Syvyys by toilari
Your friend Frank has managed get you in real pickle this time. At the start of the game, you find yourself wandering deeper and deeper into the depths of hell.
Dive into the depths of Hell and slay the devil himself on the tenth circle! Can YOU save Frank from eternal damnation?
We didn't have time to make a tutorial for the game, but luckily the controls are quite straightforward:
- Use Left Arrow and Right Arrow keys to move
- Press Space to jump
- Z is your basic attack. Fires a three round burst.
- Press X to dash (needs to be unlocked at the shop first). Player dashes forward and briefly becomes immune to all damage.
Slay enemies to collect souls, use souls to buy upgrades at the start of each circle (starting from 2nd) and proceed deeper and deeper into the depths of hell. If you can make it to the tenth circle, there even is a (~~anticlimatic~~) boss fight!



Credits: - Programming: Lassi & toilari - Graphics: toilari - SFX/Music: mayrakissa - Huge thanks to everybody contributing indie game dev resources, for making this weekend full of coding mayhem possible!
3rd party assets (Fonts): - Pixeled by OmegaPC777 - GothicPixels by LingDong Huang
Tools of the Trade: - Java (JDK 16) - libGDX (LWJGL3 Backend) - Unhealthy amounts of Coffee & Energy drink - IntelliJ IDEA + CodeWithMe (Multiplayer code editor = absolute mayhem, lots of fun)
| Link | https://toilari.itch.io/syvyys-ld48 |
| Link | https://github.com/teamjakojaannos/syvyys |
| Original URL | https://ldjam.com/events/ludum-dare/48/syvyys |
Ratings
| Overall | 929th | 3.5⭐ | 22🧑⚖️ |
| Fun | 945th | 3.325⭐ | 22🧑⚖️ |
| Innovation | 1793th | 2.395⭐ | 21🧑⚖️ |
| Theme | 1231th | 3.395⭐ | 21🧑⚖️ |
| Graphics | 822th | 3.75⭐ | 22🧑⚖️ |
| Audio | 451th | 3.684⭐ | 21🧑⚖️ |
| Humor | 740th | 2.895⭐ | 21🧑⚖️ |
| Mood | 455th | 3.85⭐ | 22🧑⚖️ |
| Given | 17🗳️ | 15🗨️ |
Would have been nice if there were some other platforms as well....the level design became boring realy fast.
Good game :D I managed to get to the 4th circle :D
And btw, I read in the comments, you can have powerups? I mean how and where?
first "boss" on 3rd is cool, intro was really nice. not my type of artstyle usually, but in itself really consistent, and brilliantly animated.
congrats!
- Overall: 3.0
- Fun: 3.5
- Innovation: 1.0
- Theme: 2.0
- Graphics: 4.0
- Audio: 4.0
- Humor: 1.0
- Mood: 3.0
(Don't take this as harsh criticism because obviously it's a gamejam game, I'm only explaining my rating here)
To me the graphics and audio were pretty cool and the main draw of the game. The gameplay itself felt decent and fun for what it is and combined with the graphics reminded be a bit of, for example, the old original Duke Nukem games. I wouldn't say there is any innovation, it's just another scrolling shooter in that regard. Theme-wise it's.. using the theme, but that's about it, not much creative use of the theme. There was some attempt at humor at the intro, but other than that not really. The mood was pretty cool, it did feel dark and a bit uncomfortable. I was in the fifth circle and appeared to be stuck on a couple of big guys I couldn't kill.. was that intentional and the end of the game?
Congratulations on finishing your gamejam game though! I hope you had a good time and maybe you can develop this into something more!
And the starting cutscene with your friend riping himself apart is truly terrifying. Have not expected that from the description of the game :sweat_smile:
The gameplay is simple and fun but gets a little bit repetitive after you've reached the 5th circle and basically have seen everything and understand the flow of the game.
Nonetheless, you've done a great job! Had lots of fun playing your game.