Keke in the "Caves of Peril!" by Hempuli

Explore the Caves of Peril as Keke, the hardy adventurer! Find the gems and delve deeper!! Also puzzles!!!

Controls: - Right/Left arrow: move - Up/Down arrow: climb ladders - Arrow keys: dig - Space: open/close inventory - Right/Left while in inventory: browse inventory - Down while in inventory: use item - R: return to latest checkpoint - Esc: restart current level

The game features a neat(?) collapse mechanic where explosions might break columns of earth loose and make them fall down. The game also saves your progress.
| Link | https://www.hempuli.com/LD48_Hempuli_source.zip |
| Link | https://www.hempuli.com/Caves_of_Peril.zip |
| Original URL | https://ldjam.com/events/ludum-dare/48/keke-in-the-caves-of-peril |
Ratings
| Overall | 339th | 3.878⭐ | 47🧑⚖️ |
| Fun | 144th | 4.011⭐ | 47🧑⚖️ |
| Innovation | 360th | 3.722⭐ | 47🧑⚖️ |
| Theme | 1005th | 3.576⭐ | 48🧑⚖️ |
| Graphics | 924th | 3.674⭐ | 48🧑⚖️ |
| Humor | 847th | 2.743⭐ | 37🧑⚖️ |
| Mood | 1317th | 3.188⭐ | 42🧑⚖️ |
| Given | 48🗳️ | 71🗨️ |
I don't know if I solved the last level intentionally, I was trying to use the bombs as support thinking that would be clever, but I accidentally solved it before getting to that point.
The only thing i was missing was an undo button! but having a state-based checkpoint is an interesting alternative, I wonder if a puzzle could use this behavior intentionally..
great stuff as always :)
The difficulty curve felt weird but that's just a nitpick, this is a solid little puzzle game!
The puzzles shows off a lot interactions between the rules, and nice graphics too! I can't do that much in 72 hours myself, so you must have done a lot during the jam.
If you are going to update the game, I'd hope you can make the game window movable, so that I can watch your stream and play the game at the same time. :)
Anyway, I really enjoyed it.
I don't know if some levels are a bit trolling, or you can actually cheese them a bit, clearing them in simpler ways than it looks like (like 15 for example). This didn't make them any less fun, though.
I felt that I rarely actually used the checkpoints, or that I never knew if I wanted to take them (in case I had already screwed up the level before taking them). Also, having played 'Baba is You' made me miss an undo button, but can't blame it on this game.
The mechanics are introduced gradually and clearly, but it felt a bit weird to see a new mechanic and then seeing the next couple levels not using it at all. I also wished the game had some music or even just sound. It would add more life to the game.
This is by difference the LD48 game I've played the longest so far, keeping the fun all the time and not feeling repetitive. Well done overall!
Graphics are clean and consistent. Some delicate, non-intrusive background music would be welcome.
If I have one complaint it's that I sometimes wished that movement buttons and digging buttons were not the same ones. It happened to me more than once (especially when going down the ladder) that I dug by accident and had to restart the level. Maybe something like hold Shift + arrows to dig. But that's a very minor complaint, and it may be that it's only me :D.
Anyway, great job on the game! Loved it.
