Grave Hammer by Daniikk1012

[raw]
made by Daniikk1012 for Ludum Dare 48 (JAM)

Hello, stranger!

Are you ready to become a bearded dwarf, who bought a tavern, which was built on the old cemetery? Huge hammer, zombie's and a lot of smoothies - that's all wait for you into the game!

Goal:

Make a genocide of zombies, kill them and make out of their parts smoothie to sell it to visitors of your tavern!

How to play:

  • Hammer zombies deeper and deeper until the wave will be ended!

    killing zombie.gif

  • After the wave come into the tavern to check which ingredients you have!

    coming in tavern.gif

  • Collect 3 parts of zombies to try to combine them and make a new smoothie!

    brain smoothie.gif

  • Experiment with combining zombie parts to unlock new recipes!

    bad recipe.gif

    Advices:

  • Don't die, any death will decrease a popularity of your tavern

smert'.gif * #### Lower you can see how to make one of the recipes in the game brain smoothie.gif

  • #### You shouldn't sell parts of zombies, it will be better if you combine them to smoothie selling of potion.gif

List of patches:

Patch 1.0-alpha.2 (released):

  1. Fixed a bug related to the character being underground
  2. Fixed a bug due to which not all smoothie recipes work.
  3. Changed the textures of the cauldron and smoothies.
  4. Fixed a bug related to the impossibility of inflicting damage on a zombie until it comes out
  5. Fixed zombie's and player's hitboxes
  6. Increased hammer radius
  7. Changed the selling cost of ingredients
  8. Changed the system for opening the bar menu
  9. Fixed a bug related to the fact that the character could not deal damage to zombies after he died and was revived
  10. The popularity of the bar is displayed as an additional "currency"
  11. Fixed a few sounds
  12. HTML5 version

hammer.png

Ratings

Overall 1155th 3.375⭐ 66🧑‍⚖️
Fun 987th 3.297⭐ 66🧑‍⚖️
Innovation 1051th 3.105⭐ 64🧑‍⚖️
Theme 1851th 2.403⭐ 64🧑‍⚖️
Graphics 714th 3.836⭐ 66🧑‍⚖️
Audio 431th 3.698⭐ 65🧑‍⚖️
Humor 358th 3.458⭐ 62🧑‍⚖️
Mood 1178th 3.298⭐ 64🧑‍⚖️
Given 89🗳️ 78🗨️

Feedback

Washington Irving
27. Apr 2021 · 09:10 UTC
Hey, do I need javascript or something to run your game?
Adil
27. Apr 2021 · 09:19 UTC
@washington-irving Actually you need only java environment
Washington Irving
27. Apr 2021 · 09:26 UTC
Ok, can you supply a download link? Im not sure where I should get it from.
Adil
27. Apr 2021 · 09:28 UTC
@washington-irving
https://github.com/Daniikk-1012/GraveHammer/releases/download/1.0-alpha.1/desktop-1.0.jar
Washington Irving
27. Apr 2021 · 09:36 UTC
oh, sorry. i wasn't clear. I'm not sure where i can download a correct version of the java environment. sorry if this is really obvious, but I don't do much coding, and have never touched java. :)
Adil
27. Apr 2021 · 09:40 UTC
@washington-irving actually i think you have all soft already, try to launch game. Overall, we will port it to HTML5 today! I will notify you!
Giordas
27. Apr 2021 · 09:45 UTC
Pretty fun game in my opinion and also very relaxing. The only issue I encountered is that everything is the store was 0 coins and I was broke :))
Craplex
27. Apr 2021 · 09:48 UTC
Fun game great job on it. Its not finished as i understood but the idea is there. Will wait for more extended version
Adil
27. Apr 2021 · 09:48 UTC
@giordas You need to combine parts of zombie to make drinks and sell them than!
Grewoss
27. Apr 2021 · 09:54 UTC
Nice game mechanic and the graphics look great!
guladam
27. Apr 2021 · 09:55 UTC
Oh my god, it's soooo satisfying to swing that big hammer with the dwarf dude! Wonderful job! :hammer:

Pros:
- Simple, yet fun
- Beautiful pixel art
- Great audio
- Crisp controls, game feel
- Dat hammer swing + grunt sound :v:

