Falling Into Dreams by sorlok
You've worked all night on your game jam, and now it's time to sleep. But the city is waking up, and it's hard to enter a deep slumber with all the noise. Guide our hero deeper and deeper into repose by collecting "sleepy things" and avoiding or breaking "not sleepy things".
Make sure you unzip the file before running it.
Controls: * Arrow Keys or WASD => Move Left/Right * Tilt Phone => Move Left/Right (Android only) * Tap Mouse or Click Phone => Break obstacles (some cannot be broken)
Gameplay: * Gather "sleepy things" to fill up the sleep bar, and avoid hitting "not sleepy things", which reduces it. * Fill up the sleepy bar to reach a new deepness of sleep (level), but if the bar empties you'll have to try again. * Some "not sleepy things" can be broken by tapping/clilcking them. * This game is optimized for phones, so the layout may look a little odd on Desktops!
Screenshots:

About: This was my first game jame entry made using Godot! I learned a lot, and enjoyed using the engine quite a bit!
Audio Credits: https://github.com/sorlok/LD48/blob/main/Attributuion.txt
(Note: Linux may not work; I can't test on Linux at the moment. Please let me know if it works or not!)
Ratings
| Overall | 413th | 3.821⭐ | 30🧑⚖️ |
| Fun | 379th | 3.732⭐ | 30🧑⚖️ |
| Innovation | 988th | 3.143⭐ | 30🧑⚖️ |
| Theme | 172th | 4.196⭐ | 30🧑⚖️ |
| Graphics | 1104th | 3.518⭐ | 30🧑⚖️ |
| Humor | 515th | 3.204⭐ | 29🧑⚖️ |
| Mood | 162th | 4.179⭐ | 30🧑⚖️ |
| Given | 29🗳️ | 36🗨️ |
The idea and mechanics was great, and the music combines so well.
Nice job!
three diffrent level and everything get animated is quite a lot work, good job!
I wish you could move a little vertically, not the whole screen, but a little would be nice. However I played on desktop, so I could see the tilt controls make more sense for phones and only moving horizontally.
Anyways, nice job!
Great job!
The music is very well chosen, the style is simple and cute, the variety of levels is also pleasing, I liked everything))