To The Core by ZazaB

[raw]
made by ZazaB for Ludum Dare 48 (JAM)

screen.png

Click your way to the center of the earth ! Buy drills & other power-up to speed-up the process and get the best possible time !

This is a simple cookie cliker with an ending. Hope you'll like it.

Made with godot, game-icons, and other cool sources

UX is not my thing

Ratings

Overall 901th 3.523⭐ 24🧑‍⚖️
Fun 704th 3.477⭐ 24🧑‍⚖️
Innovation 1811th 2.364⭐ 24🧑‍⚖️
Theme 442th 3.976⭐ 23🧑‍⚖️
Graphics 1093th 3.523⭐ 24🧑‍⚖️
Audio 581th 3.568⭐ 24🧑‍⚖️
Humor 1268th 2.211⭐ 21🧑‍⚖️
Mood 799th 3.575⭐ 22🧑‍⚖️
Given 24🗳️ 21🗨️

Feedback

ToniO
26. Apr 2021 · 20:40 UTC
Hm it seems like there's a format error for the mac build, unless i need to do something on my end?
🎤 ZazaB
26. Apr 2021 · 20:42 UTC
> Hm it seems like there’s a format error for the mac build, unless i need to do something on my end?

Not it's probably the build that's not good, but I'm not sure I can help you with that.
Should i just change the extension of the file ?
SixGames
26. Apr 2021 · 20:45 UTC
The game was fun but I think it is to long.
Nice job though!!!
Ratrat44
26. Apr 2021 · 21:24 UTC
It has a nice atmosphere to it and good sounds!
The power-ups really help to speed things along and they have interesting names!
It seems that it doesn't change what it says your tool is, so that's a slight bug.
also I can conform it works on windows!
daine0
27. Apr 2021 · 09:17 UTC
Very interesting to play, but shovel-cursor is kinda annoying.
DaF
27. Apr 2021 · 11:06 UTC
Nice pass time, it works perfectly on windows, I'd try to export it in html5 so you can play it in the browser, should make it more accessible to people. Good job
Seebass22
27. Apr 2021 · 15:02 UTC
Took me 14 minutes. Not too big on clicker games, but I enjoyed it. Saving up for the last drill took a while, but otherwise it didn't feel too long.
ksonyanya
27. Apr 2021 · 18:28 UTC
as a fan of clickers, I enjoyed this one a lot! music wasn't too annoying, economics seems a bit broken though (or it is intended to be very easy :D). In Windows version I was told I am digging with the bare hands even though I literally bought entire shop. Thanks for the experience!
G_Kobu
27. Apr 2021 · 22:09 UTC
Not bad, but is needed to refine it
LePoulet
28. Apr 2021 · 09:13 UTC
![ttc_windows_EXwuFSowVs.png](///raw/69f/93/z/41268.png)

Finally made it. This game was fun.
MetalFox Dioxymore
28. Apr 2021 · 09:17 UTC
I tested the Windows build and it works perfectly for me =).

Cool little clicker, I finished in 13:03, but really didn't notice the time passing ! That was simple, but efficient, well done !
Human Writes Code
29. Apr 2021 · 06:50 UTC
There is something inherently relaxing about the RSI-inducing experience of a clicker game. This one was good. It was accessible and had a good number of powerups for the various components to keep things interesting. I did reach the final upgrade relatively early and I would have liked some more automatic ways to influence the engine cooling, but overall this is a very good entry for the jam. Well done!
Kelvination
29. Apr 2021 · 15:52 UTC
Fun game, the engine cooling is a nice twist on idle games. I would have liked to see maybe a diagram/map of how deep I've drilled instead of just the numbers, and the final drill upgrade jumps way too much from like 2000 to 50000, which made that last stretch a bit boring while I just waited for the money to come in. Overall great game though, really relaxing and entertaining.
leggy
30. Apr 2021 · 09:59 UTC
Nice atmosphere and background art. Even though clickers are not my cup of tea I wanted to complete my journey to the core to discover every powerup purchasable. Maybe it was a little too long but it caught me anyway! Nice entry :smile:
Studio Gomp
01. May 2021 · 20:55 UTC
I don't know if this was just me, but I was not a fan of how it would purchase something immediately once you opened the market. I dunno if that's like a glitch or something, but I don't like it. Also, it always says that you're using bare hands. Other than that, I liked the game!
Shumarie
02. May 2021 · 10:29 UTC
I liked the atmosphere of the game. Clicking to dig is a lot of fun but my fingers get tired. Now I have trained fingers. х) In the beginning, it is difficult and interesting to play. When you buy out the store, the result is predictable and becomes boring.
I would improve the visual design of game’s buttons. It is not very intuitive that you can’t click the whole mouse-shovel but you can only use it’s tip. You can also make the mouse look like the tools you are currently digging with.
I would like a more diverse gameplay. You can add intermediate goals, more obstacles, and options to overcome them.
I enjoyed you clicker very much!
zimny11
03. May 2021 · 14:01 UTC
Fun game. I really like the background and the music. As others have pointed out, it would be great to have more to do in game.