Cons:
- No use for the shop (or did I miss something? everything sells for 0)

One little extra advice: next time, if you have the time, try adding a small camera shake when the hammer hits to ground (or the zombie :dizzy_face:)

Overall, I had a ton of fun, played it for like 10 minutes straight. :upside_down:
Lorwon
27. Apr 2021 · 09:56 UTC
Hitting the zombies is pretty fun, even if the hitbox can be annoying. I think that you need to wright a full presentation for your game, some mechanics are not clear at all. Good job overall.
Mero
27. Apr 2021 · 10:00 UTC
So first i had to instal java xD
ye didnt have that

thoughts about the game ->

I dont see how it is connected to the theme deeper and deeper
Selling is confusing

for 3 man team in 3 days it doesnt feel like much.
cninja_
27. Apr 2021 · 10:03 UTC
I wish there was a little bit more content, maybe some kind of shop where you can buy better hammers etc. Even though your pixelart is quite simple I think it suits such a simple game. Also enjoyed music.
The only problem I have is brewing potions, I tried to mix different zombie parts 10-20 times but never got any potion.
Anyway keep it up!
LDJam user 234769
27. Apr 2021 · 10:04 UTC
@washington-irving
if you can't just launch the game, you can download java there: https://www.java.com/en/download/

The game is sooo beautiful I loved the graphics, and the dwarfy music. However I couldn't play it for long cause after 1-2 seconds on the ground, the character was locked underground. I could still hit zombies with the tip of my hammer, but not take objects or lose HP.
![capture.png](///raw/115/93/z/406da.png)
colapolka
27. Apr 2021 · 10:05 UTC
I got a kick out of the graphics and the audio.

However, it really would have helped if the game somewhat communicated it goals, win conditions and controls. Also, is there another method of leaving the shop and starting the next wave other than pressing Esc? The first few rounds I was a little confused by that, I wasn't really sure if a new wave starts of if I'm resetting entirely by pressing Esc.
Catoryu
27. Apr 2021 · 10:06 UTC
Nice game but I didn't understand the utility of the coins and brewing system, are they not implemented ? Also you didn't give a list of the controls.
🎤 Daniikk1012
27. Apr 2021 · 10:40 UTC
@alyd-asmar We have already encountered that problem, next version will contain a fix
@catoryu @cninja @guladam There is hidden popularity system which affects cost of items and too little potion recipes (A total of 6). We will add more recipes and make the popularity system more obvious
@guladam Good idea about camera shake!
@colapolka This is the right way of doing this
🎤 Daniikk1012
27. Apr 2021 · 10:44 UTC
@Mero it is about pushing zombies deeper and deeper under the ground
Mero
27. Apr 2021 · 10:46 UTC
@daniikk1012
but we never go lower or anything its always surface

this game matches the theme "danger from below" perfectly
zimny11
27. Apr 2021 · 20:10 UTC
Things I like:
- the music goes very well with the game,
- the art style is nice,
- hammer swing is really satisfying
- unique approach to the game, with making smoothies from zombies.

Thin that can be improved:
- there is a bug that makes you stuck in the ground,
- has no real link to the theme, or am I missing something?
- the goal is not very clear (how to figure out what parts to go into the pot together because there are too many combinations for player to just guess? What to do with the money, or is it just the player's score?)

Nevertheless. Good job.
egercreator
27. Apr 2021 · 21:14 UTC
@zimny11 Thanks for the comment! We have big plans for the game and it will evolve a lot with the constant patches. Many mechanics now do not work or work incorrectly, but from tomorrow we will be making daily patches, with the help of which, within a few days, we will bring the game to the state in which we originally conceived it. So, you will have to monitor the popularity of your bar, but in parallel with this, you will also need to earn money in order to buy various upgrades to the bar or your hammer. We will publish our first patch tomorrow, so stay tuned if you're interested!
Bigbadbison
29. Apr 2021 · 17:09 UTC
Good job! The sound is really well done.

The hammer swing is nice, it would be nice if it was expanded a bit more so you had more options. Right now it's just whack-a-mole. It's a jam though, so I get there isn't much time. The smoothie and monster part art didn't resemble too much to me, but the rest of the art is great.

