{"author_link":"\/users\/megabr","author_name":"MegaBr","author_uid":1194059,"comments":[{"id":634849,"author_name":"ipodtouch0218","author_uid":"ipodtouch0218","epoch":1619487971,"text":"It's a bit frustrating that you can't see the beginning of the next room, it sorta makes the game trial and error based on where you choose to jump down. Solid platforming controls regardless.","format":"md","likes":4,"spam":"N"},{"id":635132,"author_name":"Archock34","author_uid":"archock34","epoch":1619488915,"text":"I really like the style of the graphics and sound, the levels are simple and the theme is very well applied, only a few bugs would need to be corrected!","format":"md","likes":3,"spam":"N"},{"id":637616,"author_name":"Hideos","author_uid":"hideos","epoch":1619497850,"text":"@archock Thank you! You made my day, seriously, this is my first time creating a song, but glad you like it :laughing:. And about the bugs, don't worry, we will adjust as soon as the jam is over","format":"md","likes":1,"spam":"N"},{"id":637684,"author_name":"Hideos","author_uid":"hideos","epoch":1619498290,"text":"Hey @ipodtouch0218 glad you liked the controls. About not being able to see the beginning of the room, this is the main mechanics of the game, making a very challenging challenge for the player and in a way forcing him to remember the strategic points of each room","format":"md","likes":2,"spam":"N"},{"id":647814,"author_name":"CanvasDEV","author_uid":"canvasdev","epoch":1619541209,"text":"ksks forgot cat mario, but vetical","format":"md","likes":2,"spam":"N"},{"id":647900,"author_name":"omnes ludos","author_uid":"omnes-ludos","epoch":1619541452,"text":"nice graphics!","format":"md","likes":2,"spam":"N"},{"id":653271,"author_name":"Hideos","author_uid":"hideos","epoch":1619558526,"text":"@omnes-ludos Thanks!","format":"md","likes":1,"spam":"N"},{"id":654586,"author_name":"anactualhuman","author_uid":"anactualhuman","epoch":1619564112,"text":"Nice graphics and platforming. Also one extra star for the Bingus profile picture.","format":"md","likes":2,"spam":"N"},{"id":654704,"author_name":"Gargantus","author_uid":"gargantus","epoch":1619564754,"text":"I really like the simple graphics and the idea. My only issues is that the transitions should have been a bit faster and also you can pretty much skip every area past overworld without fighting","format":"md","likes":2,"spam":"N"},{"id":654737,"author_name":"mauriciomunky","author_uid":"mauriciomunky","epoch":1619564925,"text":"I just couldn't get past the third screen :( The enemies are very hard to kill!","format":"md","likes":2,"spam":"N"},{"id":654762,"author_name":"MEGA Marlon","author_uid":"mega-marlon","epoch":1619565079,"text":"Love the toughness of the game. I like the trial and error aspect, it makes it really rewarding when you get far through the cave. Good entry!","format":"md","likes":2,"spam":"N"},{"id":654765,"author_name":"bubbadubc","author_uid":"bubbadubc","epoch":1619565088,"text":"well I was captivated by the thumbnail and agree that the graphics fit well together. That is a plus!\nThe controls are good, actually, but the game itself is trial and error and that's old real fast. also the hit box is too big on either the player or the enemy but I was dying with maybe a pixel of room between them.\nThe audio is pretty good too, sound effects matching with the music. \nKeep doing it! ","format":"md","likes":3,"spam":"N"},{"id":656068,"author_name":"Limonado","author_uid":"limonado","epoch":1619572392,"text":"10\/10 would play again","format":"md","likes":2,"spam":"N"},{"id":657191,"author_name":"mockthebear","author_uid":"mockthebear","epoch":1619578813,"text":"The controls are good, the art too! But i dont deal very good with those insta-kills-repeat games thing. But thats something personal, still got an 5\/5 from me","format":"md","likes":2,"spam":"N"},{"id":657669,"author_name":"Hideos","author_uid":"hideos","epoch":1619582109,"text":"@anactualhuman lol thanks man i appreciate you","format":"md","likes":2,"spam":"N"},{"id":663379,"author_name":"Hideos","author_uid":"hideos","epoch":1619624825,"text":"Hey @mockthebear , thanks for the rating, and about the trial and error, we agree with you and we will fix the level design after Ludum Dare","format":"md","likes":2,"spam":"N"},{"id":663383,"author_name":"Hideos","author_uid":"hideos","epoch":1619624841,"text":"Thanks @limonado ","format":"md","likes":2,"spam":"N"},{"id":663417,"author_name":"Hideos","author_uid":"hideos","epoch":1619624979,"text":"@mauriciomunky We will improve the level design after Ludum Dare to make it a little less frustrating","format":"md","likes":3,"spam":"N"},{"id":664228,"author_name":"MegaBr","author_uid":"megabr","epoch":1619628961,"text":"In my defense, level design was my last priority. ![pepe_sad.png](\/\/\/raw\/b06\/f2\/z\/41527.png)","format":"md","likes":2,"spam":"N"},{"id":673784,"author_name":"SrRinio","author_uid":"srrinio","epoch":1619714982,"text":"The pixel art style is great, but the game is really short D:","format":"md","likes":2,"spam":"N"},{"id":674132,"author_name":"MegaBr","author_uid":"megabr","epoch":1619717955,"text":"@srrinio Sorry about that, one of the first things that Hideos did was the tile set but I was still programming the player's movement and I was always trying to do something well done and some useless details? Did anyone notice the contact effect of the jump at the edges of the platforms ? (although it is still a little wrong due to the edges of the platforms)\nAnd oh no. I found another game freeze while writing this message.\n\nBut thanks for the feedback ![peepo_love.png](\/\/\/raw\/b06\/f2\/z\/419df.png)","format":"md","likes":3,"spam":"N"},{"id":674358,"author_name":"MegaBr","author_uid":"megabr","epoch":1619719665,"text":"Ok... the freeze only occurs if you do something very specific in overworld02 (it's always him) and I promised not to change the definitive version until the end of the ludum dare, so ... this will not ruin your experience with the game.","format":"md","likes":2,"spam":"N"},{"id":679161,"author_name":"NinjaCatz","author_uid":"ninjacatz","epoch":1619789018,"text":"Not a bad idea. The graphics are minimalistic. The first level is the most difficult for me, unlike other levels.","format":"md","likes":2,"spam":"N"},{"id":684558,"author_name":"Solah","author_uid":"solah","epoch":1619889274,"text":"Very cool platformer, it is just frustrating that fighting isn't encouraged (3\/4 hits to kill an anemy, 1 hit to die) and that dodging is a better strategy at every point. I think your music loops are too short, making them very repetitive, but your graphics are great! The gameplay is perfect also, well done!","format":"md","likes":2,"spam":"N"},{"id":690090,"author_name":"Weirdybeardyman","author_uid":"weirdybeardyman","epoch":1620048770,"text":"It looks cool, and it's a cool idea but man is it hardcore. It just takes too many hits to kill enemies and they're too fast, and you fall between levels too quickly to dodge spikes, I guess you're supposed to remember where the spikes are but then the eyes come for you anyways. Nice entry though, I just wish I could progress through it.","format":"md","likes":1,"spam":"N"},{"id":690416,"author_name":"diabolical-sloth","author_uid":"diabolical-sloth","epoch":1620060384,"text":"nice pizel art but it's a bit brutal at the start to be honest","format":"md","likes":1,"spam":"N"},{"id":697712,"author_name":"YaBoyCJ","author_uid":"yaboycj","epoch":1620477856,"text":"Great Artstyle and very fun Platformer, but fighting sadly isnt really a good idea since it takes a long time to kill an enemy. Otherwise, pretty fun! Check out my game as well if you could! :)","format":"md","likes":1,"spam":"N"},{"id":704518,"author_name":"SleepyStudios","author_uid":"sleepystudios","epoch":1621184742,"text":"Judging by the graphics I thought it was gonna be nice and casual but it was super unforgiving. I never felt like the game was unfair though, I liked having to try out a few different paths until I got the one that I thought was the best one. Nice work!","format":"md","likes":1,"spam":"N"}],"format":"md","images":["ld48\/wayback-placeholder.png"],"links":[{"url":"https:\/\/torini.itch.io\/falling","text":"Link"}],"metadata":{"g_key":"77022","g_author":"1194059","g_event":"LD48","g_eventkey":"109","g_subevent":"JAM","g_urlkey":"372195","g_title":"Falling!","g_status":"WAYBACK","g_place":"1293","g_commentcount":"28","g_site2_node_id":"246037","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"246037","n_urlkey":"372195","n_parent":"233335","n_path":"\/events\/ludum-dare\/48\/falling","n_slug":"falling","n_type":"item","n_subtype":"game","n_subsubtype":"jam","n_author":"194059","n_created":"1619226291","n_modified":"1779568573","n_version":"792498","n_status":"WAYBACK"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD48","removed_author":false},"_superparent":9,"_trust":1,"author":194059,"body":"![Falling!.png](\/\/\/raw\/79d\/b3\/z\/403a7.png)\n\n![Imagem 1.png](\/\/\/raw\/b06\/f2\/z\/42a20.png)\n![Imagem 2.png](\/\/\/raw\/b06\/f2\/z\/42a21.png)\n![Imagem 3.png](\/\/\/raw\/b06\/f2\/z\/42a22.png)\n\nGo deeper and deeper into the hole that gets stranger and stranger.