Drill Through The Earth by AltTabber

[raw]
made by AltTabber for Ludum Dare 48 (JAM)

Drill through the Earth is a drill management game with multiple parameters. The goal of the game is to drill through the Earth and get minerals for your country.

gifkav2.gif

Control: WASD - Move Mouse - Look Around Space - Jump Click - Use Buttons

There are buttons on the monitors: upgrade drill and pump, upgrade energy block, control power of engines and control water in pump for change engine temperature.

If your engines is overheat your base can explode. Be careful.

Good Luck.

Ratings

Overall 1101th 3.421⭐ 21🧑‍⚖️
Fun 1161th 3.184⭐ 21🧑‍⚖️
Innovation 408th 3.667⭐ 20🧑‍⚖️
Theme 972th 3.605⭐ 21🧑‍⚖️
Graphics 781th 3.789⭐ 21🧑‍⚖️
Audio 1052th 2.974⭐ 21🧑‍⚖️
Humor 798th 2.813⭐ 18🧑‍⚖️
Mood 948th 3.474⭐ 21🧑‍⚖️
Given 7🗳️ 5🗨️

Feedback

xpoho
27. Apr 2021 · 02:40 UTC
Оригинально и необычно. Хотя я до конца не прошел, устал ^_^
Sharks
27. Apr 2021 · 03:35 UTC
I loved how the controls were spread out across the scene, it would have been nice if the little shaft in the center spun but hey you don't have a whole lot of time in a weekend right? Some things like water temperature felt redundant and over complicated but overall I thought it was nice. It took me a little to figure out some things like needing to go to the cabinet to upgrade my energy and such but I got there in the end. The music loop was simple but didn't get annoying. The air raid sirens and rotating lights were a really good way of letting me know when I needed to take action. I feel like there's some missing from a gameplay perspective (Something that is the same with *all too many* of my games) but again it's a weekend so what are you going to do? The 3D models had nice simple textures and overall it was pretty polished! Nice job!
SuperGamersGames
27. Apr 2021 · 03:42 UTC
Not bad. Most tycoons of this sort aren't first person.
colapolka
28. Apr 2021 · 08:50 UTC
Huh, well I've never played a first person tycoon/clicker before, so bonus points for innovation!

I found that spin interesting, but the execution could be approved up. I found the exponential costs of the energy generator too harsh. While exponential costs are a common tool in traditional idle clickers, I don't think it works quite as well here. Maybe one additional task to perform while waiting for upgrades would have done the trick.

Otherwise: Liked the models, the layout of the room and the overall mood. Keep on going!
KepperSnapper
28. Apr 2021 · 09:04 UTC
Really nice management game in third person! Very interesting take on the genre! Only gripe is when I first launched the webgl it was so pitch black (I think I was facing thee wrong dierction) that i thought the game hadnt even launchhed and it was broken. It was until I caught a glimpse of something green that I realised it was just really really dark. But at least the lights turned on after finding the computer desk modules :D
Rawb
28. Apr 2021 · 09:05 UTC
Awesome idea. The game also looks really good, I love the drill graphic on the monitor
3DFlow
28. Apr 2021 · 09:08 UTC
Cool mood and nice visual for a idle/clicker game !
NvrSkipGameDay
28. Apr 2021 · 09:13 UTC
I'm pretty sure I bribed my way into this lab with free pizza for the other legitimate employees cuz I definitely had to figure out what to do on the go, ha. Kept the base from exploding though, so that's something! SFX worked well on the computers and buttons here, I dug the drill graphic on the screen as well and the general ambiance. I had an issue with the character controller where it didn't allow 360 degree rotation, it seemed to clamp within a range of 220 or so. I actually dug being in a 3D room for this, I don't often play clicker games but that put a neat spin on it for me.
vrerabek
28. Apr 2021 · 09:55 UTC
Very interesting idea. Love the effects when the reactor starts overheating!
CORRUPTOR2037
28. Apr 2021 · 09:59 UTC
Finally a game without diving into the ocean or going down, my god. Made a similar game in the past, but in the space. It's so much fun.
Sad that there is no much to do in your game. Definitely needs some more complex system.
SleepyStudios
12. May 2021 · 00:01 UTC
Quite liked this because you made these somewhat menial tasks pretty satisfying to do. I enjoyed the risk-reward aspect. Would be good to have a sped-up mode just so it's faster to get upgrades. Nice job.
masterkrepta
12. May 2021 · 22:58 UTC
I really like the way you implimented the interface into the world instead of making a basic hud. I liked having to juuggle the multiple responsibilities
gnaro
13. May 2021 · 01:34 UTC
I love this kind of game that feels like work, in a good way. Congratulations! I think you should keep developing this further!
SecretJuice
13. May 2021 · 19:22 UTC
What do you mean graphite on the ground in the rubble? You didn't see graphite.. It's not there!

Fr tho, this was a really cool idea! The lighting and models were super well done, and the mechanics were super unique.

If your interested, I played it on stream here: https://www.twitch.tv/videos/1020802507 starting at about 00:10:00ish.