I wasn't sure what to do with the smoothies and money either.

Congrats and great work, best of luck :)
Adil
29. Apr 2021 · 17:22 UTC
@bigbadbison Thank you for such constructed review man! We'll work with this game more and upgrade it! You will see many patches, which will add extra functions with money and smoothies
Yword
29. Apr 2021 · 17:40 UTC
Really cool and interesting idea, and the hammer action is very fun too!
Voidborne
29. Apr 2021 · 18:37 UTC
Like the vibe! I think the hammer swing is a bit too slow and you should communicate that the player thas to go to the tavern to spawn the next wave. I couldn't understand the point of selling things for gold. There seems to be nothing to buy?
Adil
29. Apr 2021 · 18:39 UTC
@voidborne Thanks for the feedback! We are working on shop and soon you will have a lot of different upgrades to buy!
sharkmax218
29. Apr 2021 · 18:58 UTC
Good style of game, but I think, killing zombies was very easy =)
egercreator
29. Apr 2021 · 19:01 UTC
@sharkmax218 Спасибо за отзыв!) Мы хотели сделать основной механикой игры именно создание смузи и их продажу, а зомби - лишь инструмент для этого)
Corporation
29. Apr 2021 · 19:15 UTC
nice graphics and good controls) interesting idea of combining loot into drinks, strange but fun ganre combination. I think adding a bit of new enemies and also some way to progress so money would make sense would be nice) well done still)
Swen
29. Apr 2021 · 19:36 UTC
Brainzzz, HUARGH!
one-seed-fruit
29. Apr 2021 · 19:39 UTC
Another game with a hammer! I wonder how do zombie smoothies taste like given how popular they are! Fun little game. I like how it looks, the music, and the uuuuARGHhHHH!!!
ade
29. Apr 2021 · 19:51 UTC
Fun stuff, simple but well executed, the only issue was the lack of variety in enemies in any way (or maybe I just didn't get far enough, if so, my bad), but that's understandable when making a game from scratch in 3 days; Overall, for a LD project, feels nice - and the idea was genuinely original, so kudos for that!
cavedens
30. Apr 2021 · 00:16 UTC
The game felt really good. Everything ran well and looked beautiful. I dont really understand the smoothie thing but got it to 100%? Great job
Wolfier
30. Apr 2021 · 03:24 UTC
The game looks really good, i do wish there was a swing animation beyond just the hammer but other then that really good.

The hammer itself is feels really good, the hitboxes are slightly off though.

You need a shop or if there is one it needs to be more obvious where it is.
Webox
30. Apr 2021 · 03:28 UTC
whack a zombie!! Loved the art and music, SFX are good too!! I didn't fully understood how the brewing mechanic worked, I tried brewing different stuff but nothing happened.. I also wasn't sure what gold was for.. The indicator with the beer pint on the right stayed at 50% all the time, what was I doing wrong?? The hammer mechanic and movement are super cool and feel really polished!!

