A Friendly Dig by Chillen
A game about digging homes for undead friends.
Whack the new friends when they start looking a little bit... green. Dig some holes and drop them in! Fill it in to slow their climb, but in the end, they'll always come back for a hug.
Controls:

Tools: * Engine: Godot 3.3 * Music+SFX: Linux Multimedia Studio (LMMS) * Sprites: Aesprite

Changelog: - 21-04-27 - Updated typo in welcome screen! - Fixed clipping when breaking climb partway up - Fixed digging sideways, which led to clipping upward
| Link | https://chillen.itch.io/a-friendly-dig |
| Original URL | https://ldjam.com/events/ludum-dare/48/a-friendly-dig |
Ratings
| Overall | 670th | 3.654⭐ | 28🧑⚖️ |
| Fun | 1125th | 3.212⭐ | 28🧑⚖️ |
| Innovation | 403th | 3.673⭐ | 28🧑⚖️ |
| Theme | 607th | 3.865⭐ | 28🧑⚖️ |
| Graphics | 329th | 4.192⭐ | 28🧑⚖️ |
| Audio | 333th | 3.808⭐ | 28🧑⚖️ |
| Humor | 330th | 3.5⭐ | 26🧑⚖️ |
| Mood | 186th | 4.154⭐ | 28🧑⚖️ |
| Given | 17🗳️ | 30🗨️ |
Also I didn't find a way to dig diagonaly, could be useful feature to create escape routes.
I really love the graphics and how the player moves. I also found out some bugs.

Somehow I glitched into the map and I could climb out of the scene.
Personally for myself, I found the best tactics just to dig separate holes along each other to maximize the travel path for zombies
Unfortunately died somewhere in the middle after falling in it myself (tried to stun a couple of friends with a shovel):smile:.

Played several rounds and found it funny as hell. Good luck with the voting phase!