Elevator Goes Up? by Generic Games

[raw]
made by Generic Games for Ludum Dare 48 (JAM)

Precisely: a short, idle-incremental "unfolding" WebGL game.

Screenshot

Welcome to Elevator Incorporated, the number one elevator testing site. Here, you can send an elevator flying into space, or crashing deeper and deeper into the ground, to uncover technology buried underneath.

Uses mouse controls. The third blueprint is the final unlockable content.

Ratings

Overall 1089th 3.425⭐ 22🧑‍⚖️
Fun 519th 3.605⭐ 21🧑‍⚖️
Innovation 318th 3.775⭐ 22🧑‍⚖️
Theme 495th 3.947⭐ 21🧑‍⚖️
Graphics 1498th 3.026⭐ 21🧑‍⚖️
Mood 1537th 2.941⭐ 19🧑‍⚖️
Given 13🗳️ 10🗨️

Feedback

campostella
27. Apr 2021 · 11:01 UTC
I love the idea of throughing the elevator and watching it piercing to underground, with a drill! Great job! Anyway I was a little bit confused at the beginning about using the height as a money (am I correct?) to upgrade, but after I figured it out, it's thirlling to see the elevator going faster and faster, and smashing to the ground heavily. The music is also very good and cozy.
Antti Niemi
27. Apr 2021 · 18:48 UTC
Nice take on "idle clickers". Very nice idea to go up and down, liked it a lot :thumbsup:
RomanEmpire
27. Apr 2021 · 20:51 UTC
I agree on the height being used as money being confusing, but it was fine once I figured it out. Certainly an original take on the clicker genre, and overall a good submission.
adjo
27. Apr 2021 · 20:55 UTC
Good unique take on the idle clicker genre, had fun playing it.
Too_Lazy_Cat
27. Apr 2021 · 20:57 UTC
i've spent way more time on this than i've planned. This is a nice idea and good implementation. I'm upset that there is not any more content downstairs.
mrbrainfed
27. Apr 2021 · 20:58 UTC
Great clicker game! With a few more features, I can see this becoming a nice mobile game! Very clever take on "Deeper and deeper." I like it!
JoskerDu
27. Apr 2021 · 21:03 UTC
I like it. Played it until I got into orbit and maybe I killed it when I drilled down after. Love the architectural styled graphics.
Well done.
🎤 Generic Games
27. Apr 2021 · 21:07 UTC
@too-lazy-cat Thank you! I'm glad you enjoyed, and I would definitely like to add a few more unique things downstairs, as you put it. Especially considering the insane heights and depths people have gotten to!
Too_Lazy_Cat
27. Apr 2021 · 21:12 UTC
@generic-games hell yeah!
🎤 Generic Games
27. Apr 2021 · 21:14 UTC
@campostella Thanks for the great feedback :)

You make a very fair point, about height being a confusing currency (also well pointed out by @romanempire). It certainly doesn't help that it makes the elevator jump downwards - it's possibly the least logical part of this game. Still, I'm very happy you got the thrill I tried to create!
oramun
27. Apr 2021 · 21:17 UTC
Music was very good and really reminded me of the old Sim city games. I suspect though you are missing looping it as after a couple of minutes playing it stopped.

The upgrade system was intuitive and simple to understand and i think with more time and options it will be really good.

Nice game, thanks.
ssh.randy
28. Apr 2021 · 16:47 UTC
very nice take on cookie-clicker-esque discovery games! loved how you had to both drill down and go up! curious what the end game is (if there is one), but either way definitely had fun!
Thinh
03. May 2021 · 06:38 UTC
Pros: The concept and mechanics were pulled off very well which helped me complete everything that the game had to offer entirely. It was fun to finally get the jet engine and go as high as I can and drop everything as far as I could. It would definitely be nice to have extra upgrades for the Basement, but I understand the time constraint.

Cons: I wish the music would've been put on loop instead of just played once. I can't criticize lack of content because it's unfair for the time constraint, and you did a great job as is.

Overall, the game was really well done and kept my focus without being too much entirely. There's definitely room for upgrade if desired. Good job!
🎤 Generic Games
03. May 2021 · 18:09 UTC
@thinh Thanks for playing and thank you for the feedback! Indeed - the game's scope is small, and I think a little bit of upgrade *is* desired, to make the game's content feel more complete. Well spotted on the music - my original intent was to reset the track on each launch, and fade out as you got higher. I'll be fixing that, and adding a mute button!
AndideBob
03. May 2021 · 19:21 UTC
This reminds me of one of those old flashgames. You play it a few times, you get better and batter highscores. I left it running in the background for a bit, hoping I got the highscore. I feel like if you pep up the UI some more and add some more content and funny little easter eggs, this could be a really cool game to play during breaks etc.

Heres my Highscore:
![elevator.png](///raw/1bf/8/z/421b5.png)
Quackqack
06. May 2021 · 11:57 UTC
I like this a lot, could become a neat idle-style game if you feel like continuing with it!
alprog
13. May 2021 · 01:23 UTC
Crazy idea for clicker :D