Wrath of the Stone by squirmonkey

[raw]
made by squirmonkey for Ludum Dare 48 (JAM)

The dwarves are invading our home and we do not like them.

They come for our gems. They dig their tunnels deeper and deeper into our soft heart. We must stop them, oh yes, we must.

Explode them. Burn them in sizzling lava. Poison them with gas. Unleash beasts upon them. Do whatever it takes to stop them in their tracks. They cannot have our gems, oh no, they cannot.

The swarm is endless, so we must kill as many as we can to slow them down. Eventually, we will succumb. But first, we will fight.

Instructions

Right-click dwarves to see their intentions. Left-click to select and place traps.

screenshot1.png screenshot2.png screenshot3.png

Tools

  • Code: Godot
  • Art: Aseprite, paint.net
  • Audio: Bosca Ceoil, sfxr, Reaper
  • Gifs: ScreenToGif
  • Font: Arcade Classic by Jakob Fischer

Web only, apologies!

Ratings

Overall 354th 3.867⭐ 32🧑‍⚖️
Fun 377th 3.733⭐ 32🧑‍⚖️
Innovation 88th 4.133⭐ 32🧑‍⚖️
Theme 651th 3.833⭐ 32🧑‍⚖️
Graphics 1255th 3.367⭐ 32🧑‍⚖️
Audio 786th 3.35⭐ 32🧑‍⚖️
Humor 273th 3.607⭐ 30🧑‍⚖️
Mood 965th 3.466⭐ 31🧑‍⚖️
Given 32🗳️ 40🗨️

Feedback

GreyBeetle
27. Apr 2021 · 03:36 UTC
It is very fun, it is satisfying blowing up dwarfs, but after a while the dwarfs stopped coming. I don't know if i lost, but there wasn't a game over screen and my score kept going up.
NateTheGreat
27. Apr 2021 · 03:37 UTC
I love the reverse-digdug idea! It is pretty entertaining setting traps and watching them fall for them. I found it way too hard to click them before they get to where they are going to actually form a plan so I just ended up setting random traps in good general places.
Megan Kozun
27. Apr 2021 · 03:40 UTC
that was super fun! i liked the music too. great job!
🎤 squirmonkey
27. Apr 2021 · 03:50 UTC
@greybeetle Hey, glad you enjoyed blowing them up! It is supposed to have a game over screen if they get all the gems... I wonder why they stopped coming. Must be a bug, sorry!
GogglesKitty
27. Apr 2021 · 03:58 UTC
Cool game! It's a little chaotic to just jump into, so the tutorial is much appreciated. (And easy to follow!) I struggled to check the intent of more than just the first couple dwarves before it got too hectic, but it's fun either way!
🎤 squirmonkey
27. Apr 2021 · 04:03 UTC
@natethegreat @goggleskitty Yeah... ultimately once you get into it the intents are mostly just to help you figure out what the dwarves do in general. Once there's a ton of them you just kinda have to trap places you think they're going to go and laugh as they die. Thanks for playing!
GreyBeetle
27. Apr 2021 · 04:04 UTC
@squirmonkey i played a few more times and didn't encounter the bug, so it must have just been bad luck the first time. Apart from the first time i played its a very fun game and polished game.
🎤 squirmonkey
27. Apr 2021 · 04:06 UTC
@greybeetle Glad to hear you're enjoying it! I've been trying to reproduce that bug and haven't figured out how >.< Let us know what your high scores are!
ubershmekel
27. Apr 2021 · 06:22 UTC
I generally love tower defense games, so this was interesting for me to analyze. I kind of adored the art style of the dwarves, and wanted them to win. The mana indicator was a bit hard for me to figure out, and the tutorial was overwhelming. But the idea of setting up traps is very unique and cleverly executed. I think this game has potential to be an interesting puzzler/action game. If there was a bit more of a sense of progression - which is key to tower defense games - unlocking cool abilities or towers, like the beast, then I would have probably tried a few more loops of the game. Don't show me all your cards too fast :P Thank you for the game!
ChewieCB
27. Apr 2021 · 13:23 UTC
- Nice art style, felt consistent and I liked the earthy colour palette.
- The dwarf voice sfx were charming.
- Love a good tutorial.
- The music speeding up to ramp tension was a nice touch.

