Low Pipe by SpaceGuinea Productions
A game made in 2 days for LD48
In Low Pipe your only objective is to get to the bottom of a randomly generated mine. Whats stopping you? A bunch of enemies and a giant rock that's falling and crushing the mine!
How will you get down the mine fast enough? By absorbing the blood of your enemies of course!
| Link | https://github.com/SpaceGuineaProductions/Low-Pipe-LD48 |
| Link | https://happynessisgames.itch.io/low-pipe |
| Original URL | https://ldjam.com/events/ludum-dare/48/low-pipe |
Ratings
| Overall | 672th | 3.136⭐ | 24🧑⚖️ |
| Fun | 420th | 3.364⭐ | 24🧑⚖️ |
| Innovation | 648th | 2.881⭐ | 23🧑⚖️ |
| Theme | 378th | 3.705⭐ | 24🧑⚖️ |
| Humor | 360th | 2.684⭐ | 21🧑⚖️ |
| Mood | 749th | 2.65⭐ | 22🧑⚖️ |
| Given | 16🗳️ | 17🗨️ |
The layout was simple but it worked well. I liked watching all the crazy blood shooting all around.
It was cool that despite your attacks being up or down, they each had a left or right side they were better at hitting too.
Taking and using the blood seems like an awesome mechanic if you're expand on it later. Not too much different then picking up hearts in this version though. The crushing boulder sounds cool! I wish I got to see it in the game.
The game could use more visual clarity. The enemies should be a different color than the player, like orange or something (since red is already used for the blood). The rock should also be a different color - at first I didn't know what the falling black thing was until I got hit by it. The collection radius for the particles should also be much bigger so that you don't have to stand still to get them. The first time, I didn't know that you could actually collect them because I was killing and running past the enemies so fast.
Overall, nice work! I had fun playing.