\n\n1,2,3,4 keys to resize the screen |\nAlt + Enter - Fullscreen |\nAD - move |\nW - jump |\nMouse Left Button - Shoot\n\n**[Bug Fixes] A version with the following bug fixes was added to download**\n```gml\nFixed\n- Enemy path after player's death \"Stopped and bad animation\"\n- Die during transitions \"This was fun to see on livestreams\"\n- Laser drone inside the walls \"And consequently the 'the laser that was not fired'\"\n- Music restart \"Boring, isn't it?\"\n- Surface of cave and hell when switching between window and fullscreen \"Torch and fire effect\"\n- Wrong enemy position on Overworld02 \"I think doing speedrun just got harder\"\n- Three tiles on Overworld03 \"I'm a perfectionist\"\n- A rare game freeze after the player's death \"Hideos and I witness only once\"\nImproved\n- Window border \"What if you want to move the window? or close the game?\"\n- Memory leak (game_restart() \"It's not a good idea\")\n- Black screen flashing when changing the resolution on the fullscreen \"Just ... why?\"\n- Pixel Perf\u2014 \"No pixel fans, Hideos did not approve this\"\n  \"But it\u2019s my fault for doing a multiplication where it wasn\u2019t necessary\"\n  \"Fortunately, if you put it in full screen and press key 1, the pixel perfect works o(\u2267\u25bd\u2266)o\"\n```\n**Check if the .zip you downloaded is named \"Ludum Dare 48 Fixed Definitive\", yesterday I updated some things and when I saw it I still had others.**\n\n**The version sent during the 72 hour period is still there**","comments":28,"comments-timestamp":"2021-05-16T17:05:42Z","created":"2021-04-24T01:04:51Z","files":[],"files-timestamp":0,"grade":{"grade-01":24,"grade-02":24,"grade-03":24,"grade-04":24,"grade-05":24,"grade-06":24,"grade-07":20,"grade-08":22},"id":246037,"love":0,"magic":{"cool":102.49691691718,"feedback":20,"given":23.375,"grade":23.25,"grade-01-average":3.295,"grade-01-result":1293,"grade-02-average":3.045,"grade-02-result":1357,"grade-03-average":2.636,"grade-03-result":1631,"grade-04-average":3.636,"grade-04-result":929,"grade-05-average":3.795,"grade-05-result":773,"grade-06-average":2.818,"grade-06-result":1118,"grade-07-average":2.611,"grade-07-result":959,"grade-08-average":2.95,"grade-08-result":1528,"smart":1.5346165133619},"meta":{"allow-anonymous-comments":"1","author":[194059,245143],"cover":"\/\/\/content\/79d\/b3\/z\/3fc33.png","link-01":"https:\/\/torini.itch.io\/falling","link-01-tag":[42337]},"meta-timestamp":"2026-05-23T20:36:13Z","modified":"2026-05-23T20:36:13Z","name":"Falling!","node-timestamp":"2021-05-22T20:42:16Z","parent":233335,"parents":[1,5,9,233335],"path":"\/events\/ludum-dare\/48\/falling","published":"2021-04-27T00:55:08Z","scope":"public","slug":"falling","subsubtype":"jam","subtype":"game","type":"item","version":792498},"text":"![Falling!.png](\/\/\/raw\/79d\/b3\/z\/403a7.png)\n\n![Imagem 1.png](\/\/\/raw\/b06\/f2\/z\/42a20.png)\n![Imagem 2.png](\/\/\/raw\/b06\/f2\/z\/42a21.png)\n![Imagem 3.png](\/\/\/raw\/b06\/f2\/z\/42a22.png)\n\nGo deeper and deeper into the hole that gets stranger and stranger.\n\n1,2,3,4 keys to resize the screen |\nAlt + Enter - Fullscreen |\nAD - move |\nW - jump |\nMouse Left Button - Shoot\n\n**[Bug Fixes] A version with the following bug fixes was added to download**\n```gml\nFixed\n- Enemy path after player's death \"Stopped and bad animation\"\n- Die during transitions \"This was fun to see on livestreams\"\n- Laser drone inside the walls \"And consequently the 'the laser that was not fired'\"\n- Music restart \"Boring, isn't it?\"\n- Surface of cave and hell when switching between window and fullscreen \"Torch and fire effect\"\n- Wrong enemy position on Overworld02 \"I think doing speedrun just got harder\"\n- Three tiles on Overworld03 \"I'm a perfectionist\"\n- A rare game freeze after the player's death \"Hideos and I witness only once\"\nImproved\n- Window border \"What if you want to move the window? or close the game?\"\n- Memory leak (game_restart() \"It's not a good idea\")\n- Black screen flashing when changing the resolution on the fullscreen \"Just ... why?