Flightless by Shredmer

[raw]
made by Shredmer for Ludum Dare 48 (JAM)

Flightless

Full screen mode recommended. For best performance, try downloading the game.

Note: We did not create the player asset and the sound effects were downloaded online. We intended to swap these assets but never got to it.

Controls

Controller
  • Left Joystick - Movement
  • Right Joystick - Camera
  • A - Jump
  • Tap A - Min Jump
  • Hold A - Max Jump
  • Left Bumper - Crouch/Slide
  • Left Bumper + A - Leap
  • Restart Level - Y
Keyboard
  • WASD - Movement
  • Arrow Keys - Camera control
  • Spacebar - Jump
  • Tap Spacebar - Min Jump
  • Hold Spacebar - Max Jump
  • Shift - Crouch/slide
  • Shift + Spacebar - Leap
Credits
  • Tony - Graphics, Music, Assets
  • Andy - Gameplay, Programming

Ratings

Given 0🗳️ 0🗨️

Feedback

LDJam user 238552
28. Apr 2021 · 03:24 UTC
Unable to reach the page you have linked as the itch.io game page. Are you sure its the right on? If you let me know it's up I'll be happy to come back and try your game.
TheBox193
28. Apr 2021 · 05:30 UTC
Same, looks like the link might be broken. :'(
🎤 Shredmer
01. May 2021 · 06:43 UTC
@jacobrutter @thebox193 My bad the page was not published! Please give it a try if you have the chance. See if you can beat my high score :)

![Highscore_shredmer.PNG](///raw/b4c/b1/z/41e18.png)
LDJam user 238552
02. May 2021 · 08:49 UTC
I came back to play. Wow this game is neat! I wish I had a controller for my computer because using WSAD and Arrows together was a challenge--but that is on me, not you. I liked the jumping mechanic, the difference between min and max jump was a perfect balance.

Suggestions I have for you:
1)Set the background music to loop so that it doesn't end after a certain amount of time. (At least it did end in the browser version)
2)It was very challenging for me to stay on the moving rocks using WSAD and Arrows. Perhaps once on them the player should move along with them? -- I understand the way it works may be by design, however, as I do know there are games that use this mechanic. It was just hard for me.

Overall really fun game. I like the highscore feature too, that increases replay-ability for sure. I haven't beat you yet!
Duck Reaction
02. May 2021 · 17:05 UTC
Characters animations and the map are very nice. Movements are smooth and pleasant. The camera is a bit akward, I played with my gamepad, I need to move the camera manually to often. The feeling of speed works well, it's very enjoyable. The background music doesn't fit with the game.

Agree with @jacobrutter , it's hard to stay on moving platform.

Overall, it's a good game, very polished :thumbsup: