Surinapiri - Suruvuori by kovalok
Controls:
Move: WASD
Turn: Arrow Left, Arrow Right
Shoot: Space
Pause: Esc
Change weapon: Q & E
It’s been a week now since you fell into that river. You we’re not strong enough to battle against forces of nature, and you sank. You sank deeper and deeper, and you thought this was your end. Maybe it was, because the place you found below the river bed sure ain’t nothing like you ever saw before. You never lost your vision of the sky, yet all the stairs in this world are only going down, deeper and deeper.


Credits:
- kovalok: Programming player and enemies
- Jamideus: Programming UI
- Atik: Programming level generation
- JormaRysky: 3D, sprites and overall look
- Tutti Ankka: Music and sound effects
Post-jam updates:
- New enemies: Shooting and walking cow
- Player hit effect
- Sound changes
- Balance changes
Original jam version can be downloaded from itch. Web version is post-jam version.
| Link | https://github.com/lniinikorpi/ludumdare48 |
| Link | https://kovalok.itch.io/surinapiri-suruvuori |
| Original URL | https://ldjam.com/events/ludum-dare/48/surinapiri-suruvuori |
Ratings
| Overall | 1077th | 3.429⭐ | 30🧑⚖️ |
| Fun | 547th | 3.589⭐ | 30🧑⚖️ |
| Innovation | 1483th | 2.786⭐ | 30🧑⚖️ |
| Theme | 1844th | 2.446⭐ | 30🧑⚖️ |
| Graphics | 1082th | 3.536⭐ | 30🧑⚖️ |
| Audio | 500th | 3.638⭐ | 31🧑⚖️ |
| Humor | 268th | 3.62⭐ | 27🧑⚖️ |
| Mood | 1052th | 3.389⭐ | 29🧑⚖️ |
| Given | 23🗳️ | 29🗨️ |
It also sets the right mood :).
Turning with the arrow keys is a little bit weird? Why not use the mouse?
I also got a bug on the levelloading on my second try, see screenshot below.
Graphics and 3D models are super cool!

Simple yet quite fun, wit very nice graphics and audio all around.
Doesn't lag at all on my crapy old laptop with no graphic cards, good job.
A few things I noticed:
- weapon choice is great, but shotgun felt a bit weak.
- movement felt slow for a Doom like, and didn't help for the shotgun feeling.
- I couldn't go past floor 3, the tree didn't trigger anything on this level.
- Audio feedback of enemy getting hit would feel nice I think.
- Shooter enemies continue shooting during their death animations.
Thanks for the game I had fun!
I always enjoy doom-style shooters, and this one was no different. I really dig the music! Excellent work. I noticed there appeared to be a copy of the level (same layout of walls) floating above the level I was playing on. Not sure what's up with that, but getting rid of it might improve performance.
Question for you. Was I fighting babushka's atop ushanka wearing bears?


- Right-panned guitar in the menu made me think my headphones were broken.
- Damn good music tho
- Funny graphics
- Turning with the arrow keys is really awkward. I know it's based on Doom but I'd have preferred the precision of using the mouse.
- Having to hold down space for a bit before shooting got me confused for a bit.
- Enemies take a second to despawn after their death animation plays, and they keep shooting.
- Not sure if it's infinite or not, I just stopped after like 6 floors.
So this is a pretty fun game, if a little janky. The music and graphics were definitely the best part!