Great game, congrats! :D
Kaihyo
30. Apr 2021 · 07:39 UTC
The game is visually attracting and fun to play, but I don't get what's the point of making smoothie appart from discovering new recipes. Gold is kinda like a score value, but what is the smoothie % for ? How does it impact the game ? Great job anyway, congrats :slight_smile:
egercreator
30. Apr 2021 · 07:48 UTC
@kaihyo Thank you for your comment! We have big plans for this game, but not all of this were done before the start of the jam, so we are working on the patches! Now we have only 6 smoothie recipes, in order to open them you need to be either quite lucky or experiment a lot :) Also now money plays the role of only some "points", but we are already working to ensure that during the next few patches we added both more smoothie recipes and the ability to buy upgrades! Regarding "the smoothie's %", this is the popularity of your bar. Some smoothies not only give you money when you sell them, but they also increase popularity. The larger it is, the more profitable you will trade!
Kaihyo
30. Apr 2021 · 08:02 UTC
@egercreator Thanks for the reply. It's already a good game but it can be even better if you work on it post-jam, so can't wait to see what you'll do. Once again, good job !
Préda
30. Apr 2021 · 10:27 UTC
I quite like how simple it is, the music and all. The hammer is pretty satisfying to use as well
Klaus Peter
30. Apr 2021 · 17:07 UTC
Couldn't get any other smoothie than Van Gogh. So that was a bit confusing. But the music is epic. Only when I switched tabs and came back after a while I could listen to later parts of the battle music, they were really beautiful. So definetely props to that.
Bamallama
30. Apr 2021 · 18:33 UTC
Seems like a neat idea, but I felt a little lost with making smoothies. Not really sure how it works.
tengusheath
30. Apr 2021 · 18:40 UTC
Funny idea for a game. I think the mechanics are a good start, but they need more depth. The music, sound, and artwork were great. I only wish the game played a little faster, the zombies and attacking are too slow for me.
Nekopi
30. Apr 2021 · 18:49 UTC
Sweet little game, really would love to see more enemy types and some kind of waves counter to see my progress, also not sure where to spend the coins and the brew mechanic got me confused, what are the posions that we brew? Do they restore HP?
Here is what score I've got to:
![Screenshot 2021-04-30 214843.png](///raw/d40/73/z/41d04.png)
PSV Games Studio
30. Apr 2021 · 20:19 UTC
I really enjoyed this game! The mechanics are really cool and the graphics are beautiful!
Villanelle
30. Apr 2021 · 20:37 UTC
I really liked playing this game. Spent a huge amount of time playing it actually, so it's definitely addictive. Loved the pixel art, sound effects and music, all fitting the vibes. Wish it could feature in a new version the things I'll say ahead: a "Sell All" button, an option to Sell and Throw items with keyboard inputs, different enemy waves and weapon upgrade. Definitely would play again in the future. Congrats!
felo07
30. Apr 2021 · 21:33 UTC
I liked the enviroment and mechanics, but I thinks missing some content. I only kill zombies and sell parts of them ? Can I buy something? Also the pixel art and sound effects are pretty good, just add some content, i would love to play more ;)
lectvs
30. Apr 2021 · 21:57 UTC
Cool idea here! It took a while to figure out what actually produced good recipes, and I wasn't sure if I completed it once I reached 100%, but I had fun! Love the hammer swing animation. I played this for a bit on stream if you want to check out the VOD: https://www.twitch.tv/videos/1005643301?t=01h16m10s
CharQ
01. May 2021 · 06:17 UTC
This game is so fun and hard to give up until all the recipes have been collected. I was a bit confused by the overall objective and what to do with the coins. I love the audio and art! Thank you.
wdebowicz
01. May 2021 · 10:50 UTC
Funny game! I like the feeling of power in hammer in my hand, and hot you combine attack with the jump to make it work both when zombie is below or in front of me. Also the music adds nice vibe between the fight and party time.
Togis
01. May 2021 · 13:20 UTC
You were not in the stream anymore yesterday but we tried your game. here is the link to the correct place in the video archive if you wish to see us play: https://www.youtube.be/watch?v=IQdJ_KaE1bI&t=3864s

Unfortunately, we didn't manage to brew much. We were a bit confused and didn't know if we were trying wrong recipes or just brewing incorrectly.

If we were brewing correctly but with the wrong ingredient, I would suggest to add feedback to the player. Either by creating a 'failed brew' item that can be sold for 1 coin. or by just having a different text on screen.

Other than that, the graphics are nice and the hammer smash feels good.
paulhocker
06. May 2021 · 03:00 UTC
smoothies from zombie brains. classic. such a terrific game and the hammer was so satisfying when it hit the zombies. thanks for making this game.
phoenix-gi
10. May 2021 · 14:46 UTC
Nice game! I liked music and gameplay. But it seems there are some work to do: I don't understand how to spend money (looks you can't do it), and there is only one kind of zombies, and it a bit hard interact with UI while brewing smoothies. But I like your idea, and I think you should continue work on your game and release it:) good luck!
Chase of Bass
14. May 2021 · 01:00 UTC
Really like the graphics and the colors -really fun gameplay too! Awesome work!! :D
schwede
17. May 2021 · 20:18 UTC
Pixelart for ever! The controls felt good, and the graphics made my mood. I had difficult to handle the menu. If you would make the interactive elements (button) more clear you don’t need to push everywhere. :smile:

My congratulations to your submission!