Lost by SciDev

[raw]
made by SciDev for Ludum Dare 48 (JAM)

Lost<em>title</em>screen.png

​This is a more morbid Ludum Dare game but it is simple to understand. Use WASD to move, mouse to look, and press your mouse or E to advance dialogue boxes. How do you interpret the ramblings of the player?

There are ​2 ENDINGS​ one happy and one utterly depressing.

Patch Notes

  • Fixed broken next message sound loading by replacing it with the other sound because it was not broken.

Ratings

Overall 809th 3.571⭐ 23🧑‍⚖️
Fun 1005th 3.286⭐ 23🧑‍⚖️
Innovation 1102th 3.071⭐ 23🧑‍⚖️
Theme 108th 4.286⭐ 23🧑‍⚖️
Graphics 1177th 3.429⭐ 23🧑‍⚖️
Audio 234th 3.929⭐ 23🧑‍⚖️
Humor 1155th 2.367⭐ 17🧑‍⚖️
Mood 227th 4.095⭐ 23🧑‍⚖️
Given 6🗳️ 25🗨️

Feedback

MAB_Cat
26. Apr 2021 · 01:30 UTC
Nice work! I got both endings even despite my bad sense of direction. XD Very easy to understand and play.
Ariorick
26. Apr 2021 · 02:10 UTC
Really gets you into mood! Cool use of lighting
In technical aspect i'd say dialog sound is a little to high and loud. If you set your volume according to music, dialogs hit you in the ear haha
HakunaSoft
26. Apr 2021 · 02:20 UTC
Dude, you game is awesome! The way you made it, a simple context, but still, a full project, congratulations!
TheseusInABottle
26. Apr 2021 · 02:24 UTC
Very interesting experience. I'm kinda a smooth brain so I'm not exactly the crowd for this type of game however this was enjoyable (I got the happy ending maybe its less enjoyable with the sad one) if thats the right word. The one major criticism I have is that on the darkest parts I found it a little difficult to actually see the area I was walking in (this is also possibly my monitors fault). You dynamic music was also very nice.
Pez4251
26. Apr 2021 · 02:32 UTC
Great work, easy to understand and play. I like the effects you used, my only complaint would be the dialog sound, was a little loud.
Dante2001
26. Apr 2021 · 02:36 UTC
Pretty cool!
Hestrateja
26. Apr 2021 · 03:26 UTC
I only played the bad end but holy... The atmosphere is awesome
LakshyaIsAGod
26. Apr 2021 · 04:09 UTC
TODO: review game
lb01
26. Apr 2021 · 04:43 UTC
The atmosphere in this game is top notch. Really unsettling and powerful. Made my hair stand up on end.
I'd cut some of the high frequencies out of the dialog sound, but other than that awesome job.
baconn00
26. Apr 2021 · 07:20 UTC
Good work, I got the death ending. I really like the color changes and story delivery. Totally moody. Great job!
CDKML
26. Apr 2021 · 07:50 UTC
Love what you've done with the perspective. Nice music too, maybe put a smoother dialog sound.
Pe7e
26. Apr 2021 · 12:44 UTC
I like how the pitch and color changes, the dialogue sounds are a bit harsh.
Norris Eldridge
27. Apr 2021 · 23:38 UTC
I super liked the simple style of the graphics and the way the music changes pitch as you change levels. Super cool idea. I think the "ping" effect is a bit rough / harsh.
LDJam user 235694
28. Apr 2021 · 21:00 UTC
I was scared by an unexpected ping sound, i think he's too rude. The game fun, i like when go deep the music become slow, its cool. Good work!
AbigailCorfman
02. May 2021 · 00:05 UTC
It was hard to orient myself in the first few second because the walls and floor looked the same. Confusion only lasted a moment, but those are pretty important seconds where people are deciding if a game is for them or now.

That being said, as I play more I see the game is hugely about disorientation, so I'm not sure what to do about the above critique since I don't want to take away from that theme.

I liked the subtly changing lights of the halls, and the descent of the music into distortion was cool. The first time I saw the silhouettes was CLUTCH. I was like "What the HECK is that?"

This was simple, but hit hard. Well done. The ending made me happy in that achy way of earned happiness.
Tygrak
02. May 2021 · 12:30 UTC
Nice game! I am a big fan of reversed music, also liked how it changed pitch when you got deeper. Agreed with others that the dialogue sound could have been a bit toned down. Got the good ending~ Nice game!
Reactor-Scram
02. May 2021 · 17:00 UTC
The music distortion as you go down stairs is really cool.

But the mouse movement is too fast, and I wish it supported arrow keys and didn't pause the game during dialogue