Cortex by sockpuppetcow
A graphically basic, geometric first-person shooter in which a randomly-generated grid filled with enemies come to kill you. Fight them off to unlock the portal and travel deeper and deeper into the cortex.

Controls
- Movement - WASD
- Sprint - LShift
- Jump - Space (Double Jump available)
- Fire - Left Mouse
- Switch Weapon Modes - Scroll Wheel
- Pause - Escape
- R - Reload
Known Bugs
- Sometimes the jump freaks out a bit when you're against a wall
- Manual reload occasionally fails for some reason, attempting to fire while you're at 0 ammo will always reload though
- The text in the How-To-Play gets cut-off a bit, not sure what causes this. It looks fine in playtest but for some reason it's messed up in the build.
| Link | https://sockpuppetcow.itch.io/cortex |
| Original URL | https://ldjam.com/events/ludum-dare/48/cortex |
Ratings
| Overall | 1811th | 2.7⭐ | 22🧑⚖️ |
| Fun | 1240th | 3.125⭐ | 22🧑⚖️ |
| Innovation | 1621th | 2.65⭐ | 22🧑⚖️ |
| Theme | 1804th | 2.575⭐ | 22🧑⚖️ |
| Graphics | 1768th | 1.925⭐ | 22🧑⚖️ |
| Given | 21🗳️ | 22🗨️ |
I wish the enemies were a different color than the terrain so that they could stand out more though
@tanner-shelton I was a little bit worried about that but I literally made the How to Play section in the last 30 minutes of the jam and couldn't play with colors. I'll keep that in mind for the future, thank you.
@bodaciouslycrazy I wish I could show you my original concept for what everything was supposed to look like, but I never could end up getting that to work. Colors were going to be darker, the enemies were going to have neon glow around the edges. But unfortunately I'm not that skilled in shaders, etc. quite yet. Maybe I can manage something like it in LD49 :)
And thank you all for your feedback, I really do appreciate it.
Understanding that the scope never ends up coming to fruition (boy do I suffer from the same XD), my first few goes were bad - since I didn't realize I was damaging the enemies at all :D.
Nice work, quick - to the point - and fun, to boot.
Thanks for the raids during the weekend too! XD.
You can find the timestamp of when your game was played here: https://tinyurl.com/LDJAM48-ursa
Would have been nice to have a clearer representation of how "deep" you are into the cortex (more than the counter) but I understand it's a jam and doing a 3D game yourself in this timespan is already *so hard* :D
Feedback on hitting the enemies would have been nice, but really I was having quite a lot of fun just zooming around with how the movement was set up :)
- try double jump in the wall - camera and character start jitter like crazy
- on deep 6 I kill all enemies, but can't go through the portal. I explore whole map, but didn't find any enemy.
Overall good job!