In a Barrel by Oohoos
5/1 Update: There was a bug in the initial release where squid weren't tagged as squid. You should now be able to properly collect all the creatures!
The depths call to you! Can you collect a 10/10 photo of each type of creature?
In a Barrel is a relaxing photography game about taking pictures of cool sea dwellers.
How to play
Your goal is to get a 10/10 photo of each of the 6 types of creatures. You can find each pair in a different layer of the ocean. Photos are scored based on framing and creature presence.
Use your mouse to look around and W/S to move forward/back.
- Press Q to toggle your Camera!
- Once your camera is open, click to take a photo.
- Press E to toggle your Creature Collection
- Press left/right or a/d or click the arrows to scroll through your Collection.
Tools:
- Unity 2020
- Krita
- FL Studio
- Blender 2.8
- Shapes
- DOTween
- OdinInspector
Credits:
Concept/Design/Balance - Logan Stolmaker, and Davide Spiert
Art/Visuals/Animation - Davide Spiert
Sound - Mark Pressler
Programming - Logan Stolmaker


| Link | https://prakkus.itch.io/in-a-barrel |
| Link | https://prakkus.itch.io/in-a-barrel |
| Original URL | https://ldjam.com/events/ludum-dare/48/in-a-barrel |
Ratings
| Overall | 750th | 3.609⭐ | 25🧑⚖️ |
| Fun | 913th | 3.348⭐ | 25🧑⚖️ |
| Innovation | 859th | 3.261⭐ | 25🧑⚖️ |
| Theme | 969th | 3.609⭐ | 25🧑⚖️ |
| Graphics | 947th | 3.652⭐ | 25🧑⚖️ |
| Audio | 459th | 3.674⭐ | 25🧑⚖️ |
| Humor | 979th | 2.575⭐ | 22🧑⚖️ |
| Mood | 165th | 4.174⭐ | 25🧑⚖️ |
| Given | 12🗳️ | 20🗨️ |
PS: don't forget a way to exit the game in stead of using [alt+F4] :wink:
Guess I'm a terrible animal photographer by the way :)
Bravo
For example heres to pics of a squid! I prefer the bigger one where he is completely in shot, however it got 5 points compared to one where he is far away? Anyway. Still a great game, good job :blowfish: :tropical_fish: :camera:



The movement is a bit clunky. Strafing would have been nice, but more importantly I expected ascend/descend buttons in addition to forward and back. As is, backing away just a little bit to take a centered photo of something on the ground was probably more annoying than it should have been.
That said, the atmosphere is great! The ambience really adds to the experience, and the models are well done (as are the animations). I even tried to go out of bounds, but was stopped, so good job on taking that into account.
I would really like to see this as a full game with modern graphics and perhaps a story. It definitely needs to be longer, as I "finished" the game rather quickly. All in all, you did a great job and I'm very impressed :)
Feedback: having the camera be always on, and not impede movement would be better, letting you just quickly snap a photo with left click. And, of course, a proper quit button rather than needing alt-f4!
Great entry overall!
One problem I came across was when I went too close to the surface, it froze and wouldn't swim back down.
Nice!