\"\n- Pixel Perf\u2014 \"No pixel fans, Hideos did not approve this\"\n  \"But it\u2019s my fault for doing a multiplication where it wasn\u2019t necessary\"\n  \"Fortunately, if you put it in full screen and press key 1, the pixel perfect works o(\u2267\u25bd\u2266)o\"\n```\n**Check if the .zip you downloaded is named \"Ludum Dare 48 Fixed Definitive\", yesterday I updated some things and when I saw it I still had others.**\n\n**The version sent during the 72 hour period is still there**","title":"Falling!","wayback_recovered":true,"wayback_source":{"capture":{"original":"https:\/\/api-jam.ludumdare.com\/vx\/node2\/get\/254501+254502+254503+254504+254505+254506+254507+254508+254509+254510+254511+254512+254513+254514+254515+254516+254517+254518+254519+254520+254521+254522+254523+254524+254525+254526+254527+254528+254529+254530+254531+254532+254533+254534+254535+254536+254537+254538+254539+254540+254541+254542+254543+254544+254545+254546+254547+254548+254549+254550+254551+254552+254553+254554+254555+254556+254557+254558+254559+254560+254561+254562+254563+254564+254565+254566+254567+254568+254569+254570+254571+254572+254573+254574+254575+254576+254577+254578+254579+254580+254581+254582+254583+254584+254585+254586+254587+254588+254589+254590+254591+254592+254593+254594+254595+254596+254597+254598+254599+254600+254601+254602+254603+254604+254605+254606+254607+254608+254609+254610+254611+254612+254613+254614+254615+254616+254617+254618+254619+254620+254621+254622+254623+254624+254625+254626+254627+254628+254629+254630+254631+254632+254633+254634+254635+254636+254637+254638+254639+254640+254641+254642+254643+254644+254645+254646+254647+254648+254649+254650+254651+254652+254653+254654+254655+254656+254657+254658+254659+254660+254661+254662+254663+254664+254665+254666+254667+254668+254669+254670+254671+254672+254673+254674+254675+254676+254677+254678+254679+254680+254681+254682+254683+254684+254685+254686+254687+254688+254689+254690+254691+254692+254693+254694+254695+254696+254697+254698+254699+254700+254701+254702+254703+254704+254705+254706+254707+254708+254709+254710+254711+254712+254713+254714+254715+254716+254717+254718+254719+254720+254721+254722+254723+254724+254725+254726+254727+254728+254729+254730+254731+254732+254733+254734+254735+254736+254737+254738+254739+254740+254741+254742+254743+254744+254745+254746+254747+254748+254749+254750+254751+254752+254753+254754+254755+254756+254757+254758+254759+254760+254761+254762+254763+254764+254765+254766+254767+254768+254769+254770+254771+254772+254773+254774+254775+254776+254777+254778+254779+254780+254781+254782+254783+254784+254785+254786+254787+254788+254789+254790+254791+254792+254793+254794+254795+254796+254797+254798+254799+254800+254801+254802+254803+254804+254805+254806+254807+254808+254809+254810+254811+254812+254813+254814+254815+254816+254817+254818+254819+254820+254821+254822+254823+254824+254825+254826+254827+254828+254829+254830+254831+254832+254833+254834+254835+254836+254837+254838+254839+254840+254841+254842+254843+254844+254845+254846+254847+254848+254849+254850+254851+254852+254853+254854+254855+254856+254857+254858+254859+254860+254861+254862+254863+254864+254865+254866+254867+254868+254869+254870+254871+254872+254873+254874+254875+254876+254877+254878+254879+254880+254881+254882+254883+254884+254885+254886+254887+254888+254889+254890+254891+254892+254893+254894+254895+254896+254897+254898+254899+254900+254901+254902+254903+254904+254905+254906+254907+254908+254909+254910+254911+254912+254913+254914+254915+254916+254917+254918+254919+254920+254921+254922+254923+254924+254925+254926+254927+254928+254929+254930+254931+254932+254933+254934+254935+254936+254937+254938+254939+254940+254941+254942+254943+254944+254945+254946+254947+254948+254949+254950+254951+254952+254953+254954+254955+254956+254957+254958+254959+254960+254961+254962+254963+254964+254965+254966+254967+254968+254969+254970+254971+254972+254973+254974+254975+254976+254977+254978+254979+254980+254981+254982+254983+254984+254985+254986+254987+254988+254989+254990+254991+254992+254993+254994+254995+254996+254997+254998+254999+255000?authors&parents&superparent"},"object":"objects\/sha256\/b9\/b9f7acc3efe57a316e7be594e5496b4441e274b7849dfc783e5fd00578a5aca9","record":"shard-2\/json-live-urgent-v3\/records\/1af02f69f457cd124442918647a6892d34713329b1d79d0f1e99b3c0ea5e4f56.json","sha256":"b9f7acc3efe57a316e7be594e5496b4441e274b7849dfc783e5fd00578a5aca9","source":"https","stored_at":1784022332}}