Hellpong by Hasuverse

[raw]
made by Hasuverse for Ludum Dare 48 (JAM)

​It's our first short pong inspired game, where you need to pick up your bullets to fire again and get to the deepest levels of hell.

LudumDareF.PNG

ld11.PNG

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Gif of How it Started:

https://gfycat.com/honoredshamefulblackfish

Gif of How it Ended:

https://gfycat.com/impressionablereliableguillemot

Team:

Hasuverse - gamedesign/programming

NoWolfie - 3d characters

S1rKefir - 3d level (https://www.instagram.com/art_sirkef1r/)

ManukinGG - 3d props (https://www.instagram.com/grisha_manukyan/)

Ratings

Overall 867th 3.542⭐ 26🧑‍⚖️
Fun 293th 3.813⭐ 26🧑‍⚖️
Innovation 631th 3.458⭐ 26🧑‍⚖️
Theme 1782th 2.646⭐ 26🧑‍⚖️
Graphics 745th 3.813⭐ 26🧑‍⚖️
Humor 1401th 1.842⭐ 21🧑‍⚖️
Mood 1494th 3⭐ 25🧑‍⚖️
Given 26🗳️ 16🗨️

Feedback

Smelly Games
27. Apr 2021 · 01:55 UTC
This reminds me of Wii Play tanks in the best way
timeloopedpowergamer
27. Apr 2021 · 01:56 UTC
A complete experience. Liked the ammo mechanics and how it was genuinely hard--not just because of bad controls or something. Very arcade game like.
Toadile
27. Apr 2021 · 01:57 UTC
Awesome work, this is great. I really enjoyed the upgrades each round and trying to find the best strategy, which ended up being more ammo. Cheers.
Cam Moore
27. Apr 2021 · 01:59 UTC
This was pretty cool. I suck at it but it was fun!
PeculiarCarrot
27. Apr 2021 · 02:04 UTC
This is a neat game, I love the way it looks! The mechanic seems pretty difficult to use, but maybe I'm just stupid ^^ I definitely like the concept, but the execution feels maybe just a little awkward. Super cool aesthetics and stuff though!
ehtd
27. Apr 2021 · 02:04 UTC
Nice idea, could never get past the shielded knight
RedSorel
27. Apr 2021 · 02:11 UTC
I loved it. It was hard but fair. Graphics are great, controls are great you did a good job guys. Full amo strat here, only noobs needs HP.
rhoff95
27. Apr 2021 · 02:12 UTC
I liked the visuals, but the lack of visual feedback when hitting/getting hit made it very difficult. Would love to see more added!
woahitsjeff
27. Apr 2021 · 02:13 UTC
I will echo what everyone else has said. This was a lot of fun!
🎤 Hasuverse
27. Apr 2021 · 02:26 UTC
Thanks a lot for feedback! It's our first jam game and we glad that you liked it, that means a lot to us!
Gonzalo Antuña
27. Apr 2021 · 02:41 UTC
Really fun game :D It's bit too hard, but the idea is good. Loved the aesthetic ^^.
milano23
27. Apr 2021 · 03:35 UTC
Nice game. I was able to kill the top enemy fairly quickly. But the bottom enemy i couldn't. Then i let the top player destroy the bottom one and that worked out nicely but still hard. Nice looking game. The controls work well. It would be nice to know when either the character get hit or the enemies get hit. There were times i had no idea how i died.
Megan Kozun
27. Apr 2021 · 04:02 UTC
wow i really sucked at this lol. really fun otherwise, a good challenge. the graphics looked really good as well.
Bea
27. Apr 2021 · 17:00 UTC
Neat Game. Took some time to get the hang of but felt a sense of achievement for completing levels. Might have been good to have some audio feedback, as I was often unable to really tell if I'd been hit. also would have liked some kind of break between level end and upgrade, as I often accidently got the dash upgrade when I wanted something else.
WetBurritoSupreme
27. Apr 2021 · 17:58 UTC
Nicely put together, the art for this is aweosome. Some funky geometry frustrations, but very satisfying to get a solid win.
JUSTCAMH
28. Apr 2021 · 12:06 UTC
Heyo, thanks for submitting your game to the stream the other day! Here's the vod if ya wanna rewatch, I hope my feedback was helpful!

https://www.twitch.tv/videos/1002310964
LucaVazz
01. May 2021 · 14:36 UTC
A nice idea with cool art - sadly I have to repeat the previous comments about being too bad at it :P

Are there multiple levels if you'd manage to beat the shielded devil?

Maybe having the bullet de-spawn after 3-4 bounces like in Wii tanks would be helpful to not have to chase it that violently...