- Didn't check the dwarf's intention very much once it got going, too busy trying to spam bombs all over the place.
- Possible bug where I had one gem left but the dwarves weren't coming out to get it and the game just sorta softlocked.
- The current mana level wasn't super clear at a glance when you're frantically trying to murder dwarves, I like the mana crystal art but I'd like to see a number as well.
kromeboy
27. Apr 2021 · 13:49 UTC
Some inaxpected ultraviolence in the tutorial :-)

Game mechanic is challenging and kind of reminds me of dungeon keeper in a simple form.

Great entry!
NaBo369
27. Apr 2021 · 14:50 UTC
I love this game! It has a nice little twist on the theme, the tutorial is crystal clear, the music is good and the art is pretty good!
All in all I genuinely enjoyed the game and am impressed with what you two managed to make in this short amount of time!
HerryFabien
28. Apr 2021 · 01:12 UTC
Monster and gas two of the most dangerous hasard of a cave for sure ^^
Nikolaj
28. Apr 2021 · 01:39 UTC
awesome concept, clever and challenging. a great entry!
SirDuck
28. Apr 2021 · 01:44 UTC
Found this game quite fun! It's a great twist to defend the gems!

I found analyzing all of the dwarves really difficult as right clicking them was tough to do in time! I found I generally had to rely on trapping the diamonds.

Great entry!
Memes
28. Apr 2021 · 01:44 UTC
I had lots of fun!
HCS_Hades
28. Apr 2021 · 01:48 UTC
Awesome! Love their pathetic little dwarf screams :)
BoxedMeatRevolution
28. Apr 2021 · 01:50 UTC
Really clever idea. I found it hard to be too strategic, because the pace of the game was just so fast. I would have appreciated an easy mode at 0.25x speed so I could really take time to check what the dwarves are doing and plan around it.
tengusheath
28. Apr 2021 · 01:50 UTC
Nice concept but I feel like it was too fast paced to keep up with everything.
paulhocker
28. Apr 2021 · 03:18 UTC
really cool take on the theme and the tower defence genre. i really like the idea of placing the items strategically. it did start to get very hectic a little too soon for me, but it is hard to balance when jamming. thanks for making this game.
kel
28. Apr 2021 · 03:39 UTC
This is hilarious and unique! A lot of what I would say has been said, cheers! btw the music is groovy
NvrSkipGameDay
28. Apr 2021 · 04:03 UTC
This was a really cool idea! And fun, too. It was challenging but in a great way, I loved the little dwarf AI - there was something cozy af about this whole game. Really dug it :D
Skleembof
28. Apr 2021 · 16:26 UTC
From the screenshots I thought this would be another one of the hundreds of mining games. The concept is very unique and not something I'd seen before. The tutorial was very good and I learned the mechanics, but the starting difficulty is way too high. I think you should make the dwarves move a lot slower at first so the player can more comfortably practice the mechanics. by the time I right clicked a dwarf, there were 2-3 more sprinting into the mine.
jelch
29. Apr 2021 · 21:08 UTC
Really unique idea! I felt it ran a little fast for my tastes, I would have liked to been able to pause or slow down time so I could plan better, but maybe that wouldn't be as fun!
mantal
30. Apr 2021 · 11:17 UTC
Cool idea!
Making dwarfs a bit slower would help seeing if our trap placement is effective.
Xeke-Death
30. Apr 2021 · 11:41 UTC
Takes a moment to get used to the speed of the game.
I like the reverse idea that are the ground against the Dwarves.
Good ideas for the traps, hot keys would be really useful.

My final score: 7853
Tom Kun
01. May 2021 · 23:16 UTC
Pretty deep gameplay for a 72 hour game! I think I can play it for at least 30 minutes!
skiddings
02. May 2021 · 21:55 UTC
Tutorial and everything! Nice work