Fuel Run by Chase of Bass

[raw]
made by Chase of Bass for Ludum Dare 48 (JAM)

screen4.PNG

!Wasn't able to get as far as I had hoped -while this can be beaten it's really more like a basic demo if I do decide to pursue this game

How to play:

You must refuel your spacecraft!

wasd/arrow keys to move

down -spring jump (uses fuel)

fuel water fall gives fuel

up when powered up with special fuel

Graphics, music and programming by me (chase of bass)

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Ratings

Overall 573th 3.72⭐ 27🧑‍⚖️
Fun 524th 3.6⭐ 27🧑‍⚖️
Innovation 221th 3.9⭐ 27🧑‍⚖️
Theme 920th 3.64⭐ 27🧑‍⚖️
Graphics 77th 4.519⭐ 28🧑‍⚖️
Audio 172th 4.02⭐ 27🧑‍⚖️
Mood 83th 4.313⭐ 26🧑‍⚖️
Given 17🗳️ 25🗨️

Feedback

NvrSkipGameDay
27. Apr 2021 · 02:13 UTC
This has to be some of the most lovely art I've seen in a jam game. And the music - mmmmm that ambiance! I could listen to that all day. Also that fluid simulation was juicy as hell, very satisfying. Overall a really neat game :D
🎤 Chase of Bass
27. Apr 2021 · 02:27 UTC
@nvrskipgameday dawwww shucks -thank you!! -though i spent too much time on the art ended up with a crappy game :s xD
Sofimei
27. Apr 2021 · 03:56 UTC
I really loved how you used the very simple palette to highlight light and dark spaces! Even in small game, approaching different little highlighted spots was very interesting and I can imagine it being very fun to explore a bigger world~
Lighty_the_Light
27. Apr 2021 · 04:01 UTC
Excellent art and control!

Game is little bit short that I haven't had enough :P

Took me a while to figure out what is that little green triangle.

5 stars for all (except 'overall' because it's really too short and lack of guidance)
William V B
27. Apr 2021 · 04:05 UTC
OMG this is some amazing work. The art, music, and mechanics are supper enjoyable.
🎤 Chase of Bass
27. Apr 2021 · 18:09 UTC
@sofimei Thank you so much!! I had a lot of fun using this very limited palette! :D

@lighty-the-light Lol yes i admit it is waaaay too short -and thank you! xD

@william-v-b Thank you!! :D
tsuk13
27. Apr 2021 · 19:09 UTC
Like the art style and music alot. Great work!
Gabriela Moura
27. Apr 2021 · 19:23 UTC
Well Done! Amazing work
DevParty
27. Apr 2021 · 19:53 UTC
Awesome Game! I don't know how you made such good pixel art in just 48 hours. Good entry.
Junior Lima
27. Apr 2021 · 20:12 UTC
I love this pixel art :heart: !! amazing job!!
🎤 Chase of Bass
28. Apr 2021 · 21:48 UTC
@tsuk13 @gabriela-moura @devparty @junior-lima Thank you so much!! :D
Heiach
29. Apr 2021 · 01:14 UTC
I love the purple aesthetic!
Adil
29. Apr 2021 · 18:23 UTC
It's really great, i would want to play it a bit longer, hope you'll keep on working!
Nillard
30. Apr 2021 · 04:23 UTC
Cool unique way to jump/attack. The darkness and spots of light helped sell the theme. Wanted more since it was so short! Looked for a way to get in the door at the start thinking it would let me go "deeper".
AhSpike
01. May 2021 · 05:25 UTC
Very cool game. Great art and sound. Good job!
Maniulo
01. May 2021 · 20:17 UTC
Super cool aesthetic! I loved how you used your assets very economically to create a larger space. Awesome ambience and particles as well. Attacking with your jump is interesting, but I couldn't figure out which part of the particle fire is actually hurting the enemies.
picross
03. May 2021 · 04:27 UTC
Nice work! I really liked the graphics and how you had jumping be the attack. It was hard to tell if my attacks were connecting with the enemies sometimes. I also wish there were some sfx. Great job!
Conduit
03. May 2021 · 18:47 UTC
Dude! pixel art and tunes were excellent tone setters! Really felt an ominous vibe scooting around the level. This is something I'd really like to sing my teeth into as a post jam release. Well done!
Jake Marks
03. May 2021 · 18:55 UTC
The minimal colour and use of darkness is so good. I love this visual style. I loved this game and wished there was more! I played this on stream, here is the VOD in case you are interested: https://www.twitch.tv/videos/1006566681
Euler Moises
09. May 2021 · 03:03 UTC
Damn!
I wanted more! I found a very nice little game to play. This color palette is very well chosen and this lack of design for the scenarios is the charm of the game. The song fits in very well with this mood of suspense and demand. Its particles (shots) are also very beautiful and the jumping mechanics are also very interesting.
A pity that has no end.
I will look forward to a further development of that game.

Congratulations!
etrealjunior
14. May 2021 · 03:29 UTC
Wow how cool my friend, you managed to reach the right point for execution in a jam, and a very big step for this game to become a commercial project in the future, you did a lot with little, and congratulations for that, your art is beautiful and the idea was well passed, I hope you will follow this project, because it is with a very good stone, that if it is well worked and polished it can turn into a beautiful diamond, and I will be very happy to see this result, a great hug.
LDJam user 243489
15. May 2021 · 01:40 UTC
Very good looking game, but the blank areas could have definitely used some props, even if just copy-pasted from other sections
piscythe
15. May 2021 · 05:47 UTC
The art is, as basically everyone else has noted, very good. I really like the spring jump - I never thought pressing down to jump would feel so natural. I'm less happy with the super-jump, which feels way too fast. There isn't very much to do, but mad points for aesthetic.