The Fistula Cleaning Crew by Local Minimum

[raw]
made by Local Minimum for Ludum Dare 48 (JAM)

cover.png During LD29, I (Local Minimum) made Fistula Foragers.

Why? You ask... Because no one else made it. And since then, I don't think I've seen another fistula game during all the intermediate ludum dare. What's wrong with all of you?

:fireworks: It's time for the sequel! :fireworks:

There's an abundance of grime that has has accumulated in the fistula and it's up to you to make it clean again.

:rocket: :hole: :x: :poop:

Ratings

Overall 1425th 3.214⭐ 37🧑‍⚖️
Fun 793th 3.429⭐ 37🧑‍⚖️
Innovation 917th 3.2⭐ 37🧑‍⚖️
Theme 320th 4.057⭐ 37🧑‍⚖️
Graphics 1507th 3⭐ 37🧑‍⚖️
Audio 1033th 3⭐ 37🧑‍⚖️
Humor 258th 3.636⭐ 35🧑‍⚖️
Mood 1180th 3.294⭐ 36🧑‍⚖️
Given 27🗳️ 48🗨️

Feedback

pedrorocha
26. Apr 2021 · 19:13 UTC
Well done !
zyrjello
26. Apr 2021 · 19:20 UTC
I like it! The bounciness is surprisingly satisfying.

I somehow missed the instructions up front, so I didn't realize I was supposed to minimize collisions. A little UI telling me how I'm doing might be helpful.
Jakob Willforss
26. Apr 2021 · 19:33 UTC
Snappy and oddly satisfying movement and cleaning action. I did my best to carefully clean up everything. I missed getting some rewarding message! (Or maybe I missed some fistula). The music fit the mood, but gradually became repetitive. Thanks for the mute button. Overall, although feeling not fully complete, a nice experience. Well done!
🎤 Local Minimum
26. Apr 2021 · 20:01 UTC
@jakob-willforss you get a score when you reach the bottom of the fistula. I figured a mute the :notes: was needed :laughing:

@zyrjello at some point I was thinking of having a %cleaned and progress towards the bottom, but I forgot to write it down on my todo. And avoiding bouncing is very optional unless one wants a really high score
Annie Owl
27. Apr 2021 · 14:12 UTC
You made me google what fistula means, my life will never be the same :frowning:

But I've got to say, cleaning up all that gunk was an oddly satisfying experience :smile:
Tino
27. Apr 2021 · 22:00 UTC
I hope my insurance works this one out.

![image_2021-04-28_000024.png](///raw/0d6/43/z/40f94.png)

My patient might have got shocked to its core.
jabsatz
27. Apr 2021 · 22:03 UTC
I really like the artstyle, the 3d model against 2d background reminds me of getting over it

it was also pretty fun actually!
PeachTreeOath
27. Apr 2021 · 22:14 UTC
Did the same, the first thing I did was google the term lol.

I had the same experience as @jakob-willforss, I sorta speedran it and missed a few fistulas. When I got to the bottom, I saw nothing was there, so I flew back up and grabbed everything I missed and went all the way above "ground". Went all the way back to the bottom and nothing there so not sure if something went weird with the triggers.

I like wonky controls like this - I prefer the challenge of trying to move quickly through levels set up this way (which is why I decided to just go full speed). I'm glad you opted for bounciness and not ship-damage because I would've been destroyed haha.

Will we be seeing a Fistula trilogy the next time a descending-theme comes up?
🎤 Local Minimum
28. Apr 2021 · 16:31 UTC
@peachtreeoath could it have been that you were going so fast that you didn't really land, but just bounced off the ground? The game requires you to be pretty stationary at the fistula floor before evaluating your landing. Perhaps there should have been some feedback explaining it, as it might be the cause of the confusion. As for a third fistula game, lets hope the theme's are willing!
PeachTreeOath
28. Apr 2021 · 16:33 UTC
Ohhh ok, yes I think I must've been flying around the whole time at the bottom, that explains it.
🎤 Local Minimum
28. Apr 2021 · 16:43 UTC
@peachtreeoath if I make a post-jam release, I'll be sure to make clear feedback to the user upon getting close to the bottom that they should make the vessel rest at the bottom.
albertnez
28. Apr 2021 · 20:16 UTC
Interesting concept, and funny movements all together, I love entries that get so creative.

At the beginning I missed the sign with instructions, but you actually can fly back out again, and re-read it, so it was a nice surprise.

The music feels a bit repetitive, but the game is fun all together. Well done!
Erik Brendel
28. Apr 2021 · 20:34 UTC
Wow, that was an interpretation of the theme that I definitely did not think about :D

A live score display would be immensely helpful I think. In my first playthrough I didn't know what the objective was (also I didn't see the small continue button on the intro text and jumped straight in), and as soon as I saw the end I flew back up, searching for the end of the game and not finding anything. So stating that "reaching the bottom" is the goal would be quite important I guess.

And congratulations on producing a sequel game to a previous LD game - never managed to do this before :)
gregoire_d
29. Apr 2021 · 12:15 UTC
I appreciate the way you're using fistula as a theme for a life work. Will surely go back in your next entries :laughing: . Good job !
Master Age
29. Apr 2021 · 12:59 UTC
Even though it's simple, it's really fun and enjoyably frustrating. Good job! :smile:
Bamallama
29. Apr 2021 · 21:11 UTC
Simple but fun, love the controls!
shubart
29. Apr 2021 · 21:12 UTC
Crazy game. Controls are a bit tedious but this was still pleasing to play. Thank you for your game
heidelbert
29. Apr 2021 · 21:13 UTC
Cool idea to have three different rockets to fire for the directions. I have no idea how I made it to the bottom but I blasted lots of stuff on my way down. Nice entry!
kingslee142
29. Apr 2021 · 21:21 UTC
I like the creativity of this game. The speed makes it proper fun. Well done!
Evil Villain Games
29. Apr 2021 · 21:40 UTC
I like the funky rocket controls. I also like how you have a score thing at the end. The camera was a bit to shaky for my taste though.
VainCil
01. May 2021 · 21:57 UTC
That was fun to play! Good idea to have the laser trigger on hover instead of click, makes it more manageable.
OldDog
03. May 2021 · 10:06 UTC
wait a minute ,what is me ? seem I am a robot deep in body skin or something,
any way ,nice move controller ,bring me fun :smile:
DoctorTM
03. May 2021 · 23:27 UTC
Interesting mechanics. Very funny to bounce around XD Great jam!
cireneikual222464
03. May 2021 · 23:33 UTC
It's fun to control, I'm just really bad at it - I keep bumping into everything :)
Zebshee
08. May 2021 · 18:28 UTC
Thanks for making me feel like I'm in a bounce pit again. It was cool to have WASD controls plus a mouse to aim the laser. My only feedback is to have the laser noise a little less intense.
AguaHervida
11. May 2021 · 23:20 UTC
The controls are fun! This was a really different way to use the "going down a pit" theme I enjoyed it, adding a loosing condition should improve the experience, great job!
blubberquark
12. May 2021 · 06:23 UTC
Thanks, I hate it!
naali
12. May 2021 · 22:58 UTC
Nice job. Took me a second to figure out how to kill the globs but I did it. 28500 points.
Franklins Ghost
14. May 2021 · 14:47 UTC
Nice to see you go back to an old jam game and make another one in the series. Always enjoy seeing how different your games are and what you do each jam.
Liked that you couldn't really crash and you instead were able to just readjust until you had it where you wanted it. Made it really friendly to play without the losing status. The cleaning was also a funny touch so thought that was nicely done :)