Turnip Brothers by oysuta

[raw]
made by oysuta for Ludum Dare 48 (COMPO)

ld48_8.gif

A puzzle / exploration game made for LD48.

Rescue your pink turnip brother from deep, deep mud. Grab powerups to breathe in and traverse deeper mud. Solve about 6 levels. Explore a glitchy, lofi world. Discover some secrets.

(Made with pico8)

Ratings

Overall 265th 3.682⭐ 24🧑‍⚖️
Fun 354th 3.477⭐ 24🧑‍⚖️
Innovation 262th 3.571⭐ 23🧑‍⚖️
Theme 392th 3.682⭐ 24🧑‍⚖️
Graphics 394th 3.523⭐ 24🧑‍⚖️
Audio 299th 3.409⭐ 24🧑‍⚖️
Mood 142th 3.795⭐ 24🧑‍⚖️
Given 11🗳️ 12🗨️

Feedback

LakshyaIsAGod
26. Apr 2021 · 04:24 UTC
TODO: review game
Blue05
26. Apr 2021 · 15:33 UTC
I had fun playing this game. I like the idea of increasing the depth tolerance to access more of the level. It feels really nice at the end of the game when you get max depth tolerance and can swim through everything.
Kevin S
26. Apr 2021 · 15:34 UTC
I like your game. It's a good example of making something fun out of simple content and mechanics. Keep up the good work!
rhoff95
26. Apr 2021 · 15:40 UTC
I did not have enough breath to make it to the first leaf, so I could not make any progress. Cool visuals, would like to see this after fix.
arnold-990
26. Apr 2021 · 15:42 UTC
cooool i like it
Quinn_Patrick
26. Apr 2021 · 15:45 UTC
This was really good! Getting the last upgrade and finding the 'secret place' was a really neat experience.
🎤 oysuta
26. Apr 2021 · 21:27 UTC
@rhoff95 There's a safe tile where you can breathe that's on the path to the first powerup : )

![ld48_000.png](///raw/00f/b3/z/3e537.png)
rhoff95
26. Apr 2021 · 21:31 UTC
Ah ok, I tried again and makes sense. I think the dithering is confusing since all blue and mostly blue tiles are walls, and the lone land tile does not stick out against the adjacent ones. I think the visuals would be more clear with fewer variations.
eboatwright
27. Apr 2021 · 00:16 UTC
Very cool game! It took me a little while to figure out what was going on, and how to play, but once I did I had fun! :smile:
interface
27. Apr 2021 · 03:48 UTC
Loved this puzzle game. I couldn't at first figure out why some tiles were "walls" but you get it as you keep playing. The one level where you had to to a race line close to the edges to be able to make it... nice touch! :-)
More levels please =)
chiyeon
27. Apr 2021 · 19:51 UTC
One of the most interesting takes on the theme I've seen all day! Level design was solid and overall a fun game :) The secrets were a nice touch as well :)
Jinny Kang
30. Apr 2021 · 01:28 UTC
I enjoyed the gameplay and how smooth the controls were. At the end, when I had maximum depth, I kind of started exploring on the map and then ended up getting lost for bit :sweat_smile:
Overall, fun and cute game!
Glaikunt
01. May 2021 · 10:08 UTC
Great little game! I couldn't find the last one in the later levels sadly. Sound & art all fit well together great job!
NicMagnier
01. May 2021 · 10:19 UTC
I am so glad I played this entry.

At first I thought it was nice but maybe a bit too simplistic. I also found a bit difficult to see where I could go.

But the realization this is not just single screen self-contained puzzles but actual a whole single world was a nice twist. The mood with the music and visual is also really good and atmospheric.
I reached the bubble and the flowers.

So overall the game feel very solid as a whole. This is a great submission and I loved the time I spent playing it. Thank you!
KatreenAshy
01. May 2021 · 10:20 UTC
very nice and interesting game , i liked when I go to the water at the end , Well done
zzox
05. May 2021 · 00:48 UTC
nice work. I like the white noise/ocean sounds to go along with the music, reminds me of old school zelda
Jason Wilson
05. May 2021 · 16:30 UTC
Art and sound were excellent.

It can be hard to tell the difference between some of the levels of mud tile.

I found the timing on some of the puzzles to be really tight, and could be a little bit more forgiving.

Other than that, I found this to be a fun simple game. Great job!
TheGreenWorm
05. May 2021 · 16:57 UTC
This was pretty chill ! And I found a secret ! Level design was a bit rough to back track trough at the end since I could go everywhere, but the exploration puzzles were pretty fun and the mechanic was very intuitive. Sfx were minimal but clean ! Great job !![Capture.PNG](///raw/08a/53/z/4230c.png)
Scrawach
05. May 2021 · 18:15 UTC
Yep, I think, this good game. I like this visual and sound. Sometimes puzzles been not so easy. Well done!
ludrol
05. May 2021 · 18:16 UTC
![Zrzut ekranu z 2021-05-05 20-14-22.png](///raw/988/c1/z/42311.png) I can't get past this level it has too little air. Cool game, solid entry.
pancelor
05. May 2021 · 23:15 UTC
really nice! the puzzles were mostly pretty easy (although some parts seemed unnecessarily difficult) but the music/mood/secrets were really lovely; I enjoyed this game
koemeterion
06. May 2021 · 09:16 UTC
Loved the sound / music, very charming and calming for a game like this. Found it a bit difficult to know which depth is walkable after an upgrade but somehow I did it. Nice idea for this theme, solid mechanic and challenging but not unfair. Just the level that @ludrol mentioned is difficult (to reach the lower plant / seed (whatever those are). You need to nail that last run to get there. Nice work!