Taupi Taupe by Oune

[raw]
made by Oune for Ludum Dare 48 (JAM)

Taupi_artwork

Taupi Taup

Taupi, he is the last emerald mole on Earth and he loves exploring! His life goal: reach the center of Earth.

However many obstacles are hidden in the soil... Can you help him dig its tunnels without getting hurt or stuck? He doesn’t like to follow direct orders, but he loves eating worms, wearing golden claws to cut through tree roots and diving with his snorkel...

Join his discrete bodyguard team so that he can still enjoy his passion of digging deeper and deeper while being safe. Share with the other bodyguards your deepest dive into our planet and see who is the best at his job. But first, start with your bodyguard training to be officially hired!

Controls

  • WASD: Move the tile selector
  • H: Place worm
  • J: Place Golden Claws
  • K: Place Snorkel
  • L: Fill tunnel with water

Gameplay

gameplay.png

The Team

  • Lery: Master Coder
  • Moirai: Glorious sound and music
  • Nessou: Dr. Code
  • Nonon: Ms UI & Tutorial
  • The-devils-toaster: Fabulous artwork
  • Oune: The reason we took part in this madness

Ratings

Overall 1045th 3.448⭐ 31🧑‍⚖️
Fun 1069th 3.241⭐ 31🧑‍⚖️
Innovation 485th 3.586⭐ 31🧑‍⚖️
Theme 154th 4.224⭐ 31🧑‍⚖️
Graphics 1327th 3.276⭐ 31🧑‍⚖️
Audio 770th 3.362⭐ 31🧑‍⚖️
Humor 594th 3.077⭐ 28🧑‍⚖️
Mood 1230th 3.259⭐ 29🧑‍⚖️
Given 39🗳️ 42🗨️

Feedback

Newrybenson
27. Apr 2021 · 18:06 UTC
Very cool game, the gameplay was a little hard at first, but I improved quickly, after about 40 blocks deep there where some semi-impossible scenarios tho where you had to forsee the future to pass. Overall a very solid game. Congrats!
Sheinxy
28. Apr 2021 · 03:32 UTC
Lesson learned: Following a tutorial is useful :d

Fun game with a cool and original concept!
darqweful
29. Apr 2021 · 16:25 UTC
Really neat idea! Maybe a little too fast for me but fun overall.
Willops
29. Apr 2021 · 22:16 UTC
Cool game! Good job with the graphics and music!
Evil Villain Games
29. Apr 2021 · 22:23 UTC
It took me a bit to pickup but the the tutorial was really well crafted especially for a game jam. Very cool game. I was surprised at how innovative the concept was.
HerryFabien
30. Apr 2021 · 01:30 UTC
The first time you go in mission was a BIT to hard after the tutorial but that nice to have one ^^
FireSlash
30. Apr 2021 · 02:08 UTC
There's a lot of process here at the speed the game runs at. Part of me wants it to be more turn based, but that would take the difficulty out of it. Maybe just slowing it down would be fine. Or maybe making the difficulty curve a bit softer via a speed ramping mechanic, so people can feel it out and get used to it first.

Overall a pretty neat idea.
Yamzho
30. Apr 2021 · 19:58 UTC
Of course it had to be French ! Good job !
Natwomb
30. Apr 2021 · 19:58 UTC
Awesome game! Got to a depth of 70 as a maximum :D
kiptok
30. Apr 2021 · 19:59 UTC
unique game mechanics and cute character. it felt fun to get better at controlling him
Dazrow
30. Apr 2021 · 20:09 UTC
Cool idea, does really remind our project for with LD.
I like the variety behind gameplay - the number of tools and complexity of the map, well done!
for minor setbacks - I wish the tutorial was played as a default first level, cause on first launch I didn't have a clue what was going on lol
Other than that - very solid work, good job!
oligue
02. May 2021 · 09:07 UTC
Cool concept but bit confusing at first.
The tutorial helped :)
Other than that awesome game :)
Skosnowich
02. May 2021 · 09:42 UTC
Very nice concept and great tutorial. As others already mentioned, the beginning of the first mission is way too hard just coming out of the tutorial. It would be better if it began easy and progress to higher difficulties. Also a setting to make it slower as some sort of difficulty setting, would've been cool.

Overall good job!
eggland_games
03. May 2021 · 15:17 UTC
Nice concept and a very original idea.
Great game overall i would say.
retrome
04. May 2021 · 15:58 UTC
Interesting Lemmings-like puzzle! Sufficiently understandable tutorial. Pretty hard to play. Crying Taupi perfectly conveys emotion.

Tried HTML5 version.

Some remarks:
1. Levels look pretty random and it is hard to find and allow patterns, so you feel constant pressure.
2. Music gets stuck and repeats on loading screen.

Good entry!
room606
04. May 2021 · 19:44 UTC
Not sure that my reaction is enough to make a good progress in game, but the idea is nice.
Back story is also cool, very good imagination - emerald mole, quite a creative approach in character design, keep it up!
Bursade
05. May 2021 · 22:16 UTC
I really liked the tutorial. Just a small comment: if you put just 1 more water tile than needed during the tutorial, you get stuck with no chances of finishing it.

The game overall was fun to play, but fro some reason the music stops working during loading screens
Pedro Henrique Cesar
08. May 2021 · 00:57 UTC
Good graphics
Nice sound track
But the controls are confusing, I didn't understand how to use any ability properly, even after the tutorial.
Maybe I'm stupid but who know lul

Overall Good game
Madbarron
15. May 2021 · 01:44 UTC
Mechanics are clever and the theme is cute! The game was harder than I was expecting. Maybe hand-designed levels would be more fun than random ones? I also had a hard time with the item keys because my hand naturally wants to be on `JKL;`. But very cool, thanks for the fun game!

PS I think you mean *discreet* bodyguard team :wink:
trixydevs
15. May 2021 · 01:48 UTC
game was quite fun and enjoyed the game play, though I think the actions could have been clearer with what they do. but overall I enjoyed the game
Fupi
16. May 2021 · 22:14 UTC
Here are some notes I took while playing:
- Music was weirdly ominous.
- Damn this is like impossible!

Uh, that's it. :p Yeah what a difficult game! Maybe if I could see more of what's ahead it wouldn't be that hard, all I know is that I only got to 16. xd
Fabian G
18. May 2021 · 21:15 UTC
Very cool game, liked this indirect control, pretty fast paced for me didn't get very deep :sweat_smile: