A Watch or The Incredible Shrink by A-Flat Miner Studios

[raw]
made by A-Flat Miner Studios for Ludum Dare 48 (JAM)

You are getting sleepy… Watch the watch until you go deeper into the next level of consciousness. Then you keep going. And going. Listen to the ticks….

And the tocks.

Don't wake up. Unless?

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Tips: Pay attention to your surroundings for clues on what to do. Here’s a hint: At first you just need the “A” key on your keyboard. After falling into the first level of hypnosis, you will need more keys. Look at everything to figure out what's left.

Ratings

Overall 257th 3.942⭐ 28🧑‍⚖️
Fun 475th 3.648⭐ 29🧑‍⚖️
Innovation 23th 4.404⭐ 28🧑‍⚖️
Theme 105th 4.288⭐ 28🧑‍⚖️
Graphics 62th 4.556⭐ 29🧑‍⚖️
Audio 382th 3.75⭐ 28🧑‍⚖️
Humor 766th 2.86⭐ 27🧑‍⚖️
Mood 240th 4.077⭐ 28🧑‍⚖️
Given 22🗳️ 30🗨️

Feedback

Fuzzy Lobster
27. Apr 2021 · 03:35 UTC
Fun game. Made me sleepy, even more than from doing the jam
Alina Baybulatova
27. Apr 2021 · 04:44 UTC
The art style is so beautiful!
Anaferus
27. Apr 2021 · 20:48 UTC
Cool idea! Very stylish and atmospheric! I didn't even think of hypnosis when I thought about the idea of a game on the topic.
MerlinnSound
27. Apr 2021 · 21:03 UTC
First I thought this will be a relaxing rhythm game, where you have to do easy task to bring you in a relaxed state while you're being told a story. Later the game turns into a puzzle game, that wants you to focus on solving tricky time-based puzzles. I prefered the relaxing part, but enjoyed the other one too.
Malfeasance
27. Apr 2021 · 21:32 UTC
This was a great game but the gear turning puzzles really turned my gears and drove me to the edge of sanity and back.
AudreyC
27. Apr 2021 · 21:33 UTC
The art and sound are very good!
GharliqueBread
27. Apr 2021 · 21:38 UTC
If my years of playing Nancy Drew games has taught me anything, it's how to play games like this. I was so frustrated, but I wanted more!! Loved the art and concept. One of my favorite games yet! (Also, thank god for that intro hint. I never would've figured it out otherwise without mashing my keyboard)
MetalFox Dioxymore
27. Apr 2021 · 21:39 UTC
That was a really nice twist on the theme ! I really enjoyed the little minigames, well done ! There are not enough music-based/tempo-based games in my opinion, so that was a really nice surprise. I enjoyed it, but I don't really know if I won or not a the end x).
JLV
27. Apr 2021 · 22:28 UTC
Definitely a unique game, with a very-well crafted visual aesthetic. I enjoyed figuring out the actions required to move from one stage to the next, with things getting weirder and weirder the more I progressed through the game.

Strenghts :
- Bonkers visuals (with lot of details ! Loved the little gears below the metronome)
- A new challenge at each stage
- Cool interpretation of the theme

Possible improvements :
- The sound design is a bit strange at first : the right interaction is the one that does not make any noise.

Great job !
AFlatThrasher
28. Apr 2021 · 17:19 UTC
Haha, sounds like my teammates were right and we tuned it a bit hard on the later levels (it's always hard to tell when you've played a level a ton of times, as it always gets easy in the end).

Thanks everyone for the nice feedback so far.


@ljv Yes, my teammate who actually did the sounds had that exact complaint when I had placeholders for everything but getting it right, but I suggested that it was better to do it that way if we couldn't get the perfect noise for "correct" that didn't interfere with the ticking (since part of the point was that if you were doing it right, especially on the earlier levels, you could end up zoning yourself out). I won the debate, but I think that was mostly because we were having it Monday afternoon and time was a factor. I think if we were to ever do more with something like this, we would try to find the right sound that doesn't interfere with the ticking.
DevEmil
29. Apr 2021 · 10:02 UTC
Very interesting game, I dig the graphics and the visual effects! The sounds are a bit off, could be more soothing. Also as @jlv commented, the right interaction should maybe also make some noise. But very cool overall!
darqweful
29. Apr 2021 · 16:04 UTC
Really great game. It was fun trying to figure out what to do and I liked your take on the theme as well. Good work!
snip_man
30. Apr 2021 · 19:13 UTC
What a great take on the theme. I really struggled with the timing and wish it would slow down after so many failed attempts lol. It took me longer than I would like to admit.
LDJam user 183028
01. May 2021 · 01:13 UTC
I liked it, the only real difficulty I found was that sometimes the "a" or "f" key presses weren't registering fast enough to keep up with the slider.

Great visuals and sfx.
Meta-link
02. May 2021 · 11:21 UTC
Great concept and good game ! It's really smart and the art is nice.
Good job :slight_smile:
Martiniano Marelli
04. May 2021 · 00:52 UTC
Loved the concept and creative puzzles. The gear turning one felt off at first, specially the last segment where the screen blacked out and you had to turn them blindly, but i got the hang of it. But the art was totally excellent with that elegant and charming look to the devices and eyes.
bereg
04. May 2021 · 13:14 UTC
Very cool game! I have never seen anything like this before in my long-long gaming life. It's mesmerizing and if you want to beat the game, you should accept it and go deep into the trance. And the length of the game is just right: not too short, not too long. I picture it as a cool little puzzle inside a bigger adventure game about traveling through the mind.
Doot
06. May 2021 · 11:31 UTC
Awesome game!

I love the idea, and it is very well executed. Every puzzle is smart, and the game stays short with a nice little story too.
I found it a bit hard to focus on the text sometimes, as I was not sure when or how it was switching to the next line.

Thanks for the game it is beautiful, almost perfect in all categories for me!