Hell Diver by MacDoom
You're a helpless damned soul falling directly into the jaws of HELL. Will you surpass the earth's bowls or you blood will feed the underground's intestines forever?
Whoever reaches what's beyond human comprehension wil shall be rewarded with enormous satisfaction and a happy face

WASD or arrows to move collect lost souls for health R = restart
Source code is avaiable on itch
Compo entry with a one man army. Coding, graphics and audio by MacDoom Made with game maker studio 1.4 Graphics made with Aseprite Music with Jeskola Buzz sound FX with windows recorder, BFXR and Audacity
For original jam entries:
First Link for mobile Second Link for laptop or pc
Mobile and laptop versions are exact the same except for the port resolution
After a few replays I fixed just a couple of things to make the game more enjoyable and merging mobile and laptop versions.
Link to post-compo version: https://macdoom.itch.io/hell-diver-post-compo
| HTML5 (Post-compo) | https://macdoom.itch.io/hell-diver-post-compo |
| HTML5 (Original for mobile) | https://macdoom.itch.io/hell-diver |
| HTML5 (Original for Monitor) | https://macdoom.itch.io/hell-diver-web-laptoppc |
| Link | https://macdoom.itch.io/hell-diver-web-laptoppc |
| Original URL | https://ldjam.com/events/ludum-dare/48/hell-diver |
Ratings
| Overall | 187th | 3.776⭐ | 51🧑⚖️ |
| Fun | 295th | 3.57⭐ | 52🧑⚖️ |
| Innovation | 348th | 3.4⭐ | 52🧑⚖️ |
| Theme | 45th | 4.3⭐ | 52🧑⚖️ |
| Graphics | 226th | 3.79⭐ | 52🧑⚖️ |
| Audio | 193th | 3.622⭐ | 51🧑⚖️ |
| Humor | 280th | 2.917⭐ | 50🧑⚖️ |
| Mood | 171th | 3.724⭐ | 51🧑⚖️ |
| Given | 38🗳️ | 48🗨️ |
hats off to a theme really well respected, great graphics and audio, solid controls as well.
Funny thing is that after playing your game for a few minutes, I looked at your game screenshot and my eyes were being tricked into seeing the character move even though the image was still :)
Awesome game!
@konect Thanks for the respects. Equally to your game. Very original idea.
@xcvzxc Jaja, it happened to some friends too. I'm thinking on making them more adorable on some newer version. Your goosebumps comment gave me goosebumps. So glad that you liked that:)
LOVED YOUR GAME! Had tons of fun! I'm keeping track of your work from now on. Anyone who is reading this PLEASE try xcvzxc's game!
@axelrinaldo You should try the postjam fixes I did, just some little fixes to the hitboxes, difficulty progression and make it bigger con phone. Cool sub game!
@pvp Thanks for the comment, one way to be sure about when tou're gonna get hurt is when the layer isn't covered by the darkness/gas/cloud/fire. Congrats with the delivery game, got to the 3rd package
To anyone who would like to test the slight fixes I made: https://macdoom.itch.io/hell-diver-post-compo
Thanks for the good vibes and good luck!
I really liked the game, it was fun to play. The only thing that I had difficulty with, is the hitbox of the side. What I mean here, is that it's quite difficult to understand at which depth you are, and when you are going to be hit. Is this only when the image is at the top layer ? two are three layer down ?
(As @xcvzxc said, I also thought that you needed to avoid the ghost/soul/tornado, so, maybe, if you want to improve it, change a litlle of the design, or help the player to understand that they are friendly)
Either way, I enjoyed it, and the game was really immersive, with the music, and the graphics. <3
@zeha Thanks! I did wat I coul with the time given. Future version will havea big remake on that area :) Loved your game. Simple and fun!
@keithswanger Thnks! Trippyness was a side effect from the cave coding. Super interesting your game. Hitted me right in the pocket.
Nice work with the spelunky game!
@xcvzxc Effectively I lowered a lot the difficulty to the Hell zone, changed the soul sprite and corrected a bug that made a demon strike at the beggining in the post-compo version. I assure you the game is completely beatable and with an ugly yet revealing surprise at the end!
@kirbloid Nice comment! It's a big deal to me the integration of the different aspects of the game. I'm glad you liked it. I see you care a lot too! Your game has great atmosphere and sure is deep in various layers. Congratulations!
@brigadeirim Thanks! Cool game also!
.. you scale the tiles :)

Very original concept, loved how you implemented the perspective, this is really really cool and original!! Congrats, you did an awesome game!
@Bamallama Tilt controls is going on the way... if I make it work right of course. Thanks for the suggestion. A friend of mine told me the same some hours ago. Nice visual novel! It seems I make *terrible* decisions
@oc1d The concept came right away after reading the theme. That made me participate and commit my weekend solely for the jam. Great graphics upgrades are planned for the future. COOL GAME MAN! Looks superb and laser harpoons are always welcome!
@Fer9001 Thanks for the compliments! Loved you game too. I'm keeping it with my fine selection ;)
(P.S. Is he saying "dad" when he gets hit? Lol!)
I found it a little hard to gauge when obstacles were past my person, as the perspective seemed a little weird. Probably something that could have a visual aid, but I'm not sure how! Or I might just get used to it...
I like how the music develops as you progress, but stays relentless. Nice work!

Loads of fun though, great entry.
Got better once I stopped trying to avoid the ghosts, still only managed 121 so far.
Off to try the post-jam version.
We made a similar game :) Great job!
@zubspace Thanks for all those flowers! You were really close to finish it that it's near the 230 on the post-compo. Excellent work on your entry, the controls felt intuitive and the music is so catchy!
@james-macgill I'm super glad you liked the assets and the concept. As a single developer its hard to give the proper time to each game aspect. I loved your game! So complex and well executed!
@dokthar Didn't knew about Das Uberlieben, had to look it up and WOW! It's really very similar! To continue with my game I can no longer not acknowledge this one. Congrats on your game, superspeed!