Grafa by unpronounceable
A solitaire card game where you try to dig down into a deck. All you need to play is the instructions and a standard deck of playing cards.
| Instructions | https://jesserahikainen.github.io/Grafa/grafa.pdf |
| Original URL | https://ldjam.com/events/ludum-dare/48/grafa |
Ratings
| Overall | 169th | 3.804⭐ | 25🧑⚖️ |
| Fun | 299th | 3.565⭐ | 25🧑⚖️ |
| Innovation | 84th | 4⭐ | 25🧑⚖️ |
| Theme | 326th | 3.773⭐ | 24🧑⚖️ |
| Given | 30🗳️ | 11🗨️ |
- My first game, my hand was all low cards and so I lost very quickly when I hit a card that was a suit I just didn't have.
- The King of Diamonds seemed very powerful to have, because I could use that to clear any Hearts and just keep it in my hand and keep drawing new cards.
- I don't understand why cards in your hand don't get added to your final score when you get through the deck. I think it would make more sense to have them count extra, because they're unused resources. E.g. a game where you finish with 8 cards in hand should be scored higher than a game where you finish with 3 cards in hand.
@mdotedot That's a good idea but I don't have a setup that allows me to record myself.
@lsk The rules were set up in such a way that it should minimize the amount of times that the player is screwed out of the gate, but without more control over the randomness there was no way to ensure that you'd always start with a good hand.
As for your second and third points. Yes, the king of diamonds is powerful like that. Except that a secondary goal of the game is trying to clear your hand of cards. Generally when you do well, you do really well and are able to effortlessly get more cards. So the game then becomes not about digging down as fast as you can, but about trying to slow down and minimize the size of your hand by the end. Once you hit that point the roles of the cards change. The king of diamonds that was powerful before becomes a liability now, as you don't want to draw more cards.
Saying all that, there's still nothing from stopping someone from coming up with variant rules.
@gimbalock The first few iterations of this game actually didn't have the combos. Instead you'd chose which effect would happen from the pair, but that was boring and felt too mechanical. There was a definite ranking about which abilities were better so there was less decision making to be made. After adding the combos I couldn't go back to playing without them.
@impiaaa Sorry it wasn't more clear. Writing code to run on human brains is difficult. In the paragraph above the list of abilities for the suits it has the rule "put both cards of the pair into a discard pile on the side and activate the abilities for the suit of each of the cards." That could probably be made more clear by repeating "both" at the end of the line. So it would end up: "put both cards of the pair into a discard pile on the side and activate the abilities for the suit of both the cards."
Scored 48 points the first time. I think there are some balance issues in the game, in particular with hearts and diamonds. But it's okay, i've got alot of fun playing :)
Maybe this game can be expanded into a multiplayer board game, like uno, with players making their turns one by one? Would be interesting to try.
I like this one! :)
I don't know if I was lucky or not, but I was able to dig through the entire deck on my first play. Is there intended to be a way to play off the cards in your hand after the deck is finished, or do they just detract from a perfect score?
Cool game!
I also played a 2-player variation, where the rules are practically the same except for:
-If a player can't make a match in their turn, they steal a card from their points pile to their hand, and pass their turn. This is for avoiding suicides to win a game.
-Final score is the number of cards in the points pile minus the number of cards in the hand when the game ends (meaning that the digging pile will be completely dug every match).
We had a lot of fun and will probably play more, even with more players(?)! Great job with a unique entry!
I enjoyed it quite much! My scores were all over the place: 41, 48, 0, 25, 23, 50.
Well done! :)