Heart of the Planet. by gabbeeder
Venture into the unknown depths of huge caves filled with creatures and secrets to discover.
Your goal is to find the biggest source of oil on the planet. But instead you find something much more special...


| Link | https://edersteiner.itch.io/deeper-into-the-heart-of-the-planet |
| Original URL | https://ldjam.com/events/ludum-dare/48/heart-of-the-planet |
Ratings
| Overall | 1597th | 3.048⭐ | 23🧑⚖️ |
| Fun | 1590th | 2.833⭐ | 23🧑⚖️ |
| Innovation | 1890th | 2.095⭐ | 23🧑⚖️ |
| Theme | 1382th | 3.25⭐ | 22🧑⚖️ |
| Graphics | 1555th | 2.929⭐ | 23🧑⚖️ |
| Audio | 1051th | 2.976⭐ | 23🧑⚖️ |
| Humor | 1018th | 2.526⭐ | 21🧑⚖️ |
| Mood | 1613th | 2.81⭐ | 23🧑⚖️ |
| Given | 11🗳️ | 12🗨️ |
- Keep the music playing on level reset, it keeps a nice flow to games like these and considering how much I died, hearing the intro over and over was a bit jarring.
- Smooth/fixed camera: Although I pretty quickly got used to it, the cameras movement was very fast for me, especially in the starting level.
- Whenever the player is on the right side of a bat, they fly upside down, you can fix this by just flipping the sprite depending on if the players x value is greater or less than the bats x value.
Overall, this was a really fun experience, really liked the sound effects of the gun as well.
Congrats on your first LDJam dude :D
Again, Thanks for playing my game, It was a blast making it and I'm really happy that people are enjoying it even though it's far from perfect!
Here some suggestion if you plan on working on it more!
-coyote time jump
-remove player sliding
-more sound effects especially for enemy actions
-variable jump height (maybe? it didn't seem necessary for how you set up the platforms, but I think it's still nice for platformers in general)
-Timer + number of deaths shown at the end for ez replayability
-the explosion of the lizard guys is awesome, but it looks dangerous. (reminds me of the wandering vagrant aoe attack in Risk of Rain 2 shown below)

Very straightforward and solid gameplay!