Fathom Pass by Listonos

[raw]
made by Listonos for Ludum Dare 48 (COMPO)

Warning: The story of this game is relatively dark and features alcohol, violence and murder.

There is a new teletext episode of Adventures of Mysterious Knight so grab your TV remote, sit back and relax.

Fathom Pass is short grim "visual" novel stylized as old TV teletext system with voice over.

Controls: Mouse with on-screen TV remote sprite or keyboard.

Play here: https://listonos.itch.io/fathom-pass

Screenshot: IntroScreen.PNG

Ratings

Overall 405th 3.516⭐ 33🧑‍⚖️
Fun 643th 3⭐ 33🧑‍⚖️
Innovation 280th 3.532⭐ 33🧑‍⚖️
Theme 547th 3.419⭐ 33🧑‍⚖️
Graphics 403th 3.516⭐ 33🧑‍⚖️
Audio 332th 3.35⭐ 32🧑‍⚖️
Humor 471th 2.404⭐ 28🧑‍⚖️
Mood 184th 3.7⭐ 32🧑‍⚖️
Given 26🗳️ 41🗨️

Feedback

liammasters
25. Apr 2021 · 23:18 UTC
Cool take on a CYOA game. The retro feel is nice although it felt a little slow, I found myself reading ahead instead of listening to the audio.
Valid
26. Apr 2021 · 06:52 UTC
wow, what a great way to branch by using the remote and numbers. I also read ahead compared to the audio, but who doesn't do that? xD. Cool to see options striked out because of moral values as well as telling you when a branch ends the game. Good work!
BhanosTheGameDev
26. Apr 2021 · 06:56 UTC
Great game with pleasant graphics.
Wunarg
26. Apr 2021 · 06:57 UTC
The style with the tv remote and the tc is great and really makes the game stand out. Though i feel like the remote could have been used in more ways as just typing in the numbers just makes the game a bit slower to get to the next page.
Ben Taylor
26. Apr 2021 · 07:05 UTC
Thanks, that was really interesting! I loved the niche presentation of the game through the TV and remote.
vegmuffin
26. Apr 2021 · 09:57 UTC
I agree with others here, I found myself reading the text rather than listening. It would help though if the sentence you were narrating at the time was highlighted. Very original!
Retrisma
26. Apr 2021 · 10:13 UTC
You really nailed the mood, and I enjoyed the story quite a bit, despite the slow pacing. It's really difficult to balance choose-your-own-adventure style stories, but you did very well, especially in just 48 hours. Well done, I enjoyed it!
Ariorick
26. Apr 2021 · 10:56 UTC
AWESOOOOOME!
RefraX295
26. Apr 2021 · 11:10 UTC
This is brilliant! Nicely done!
Voxel Forest
26. Apr 2021 · 14:30 UTC
Very good Game! Nice touch to be able to change the voice volume with the remote button
Last Angle
26. Apr 2021 · 14:50 UTC
Amazing game, I really liked the story, mood and graphics. The story was a nice interpretation of the theme. The controls with the remote are a really nice idea! I like that you narrated the story, but it was a bit slow for me, so after a while I turned the audio off and just read everything.
I hope you really will make a chapter 2 :)
morphine
26. Apr 2021 · 19:27 UTC
What a unique game! I'm really glad you did this because it added some variety to LDJAM. My only real complaint is the voice over, I had to mute it right away since I read faster than the speaker speaks, it was a little bit jarring but easy enough to turn off. One tiny little thing is that I wouldn't tell the player that their choices are going to result in lowered karma etc. - I think it's better to let them find that out themselves if they choose to be bad. Thank you!
Loig
26. Apr 2021 · 21:27 UTC
Very nicely written. And the voice reading is really relaxing. I liked it and was disappointed when I made it to the end, I wanted more of it.
SpaceGuinea Productions
27. Apr 2021 · 00:09 UTC
Great voice acting and a innovative take on the theme, Great Job!
PurpledArtFrog
27. Apr 2021 · 12:05 UTC
Thank you very much for your entry - I hope you had great fun making it :smile:

What a great and well thought out idea :thumbsup_tone1: it seemed polished and wass very entertaining in an old scholl kinda way :smile:

I hope you'll drop by mine and give it a spin :wink:

:purple_heart: :dart: :frog:
PurpledArtFrog
27. Apr 2021 · 12:05 UTC
dunno... do you give a high or low rating on innovation :rofl:
impbox
27. Apr 2021 · 14:15 UTC
I think I'd prefer if you hid the results of your actions, showing [-10 morale] or something on an action just makes me not want to pick it, if you let me pick it then i lose morale it feels more natural.
Dom De Re
27. Apr 2021 · 22:11 UTC
Love the take on CYOA and was surprised that it had VO at all, great writing and presentation!
KunoNoOni
28. Apr 2021 · 00:44 UTC
I've never heard of a Teletext before but because of this game I looked it up. The game was pretty cool, and the story was well written but I'm going to have to agree with the rest that you should have hidden the results of the actions.
rawbits
03. May 2021 · 00:19 UTC
Hey, this is something new! I like the idea. I haven't felt too involved in the story. Like how you used the morale to limit possible choices. Sadly I felt that I'm on a set route.
maaxoom
07. May 2021 · 19:43 UTC
Wow! Nice interpretation of the theme! :tv:
OadT
08. May 2021 · 12:36 UTC
Really novel controls! Also respect for the voice over, wonder how much time it took you to record all the texts. Well done!