Who Killed Tim by fullmetal_automaton

[raw]
made by fullmetal_automaton for Ludum Dare 48 (JAM)

A Murder Mystery where you dig deeper and deeper in order to find out who killed Tim.

2021-04-26 10<em>53</em>46-ldjam48 - City - WebGL - Unity 2020.3.5f1 Personal <em>DX11</em>.png

Tools Used: - Unity - Maya - Substance Painter - Bosca Ceoil

Ratings

Overall 1198th 3.35⭐ 22🧑‍⚖️
Fun 1468th 2.947⭐ 21🧑‍⚖️
Innovation 1133th 3.053⭐ 21🧑‍⚖️
Theme 1094th 3.5⭐ 22🧑‍⚖️
Graphics 1314th 3.289⭐ 21🧑‍⚖️
Audio 845th 3.275⭐ 22🧑‍⚖️
Humor 627th 3.031⭐ 18🧑‍⚖️
Mood 379th 3.921⭐ 21🧑‍⚖️
Given 34🗳️ 14🗨️

Feedback

Mero
26. Apr 2021 · 20:54 UTC
trees are covering the text :D
IndigoWolf
26. Apr 2021 · 21:01 UTC
Adding yourselves was a nice little touch.
CorbenG
26. Apr 2021 · 21:04 UTC
Love how intuitive the conversation system works, just walk up and away you go! Found myself often aimlessly wandering rather than moving with purpose based on clues, but overall great work!
KieranMontgomery
26. Apr 2021 · 21:05 UTC
I like the idea, would love to see this game it wasn't part of a Jam, but rather a fully developed thing!
DarkXao
26. Apr 2021 · 21:08 UTC
Interesting murder mystery. Short and sweet.
somnolentPumpkin
26. Apr 2021 · 22:12 UTC
Always a fan of dialogue systems that don't freeze your character in place; was a really nice touch.

Also, the urban environment looks great given the time allotted!
Georg.io
27. Apr 2021 · 07:34 UTC
I enjoyed the environment that the game setup. I also like dialog systems that don't lock your characters movement, it keeps a good pace.
Szkocka
28. Apr 2021 · 20:05 UTC
It turns out you can write a good murder mistery in couple of days. Will I turn purple too after developing games for too long? :D
dasPanjo
30. Apr 2021 · 04:13 UTC
Wow, I'm normally not the biggest fan of story based games, but this got me hooked somehow. The story is awesome and the different "voices" make it really easy to differentiate between different characters. I like the small easter egg of putting yourself into the game - and yes, writing a crime story in a few days is hard, but you did a really awesome job with this!
techsec
01. May 2021 · 20:14 UTC
This game looks great and the murder mystery was actually really engaging. My one note would be to have some key press forward the message for fast (and mostly impatient) readers like myself
Nerzal
01. May 2021 · 20:36 UTC
Hey there,

I'm sorry, that the following review is not that positive, but I try to leave honest reviews, otherwise you could not improve next time.

I don't know if bug or feature, but nearly every texture in the game was flickering.
Also the feet of the main character tend to submerge into the textures - even on solid underground.

The dialogs were sometimes behind the trees, which made them very hard to read. As a non native english speaker for me it was hard to determine, if some sentences had gramatically errors, or if that is valid slang, but some dialogs felt off.

Also don't know if bug or feature, but the lighting effect on buildings/walls seems weird, so there is a bright circle on walls, when walking near to them.

As walking between & behind houses is possible - although maybe not intended? It would have been nice, to have some possibility to actually see the character. I have attached a screenshot to showcase that problem:

![where-am-i.PNG](///raw/0e6/41/z/41f1a.png)

The music loop is very short, but the music itself matches the general athmosphere

And as a last thing, I'm not sure, what part of the game met the theme.
deltachemist
03. May 2021 · 08:21 UTC
Creepy game, I like it. The color palette is quite nice, and the levitating avatar feels weirdly enjoyable. Just a minor detail, sometimes the dialogs overlap with the trees and are difficult to read.
VixenMink
06. May 2021 · 02:00 UTC
Had some trouble on my end getting this to run but really like the concept
jk5000
06. May 2021 · 08:13 UTC
Overall an interesting little story. Well done.