Gold Rush by Thrawn911
Mine gold before the time runs out.
| Link | https://gamergamesystem.itch.io/gold-rush |
| Link | https://www.newgrounds.com/portal/view/790835?updated=1619428930 |
| Original URL | https://ldjam.com/events/ludum-dare/48/gold-rush |
Ratings
| Overall | 1822th | 2.684⭐ | 21🧑⚖️ |
| Fun | 1696th | 2.658⭐ | 21🧑⚖️ |
| Innovation | 1844th | 2.263⭐ | 21🧑⚖️ |
| Theme | 752th | 3.763⭐ | 21🧑⚖️ |
| Graphics | 1670th | 2.684⭐ | 21🧑⚖️ |
| Audio | 1247th | 2.316⭐ | 21🧑⚖️ |
| Mood | 1615th | 2.806⭐ | 20🧑⚖️ |
| Given | 19🗳️ | 16🗨️ |
The premise is a classic miner game. One can not go wrong with that, although there might be a lot of competition. ;)
The game is clear and it's immediately clear what to do. The pickaxe can mine from everywhere on the screen which seems a bit odd. It could be worth investigating to have it mine only 1 or 2 block in distance near the player like in Terraria. With this system, it would also be nice to have the gained gold be block-based like in Minecraft, so when you mine these it would yield the coin instantly. This might be the affordance (player expectation) from playing similar mining games from the past. Currently the player can pass some gold blocks and gain the gold without actually mining it, taking away from the core loop of mining.
The game could use more sound effects for the most important game events like a loss.
Nice game you got going here. I could see it be expanded with pickaxe upgrades and harder blocks to mine when the player gets deeper. Maybe add some un-minable so that the player needs to use some tactics on what routes to mining downwards.
https://www.twitch.tv/videos/1012941526
Here's my highscore over a handful of tries :)

Here is my Video Playthrough of the game. I managed to dig all the way through the ground haha
https://youtu.be/VdKrCq4MwnI