The Hookmarine by Elendow
Remove the toxic waste from the deep ocean using your submarine and a hook.
Use your hook to move around in this physics based game, grab those awful toxic barrels and drop them into your ship and clean the ocean.
You can read the postmortem here



Music for Manatees by Kevin MacLeod
Link: https://incompetech.filmmusic.io/song/4102-music-for-manatees
License: https://filmmusic.io/standard-license
NOTE: The windows and linux versions have been updated only to activate the VSYNC and remove some unused assets. Nothing more. Thanks for your understanding.
| Play on Itch | https://elendow.itch.io/the-hookmarine |
| Download for Windows | https://elendow.itch.io/the-hookmarine |
| Download for Linux | https://elendow.itch.io/the-hookmarine |
| Original URL | https://ldjam.com/events/ludum-dare/48/the-hookmarine |
Ratings
| Overall | 451th | 3.803⭐ | 40🧑⚖️ |
| Fun | 561th | 3.579⭐ | 40🧑⚖️ |
| Innovation | 184th | 3.947⭐ | 40🧑⚖️ |
| Theme | 1167th | 3.447⭐ | 40🧑⚖️ |
| Graphics | 604th | 3.934⭐ | 40🧑⚖️ |
| Humor | 664th | 2.982⭐ | 30🧑⚖️ |
| Mood | 454th | 3.851⭐ | 39🧑⚖️ |
| Given | 25🗳️ | 53🗨️ |
I felt maybe post processing was a bit too strong when moving fast, but otherwise the art style is cute, efficient and readable.
The game reminded me of those flash era games you could play for hours just trying to improve your score/time.
Really well done, congrats!
(Score: Easy-> 2.53 Medium-> 4.37 Hard-> 6.33)
When I actually made a mess in the ocean
[oops.png](///raw/45f/c3/z/3dab1.png)
Great job!
One little point of feedback is the camera. I noticed that sometimes the camera was looking upwards, whereas the barrel I wanted to catch was falling downwards out of the screen, making it harder to catch. Maybe something to think about :)
Great job!
Very nice graphics, too. Well done!
p.s : you should have let the humour category, you would deserve a good note on this for some details
I did enjoy a lot the game, I'll definitely try to beat my scores. Love the hook idea, easy to use but hard to master. I also love the mood of the game, that post-processing feels just right.
Congratulations man!

Took me 4:33 in easy mode, is this super bad?? :sweat_smile: Which is your own record?
@laurari my best time on easy is 1:35 but I'm the dev, it's not a fair play :)
Gameplay-wise, it looks super hard at first sight, but once you figure out the controls it is actually really fair and responsive, so the challenge at that point becomes ADDICTING.
One minor, super silly and subjective element I'm sort of having a bit of a dilemma is the splats. They're great to offer visual feedback, but at the same time I can't help thinking about the game "narrative" and pondering if those leaks I'm leaving all over the rocks are actually polluting the sea more than just leaving the sealed barrel at the bottom :sweat_smile: :sweat_smile: :sweat_smile:
Regardless of this, execution is super solid it fits the theme perfectly and it's fun as heck. Congrats!

Thanks for your kind words and for playing <3
If it's half as good as this one I'll be playing it for sure!
The Graphics are good. The music is also good, very fitting for your game
The Hole game is a bit difficult, but feels amazing when you master it.
Even if you took 8 minutes to complete is, like mine.
You did a great job :)
Who knew "submarines with grappling hooks" would be a mini-theme this year?
Also, sub 5!

This game is Miniclip incarnate, and I love it. :smile: I really like how difficult it seemed at first, but I legit could feel my skill growing the more I played it. It's reaaaaallly tough to pull off those "tough but fair" games, but I feel like this one nails it. Definitely one of my favorites for sure!