Post Ghost by Luizamuller
It's time to deliver some spooky letters to the ghosts in the neighborhood.
They've been waiting for a long time to hear from their friends and family. Avoid obstacles and angry ghost doggies to make sure they get the right letters.

CONTROLS
Use WASD to move around, left mouse button allows you to throw the letters, right mouse button allows you to change the type of letter you're sending!
Meet the team!
💧Artists Brayan OIiveira and Luiza Muller
👻Musician Vinicius Costa
❤️Programmers Aline Kaiper and Henrique Lima
| Link | https://luizamuller.itch.io/post-ghost |
| Original URL | https://ldjam.com/events/ludum-dare/48/post-ghost |
Ratings
| Overall | 968th | 3.486⭐ | 38🧑⚖️ |
| Fun | 1340th | 3.054⭐ | 39🧑⚖️ |
| Innovation | 1006th | 3.132⭐ | 36🧑⚖️ |
| Theme | 1304th | 3.329⭐ | 37🧑⚖️ |
| Graphics | 107th | 4.459⭐ | 39🧑⚖️ |
| Audio | 190th | 3.986⭐ | 37🧑⚖️ |
| Humor | 591th | 3.081⭐ | 33🧑⚖️ |
| Mood | 729th | 3.629⭐ | 37🧑⚖️ |
| Given | 17🗳️ | 23🗨️ |
TL;DR You made a fun game to play with good art, and good music give yourselves a pat on the pack from me to you.
Overall, my biggest gripe with the game is that things move too slowly. I was sat for a long time just trying to avoid obstacles, without using the mail shooting mechanics at all. Increasing the frequency of mail delivery would go a long way in my opinion.
My other problem is the lack of feedback from interactions you have in game. It isn't clear how to get points, and there should be a better indication for losing a letter (maybe an animation on the counter, or a having the player flash).
At first I wasn't aware that I could switch mail by right clicking because I didn't read how to play, but once I figured it out I was on my way. I wasn't aware that my mail was being stolen, so maybe some extra feedback can go a long way here. Also I think it would be more interesting if the mail deliveries could happen more often, as I find myself navigating through the obstacles more than I am delivering mail. But really fun game. I adore the music :3
Also, the speedup of the ghost was slightly annoying, as I would just bop the bottom of the screen and start from zero and then speed up to faster than autoscroll again and so on. Maybe having it so that when you exceeed a certain speed the screen also speeds up would solve this, but I'm not sure.
Overall, nice submission :)
My high score was 1404.
The mechanic is interesting and whenever I was able to deliver a letter it was a lot of fun, but the pace was a bit too slow for me, I want to deliver more letters instead of dodging obstacles!
Aside from that the controls felt great and I really liked the light-hearted music. I think it's a neat game, hope you keep working on it!
- game looks and sounds nice
- interesting idea
- whereas most games have no acceleration to the movement, this has too much. It feels like trying to sprint and change direction in molasses.
- the ghost moves like it wants to use tank controls (left turns left, right turns right, up is reverse in this case, down is forward), but the buttons work like normal directional keys which ends up kind of confusing. probably just make the ghost turn to the pressed direction a bit faster (maybe just turn the sprite to indicate what direction it is "moving")