Deep Rescue by denilseven
This is my first time participating in a game jam, I loved this experience, it was a lot of fun
I really wanted to thank my friend Miranha for the music and sound effects he made for the game 🙏
this is a very short game that you can finish in 10 minutes, it is not fully polished


| Link | https://denilseven.itch.io/deep-rescue-ludum-dare-48 |
| Original URL | https://ldjam.com/events/ludum-dare/48/deep-rescue-1 |
Ratings
| Overall | 448th | 3.806⭐ | 20🧑⚖️ |
| Fun | 444th | 3.667⭐ | 20🧑⚖️ |
| Innovation | 762th | 3.333⭐ | 20🧑⚖️ |
| Theme | 201th | 4.167⭐ | 20🧑⚖️ |
| Graphics | 620th | 3.917⭐ | 20🧑⚖️ |
| Audio | 54th | 4.306⭐ | 20🧑⚖️ |
| Given | 9🗳️ | 15🗨️ |
I love how when you get down into the dark how the lights turn on!
It's quite the interesting sub because it has the ability to fly, even with heavy loads.
It's a shame you didn't include the mood rating, because I really liked how you tied everything together, particles, music, fish, dying light and illuminators, the constant sense of descending down. I didnt really expect any interactions, so mines were both awesome and terrible - awesome because it added some skill requirements, and terrible because you only have 1 hp, and dying means diving from the start, which is ok, but not really fun to do twice. Otherwise - nice music, solid controls. Well done =)
lol the submarine can fly
Gostei da simplicidade. Esse jogo pode se tornar algo maior com certeza!

This game was all about the mood that light and darkness and mystical music made, and what a mood it was! :two_hearts:
Game was well polished. Only thing that stood out like a sore thumb was that windows-style button. If it was also made in same pixel-arty style, the immersion would have stayd till the end.
EDIT: also I would have liked to see a little bit more downwards, the mines came so surprisingly the first time I couldn't react to them. Next time I was prepared and made it all the way through.

more creatures deeper and deeper