Of Void by Finn_Tr
Manipulate space and gravity to navigate through the depth of the void to reach the bottom of everything and uncover its secrets.

Controls:
WASD: Movement
Space: Jump
E: Interact
R: Restart Level
Credits:
Music: https://freemusicarchive.org/music/SergeyCheremisinov/TheHealing/FarOutThere
Sfx: freesound.org
| Link | https://finn-truong.itch.io/of-void |
| Link | https://finn-truong.itch.io/of-void |
| Original URL | https://ldjam.com/events/ludum-dare/48/of-void |
Ratings
| Overall | 88th | 4.17⭐ | 46🧑⚖️ |
| Fun | 81th | 4.114⭐ | 46🧑⚖️ |
| Innovation | 139th | 4.023⭐ | 46🧑⚖️ |
| Theme | 1646th | 2.898⭐ | 46🧑⚖️ |
| Graphics | 110th | 4.455⭐ | 46🧑⚖️ |
| Mood | 20th | 4.535⭐ | 45🧑⚖️ |
| Given | 19🗳️ | 42🗨️ |
But while I suck at this, I fully appreciate smart puzzles. Good job!

This was such a cool game, the graphics are on point and the subtle soundscape fits nicely. The addition of a retry button is apprechiated as well. I could see this game working really nicely on mobile, so maybe that's something to consider.
All in all a really solid entry!
I haven't really noticed a how used theme of jam here, but probably I'm loosing something.
Thanks for being part of the stream, yesterday was amazing! :smile:
This is definitively one of my favorite game so far! Wonderfull design, well crafted puzzle and game mechanics! I just wish I could have a button to destroy the world at the end ^^
I knew I recognized the graphics, I've loved Never End last year! Your art style is great 💕
There are some nice puzzles in this one, I like how well each mechanic is introduced.
I am NOT ready to destroy the earth tho.
Thanks for the game!
You can find the timestamp of when your game was played here: https://tinyurl.com/LDJAM48-ursa
Really dug the atmosphere, the simple and effective artstyle was beautiful and calming along with the music that you chose perfectly to match.
Controls were solid and the physics were probably 90% without any hiccups, some parts of the movement like dismounting off black holes was a little wobbly/snapped a bit odd but nothing I think you couldn't iron out with more dev time. The boxes were also a little wonky sometimes, clipping through the othersides of platforms and pressing down the button but again, not a big deal.
I think if there's one crit I have it's that I would have preferred to been able to hold down and E to just, drop boxes instead of only being able to throw them. Very minor but would have been a nice addition. The other addition is because our character has no real "face" it was sometimes hard to know what direction I was looking in to pick up boxes. But again minor thing.
Overall an extremely well made game, felt very solid and had a great mood and atmosphere. Great job and entry!
A couple things I noted that in some cases couldn't even be considered bugs: I found that whenever I landed next to a box from the air or climbed up into it from a ladder, I couldn't grab it, and needed to move and walk back into it. It's a very nitpicky point, but your game is so well polished that the smaller sticking points are more noticeable!
I also found myself wishing that I could use the w key to jump a lot, but that's just my personal preference for platformers, and I can see why it wouldn't have been included within the confines of a game jam.
Finally- I noticed when using the spacebar to try and progress the ending screen in any way that the jumping sound effect was still hooked up to it, which mostly lead to a funny moment in which you could make your character grunt while reading the ending message.
Overall, it was very enjoyable! One of the better games I've tried this jam for sure.
Here's my playthrough: https://www.twitch.tv/videos/1007430228?t=0h30m42s

If I could improve one thing about this game I would try to make the gameplay a bit more simple and fluid. For example picking up boxes and throwing them exactly where you want is a bit difficult.
But anyway, great job for the game jam ! <3
Here is the VOD: https://www.twitch.tv/videos/1006566686
https://youtu.be/rQyFGYR3HW4