Vox Machina by MikeW
Vox Machina is a survival horror game where the sounds you make can be the end of you. Brave through the darkness and find the exit!

Controls
W,A,S,D - Move
Left Mouse Button - Create Low (Red) Sounds
Right Mouse Button - Create High (Green) Sounds
Credits
Sound - Christopher William McEwen
Art - Jordan Jenkins
Code - Michael Wahba
| Link | https://mwahba13.itch.io/vox-machina |
| Link | https://mwahba13.itch.io/vox-machina |
| Link | https://mwahba13.itch.io/vox-machina |
| Original URL | https://ldjam.com/events/ludum-dare/48/vox-machina |
Ratings
| Overall | 1650th | 2.984⭐ | 33🧑⚖️ |
| Fun | 1642th | 2.758⭐ | 33🧑⚖️ |
| Innovation | 553th | 3.532⭐ | 33🧑⚖️ |
| Theme | 1581th | 3⭐ | 32🧑⚖️ |
| Graphics | 1336th | 3.258⭐ | 33🧑⚖️ |
| Audio | 855th | 3.267⭐ | 32🧑⚖️ |
| Humor | 1105th | 2.438⭐ | 26🧑⚖️ |
| Mood | 475th | 3.833⭐ | 32🧑⚖️ |
| Given | 24🗳️ | 31🗨️ |
This needs some more explanation and horror elements, and levels, but style is amazing! Great job, that was fun
Mechanic with green and red is interesting
I wasn't super sure if I was doing it right or not, I got past the door using the sounds but then the enemies didnt seem to be affected even when I did the sequence shown on their bodies :thinking: an interesting concept though, good job
FANTastic game! :heart:
I thought I got stuck on the second level, but then I found the door with the lights (I tried to do something with the red one for quite some time). And a cool idea for a "boss fight" as well.
One small complaint: I needed to input the codes for doors twice. Not sure if that is intentional but with the success feedback and the door remaining closed it seems like a bug to me.
* It's sometimes quite unclear what creature you managed to defeat, if at all, when playing their tunes. To me, playing the audio sequences associated with them in each creature's vicinity would be riskier, clearer, and make make for better gameplay.
* The core mechanic of the game is supposed to be emanating sequences of sounds, but there aren't actual sounds associated with them. If that is the case, and assuming this is mostly due to the time constraints of the jam, I'd have simply removed all descriptions of making sounds in favor of explaining the mechanic that does exist.
* The repetitive audio is quite harsh with high frequencies, making using headphones pretty unpleasant to use.
* As a side note, the web version didn't work for me at all. I was stuck on the main menu and most of its elements seemed pretty glitched out compared to the Windows version. You might want to check that out!
All that being said, the theming is quite nice and I appreciate the effort that went into making this; it's very non-trivial to get to this product!
Overall:4.0
Fun:3.5
Innovation:3.0
Theme:4.0
Graphics:4.0
Audio:5.0
Humor:unrated
Mood:5.0
This game gives off some super strong PS1 / Retro Horror vibes and I'm very much in love with this. I really feel like there's a lot of room for expansion on this principle and these game design elements- so if you have any enthusiasm for continuing on this project I would say that you absolutely should... this was really flipping' cool.
The input has delays in design that I didn't care for- I would have preferred a bit of a sped up and more responsive game input system, but I can't say that it was 'bad'.
I was very much confused by "what is a terminal" and couldn't figure out where to do the inputs, and also could not figure out how to interact with the enemies.
Thank you very much for bringing this onto the stream and letting us play it- we had fun with it!