes

[raw]
made by Trevor Hayes for Ludum Dare 48 (JAM)

Underwater journey down to the machine elves...

Controls

Keyboard and Mouse:

Move: WASD, Arrow Keys
Dash: Space

Xbox 360 Controller:

Move: Left Stick, D-pad, Right Stick
Dash: A

Ratings

Overall 1694th 2.925⭐ 22πŸ§‘β€βš–οΈ
Fun 1773th 2.525⭐ 22πŸ§‘β€βš–οΈ
Innovation 1489th 2.775⭐ 22πŸ§‘β€βš–οΈ
Theme 773th 3.75⭐ 22πŸ§‘β€βš–οΈ
Graphics 859th 3.725⭐ 22πŸ§‘β€βš–οΈ
Audio 727th 3.421⭐ 21πŸ§‘β€βš–οΈ
Humor 740th 2.895⭐ 21πŸ§‘β€βš–οΈ
Mood 1139th 3.325⭐ 22πŸ§‘β€βš–οΈ
Given 47πŸ—³οΈ 15πŸ—¨οΈ

Feedback

sebirit
27. Apr 2021 Β· 17:49 UTC
Beautiful sprites!
And very unforgiving difficulty.
I think the contrast of relaxing mood but very stressfull gameplay is fun!
I feel it would be great for hardcore speedrunners! : )
DoctorTM
27. Apr 2021 Β· 23:54 UTC
Love the art, very cute :)
My favorite part: "oh, that's a pearl! I probably need to collect it." Nope, it's a huge fish-moster that kills you XD
mahalis
29. Apr 2021 Β· 01:29 UTC
This is weirdly meditative (the music really sets a vibe) and very frustrating at the same time. I appreciate that it doesn’t game-over you at any point, just moves you further upwards, but the fact that I moved way slower than half the enemies made it almost impossible to progress. With some difficulty adjustment I would have played this for quite a while. Nice work.
hiki911
10. May 2021 Β· 08:58 UTC
quite nice small game, but it's too frustrating that you could pe spawned at the same place where sea creature or fish is placed and you instantly left without bubble =(
matthewi
10. May 2021 Β· 19:31 UTC
Really unique concept! I really liked the dash mechanic. My only frustration is that sometimes it would respawn me on top of a fish, and at one point it did that 8 times in a row without me being able to do anything haha. Overall a very cool game!!
Roka Josh
10. May 2021 Β· 20:26 UTC
I really like the overall mood of the game, and with the quick respawning it makes the difficulty of the game less frustrating. I think if you were to work on the game more it would be good to keep the game difficult but make it less unfair, as respawning in the path of obstacles and certain obstacles like the rapid schools of fish make it less about skill. Overall though a really meditative game with a nice art style and challenging gameplay to back it up. Great job!
dhavavamba
11. May 2021 Β· 19:51 UTC
Wow, it's very trip!!!! But it's too difficult, specialy for little fishes!!!
orlandobatista
11. May 2021 Β· 21:00 UTC
Challenging and chill game. I liked it! It's frustrating to re spawn on top of something and lose the bubble immediately though. Despite this, very good entry!
VixenMink
12. May 2021 Β· 01:34 UTC
I like how calm the music is to mirror how this groovy Shaggy like character is feeling as he descends deeper into the ocean. I feel like the controls are a little slow and clunky to get around some of the faster sealife but i do like that you have checkpoints near where you pop your bubble.

One with the see my dudes!