Deftly by Lane

[raw]
made by Lane for LD33 (JAM)
Dialog based Story with some shooting at the end.

If you want to get to the combat you'll need to find the correct conversation path and unlock other conversations in other characters to open up the next levels.

The starting level has 3 characters you can talk to. The rest of it is empty. I had planned interactive objects, but had to scrap that idea because of time which makes the level seem pointlessly huge.

The Last level is endless, with combat.

WASD / Mouse
Space to talk to characters when close enough
R to reload
Mouse wheel to change weapons
Green and red boxes on the last level are ammo/health powerups.

Sorry for the buggy UI and (large) Windows Only build!! Ran out of time making dialog in the last 2 hours and didn't get to strip a bunch of unused models and stuff which bloats the file size. Maybe I can strip it down in a few days.

NOTE: You may have to play in Windowed Mode. User reported Full Screen doesn't show the Dialog boxes for him.
NOTE: Text may flicker or stick on the bottom of the screen.
NOTE: Dialog trigger may not work, restart game if so. Try windowed mode.

Ratings

Coolness 45% 1415
Overall(Jam) 2.74 916
Audio(Jam) 2.40 627
Fun(Jam) 2.76 746
Graphics(Jam) 3.64 401
Humor(Jam) 2.65 609
Innovation(Jam) 2.73 745
Mood(Jam) 2.91 682
Theme(Jam) 2.95 863

Feedback

Wevel
25. Aug 2015 路 12:01 UTC
Wow that file size, nice story, great map - like the physics on objects.
馃帳 Lane
25. Aug 2015 路 12:24 UTC
Yeah, sorry about the size =/ I might strip the unused assets in a couple of days.
SecularBaron
25. Aug 2015 路 13:49 UTC
Cool game. Nice graphics. I kept breaking the dialog selection and had to reset a couple times.
raducumiczzz
25. Aug 2015 路 22:54 UTC
amazing story, i love how you guys implemented the theme. Good work
SinclairStrange
26. Aug 2015 路 08:39 UTC
Cool game, a little buggy but it was enjoyable, had fun playing it. Nice dialog as well, overall good stuff!
Mach60KAS
26. Aug 2015 路 21:19 UTC
Hey, interesting entry! I loved the backstory you created and the Mass Effect style you were going for - it looked quite impressive too. I'm not too keen on the camera perspective you chose: by making it top-down in the way you did you destroy all sense of depth in the scene.

You'll notice games like A Link to the Past and Diablo actually show the world from a 60 degree tilt from the floor or so - this allows players to make more sense of the world by maintaining visual cues (like walls) that they are used to.#

Still, I liked what you were going for with this game. Good job, keep it up!
SecondDimension
27. Aug 2015 路 19:25 UTC
A very technically impressive entry, the animations and super smooth and the lighting is great! The shooting section at the end is good fun.
arzi
27. Aug 2015 路 21:34 UTC
Impressive amount of content! I don't think I've seen branching conversations in a LD game before with portraits and everything.
KrisDevelopment
28. Aug 2015 路 07:02 UTC
I wasnt able to get deep into the game, because I did not know what my objective is to begin with. Audio would be nice too. However graphics are really nice and I had more fun going around the place and pushing objects areound. Cheers :)
abcdef65g
04. Sep 2015 路 22:16 UTC
Great entry, but really big, I had to go play other things while this one downloaded. Impressive amount of assets to use in such a short time, you should be proud of the final result even considering all short comings and the deadline.
careless
09. Sep 2015 路 14:59 UTC
Liked this, especially the physics of bumping into barrels and tables. The graphics were clean and smooth also :)